Difference between revisions of "Rageblade"

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<i>Rage</i>: May rage a number of times per day equal to his or her base constitution modifier.  
 
<i>Rage</i>: May rage a number of times per day equal to his or her base constitution modifier.  
 
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<i>Shield of Rage</i>: When enraged, gain the following benefits: +2 Dodge AC, DR/1, +2 HP
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<i>Shield of Rage</i>: When enraged, gain the following benefits: +2 Dodge AC, DR/1, +2 HP. You may only gain this benefit in medium or lighter armor.
 
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<i>Bastard Sword Mastery</i>: Bastard sword damage is increased by one die grade. (To d10 for small, d12 for medium, 2d10 for large)
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<i>Bastard Sword Mastery</i>: Bastard sword damage is increased by one die grade. (To d10 for small, d12 for medium, 2d10 for large). Only medium or lighter armor allows for the use of this effect.
 
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<i>Terrifying Rage</i>: (Ex) The sheer sight of your bloodlust is enough to make a wavering foe break. When enraged, all enemies within 10 feet must make a Will Save (DC 10 + Rageblade Levels + CHR Mod) or become shaken. This ability only works on creatures with hit dice equal to or less than your own. Additionally, any other levels in a rage-granting class add 1/2 their levels to the Terrifying Rage save DC.
 
<i>Terrifying Rage</i>: (Ex) The sheer sight of your bloodlust is enough to make a wavering foe break. When enraged, all enemies within 10 feet must make a Will Save (DC 10 + Rageblade Levels + CHR Mod) or become shaken. This ability only works on creatures with hit dice equal to or less than your own. Additionally, any other levels in a rage-granting class add 1/2 their levels to the Terrifying Rage save DC.
 
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<i>Tireless Rage</i>: You are not longer exhausted while enraged, and may choose to spend a rage use to continue an active rage for another effect duration.
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<i>Tireless Rage</i>: You are not longer exhausted while enraged, and may choose to spend a rage use to continue an active rage for another effect duration. Is only active in medium or lighter armor.  
 
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<i>Lethal Strike</i>: Bastard Sword gains +1 threat range.  
 
<i>Lethal Strike</i>: Bastard Sword gains +1 threat range.  

Revision as of 16:11, 8 July 2009

Description: Among the Odessans, nothing is more feared than the Celesti Rageblade. Wildling beserkers from the Celesti highlands, Rageblades are shock troops of the highest order, whose wickedly sharp bastard sword is able to cleave through armor and bone with equal ease. Forgoing heavy armor, they rely on sheer endurance to withstand the rare counterattack.

Prerequisites: Base Attack: +4, Exotic Weapon: Bastard Sword, Weapon Focus: Bastard Sword, Weapon Spec: Bastard Sword

Hit Dice: d12

Skill Points: 2+INT

Class Skills: TBL

× Level BaB Fort Ref Will Ability
1 +1 +2 +2 +0 Rage
2 +2 +3 +3 +0 Shield of Rage, +1 Rage/Day
3 +3 +3 +3 +1 Bastard Sword Mastery
4 +4 +4 +4 +1 Terrifying Rage, +1 Rage/Day
5 +5 +4 +4 +2 Tireless Rage, Lethal Strike



Rage: May rage a number of times per day equal to his or her base constitution modifier.
Shield of Rage: When enraged, gain the following benefits: +2 Dodge AC, DR/1, +2 HP. You may only gain this benefit in medium or lighter armor.
Bastard Sword Mastery: Bastard sword damage is increased by one die grade. (To d10 for small, d12 for medium, 2d10 for large). Only medium or lighter armor allows for the use of this effect.
Terrifying Rage: (Ex) The sheer sight of your bloodlust is enough to make a wavering foe break. When enraged, all enemies within 10 feet must make a Will Save (DC 10 + Rageblade Levels + CHR Mod) or become shaken. This ability only works on creatures with hit dice equal to or less than your own. Additionally, any other levels in a rage-granting class add 1/2 their levels to the Terrifying Rage save DC.
Tireless Rage: You are not longer exhausted while enraged, and may choose to spend a rage use to continue an active rage for another effect duration. Is only active in medium or lighter armor.
Lethal Strike: Bastard Sword gains +1 threat range.