Difference between revisions of "LE's Character Sheet"

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*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]
 
*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]
 
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]
 
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]
 
===Shopping List===
 
''[http://www.dandwiki.com/wiki/SRD:Legend_Lore Legend Lore]''
 
  
 
===Mantatlus' Spellbook===
 
===Mantatlus' Spellbook===
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*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]
 
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]
 
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]
 
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]
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===Shopping List===
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''[http://www.dandwiki.com/wiki/SRD:Legend_Lore Legend Lore]''
  
 
==Coin and Valuables==
 
==Coin and Valuables==

Revision as of 13:10, 4 February 2010

Sorcerer 6

Character Stats
LE.png
Level 6
Race Human
Class Sorcerer
Armor Ring of Force Shield
Weapon(s) Light (?) Crossbow
Hometown A Ruined Village

LE is a Human Female, aged 19 (now 20, everyone's birthday is on New Year's. -ed) She is only 5'1". A very wan figure, she has deep set eyes, such that the color is difficult to make out.


Attributes

Strength 8 (-1)
Dexterity 12 (+1)
Constitution 10 (0)
Intelligence 12 (+1)
Wisdom 12 (+1)
Charisma 20 (+5) (19, +1 from Cloak)

Secondary Attributes

Hit Points 20
Armor Class 13 (+2 Ring of Force Shield, +1 Attribute) [Casting Mage Armor from scroll increases by +4]
Base Attack Bonus +3
Base Speed 30 Feet
Fort Save +2 (Base)
Reflex +2 (+1 Base, +1 Stat)
Will Save +6 (+5 Base, +1 Stat)

Languages

  • Ubrekti
  • Flannari

Feats

Bonus

  • Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)
  • Augment Summoning (Has Fiendish type always)
  • [Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. "Friendly" becomes "Indifferent", etc.)

Class

  • Weapon Proficiency: Simple
  • Alertness (From Familiar)

Purchased

Skills

Languages       Ubrekti, Flannarian
Bluff +7 2 ranks, +5 stat Gives +2 synergy on Diplomacy checks
Concentration +6 6 Ranks
Craft: Alchemy +8 7 ranks, +1 stat Gives +2 Synergy on Appraisal w/Alchemy;Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary
Profession: Herbalist +6 (+8) 5 ranks, +1 stat (+2 in Wydmoor Region); Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary
Sense Motive +6 5 ranks, +1 stat Gives +2 synergy on Diplomacy checks
Spellcraft +6 5 ranks, +1 stat Gives +2 synergy on Use Magic Device checks involving scrolls
Survival +3 2 ranks, +1 stat
Swim +2 0 ranks, -1 stat, +3 Ring of the Turtle Priest
Spot +3 0 ranks, +1 stat, +2 Alertness
Listen +3 0 ranks, +1 stat, +2 Alertness

Spells

Cantrips

6/day; DC 15

Arcane Mark

Detect Magic

Detect Poison

Enumerate

Ray of Frost

Read Magic

Level One

6 (+1 Bonus)/day; DC 16

Charm Person

Magic Missile

Ray of Enfeeblement

Summon Monster I

Level Two

5 (+1 Bonus)/day; DC 17

Detect Thoughts

Hideous Laughter

Level Three

3 (+1 Bonus)/day; DC 18

Hold Person

Cool Items

Alchemist's Lab

LE's Bread and Butter

Alchemical Gear

  • 2x Potion of Troll's Essence (Unknown effects, unknown formula)
  • 28 empty vials.

Edrell's Pearl of Power

  • Allows the recall of up to 2 spells levels of arcane magic per day.

Bethanalay's Roguish Cloak

  • +1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast Invisibility on self as 9th level caster]

Ring of the Turtle Priest

  • +3 to Swim Checks
  • 3/day Air Bubble as a swift action. Autocasts on self when drowning.

Ring of Force Shield

LE's Sack o'Wands

  • Everwand of Light (5/day)
  • Wand of Sleep (7 Charges)

LE's Sack o'Scrolls

Mantatlus' Spellbook

Shopping List

Legend Lore

Coin and Valuables

  • Gold 1,527 (20 30 lbs! [30.54 to be exact])

Maybe I'll trade some of this in for some lighter-weight platinum pieces.

  • Copper 48

Pip

Hit Points : 10 (1/2 master's total, rounded down)

ST: 11 DX: 17 CN: 13 IN: 8 WS:12 CH:6

AC : 19 (+5 Natural, +3 Dex, +1 Size)

Attack : Bite +1 (1d4)

Skills

  • jump +7
  • listen +5
  • spot +5
  • survival +4 (+12 when tracking by scent)

Special Abilities (Hunting Dog)

  • Scent (2x Range)
  • low-light vision
  • Track Feat

Special Abilities (Familiar)

  • Alertness (for self and master)
  • Improved Evasion (self)
  • Share Spells
  • Empathic Link
  • Deliver Touch Spells
  • Speak with Master