Talk:Egg's Character Sheet

From Sourcebook Wiki
Revision as of 18:56, 27 July 2011 by 75.64.110.158 (Talk)

Jump to: navigation, search

Hey Matt Allen! Has the stuff below here been done? Please check and do a quick skills check before next game. -gm

DING! *CL8

    • +1 Intel
  • Wizard +1
    • HP: +5
    • +1 BaB
    • +1 to all Saves
    • 6 Skill Ranks
    • Tiberius Upgrades!
      • HP : 24
    • Spells per Day: +1 2nd, +1 3rd
      • Audit Spells: Friendsight, Disguise Self
      • New Spell: Force Ram (Written after witnessing the Ring of the Ram)
        • His spellbook was also short by 2 1st and over by one (2nd or 3rd) level spell. So only one new spell this level. The above changes fix the error.
        • NOTE: Any scroll he is given by you guys may be added to his spell book.
        • Every level moving forward, he gains 2 new spells of any level he can cast.
        • He can Brew Potion or Scribe Scroll for any of the spells in his spell book.


Are his skills up to date? I think he should have gotten some diplo, and maybe some sense motive, and certainly some knowledges if so. -gm

Yeah, they are up to date. I opted for bluff and gather info over more robust diplomacy/social skills. He has 7 maxed skills, but only gets 6 SP per level, so I think we have to focus. I say we keep his wizardly shit and his wheelhouse skills up, so four points in arcana, spellcraft, appraise, and forgery. I'd prefer the other two points go into wydmoor and dungeoneering knowledges. --Msallen
Oops, he gets 7 SP on account of he's human. I'd vote for either architecture, planes, or decipher script. --Msallen

I don't know why I'm being overcome by an unnatural urge for honesty, but it occured to me that these skills aren't right. There is no way egg could have maxed out forgery and appraise--they're not in the wizard skill list, and prof was his level 1. It's pretty easy to fix if we drop the craft potion for cross-class learning, which I think is a good idea since these seem to be his wheelhouse skills. We could also shift the extend spell for brew potion if we wanted to keep up his crafting focus (I'm personally not really attached to crafting). --Msallen

Sure, let's do that, then. I'd go ahead and swap out extend for brew potion, however. I'm not sure that he really he's really crafting focused, in that I doubt he'll get any other craft skills, but Brew Potion is just too good and too cheap not for him to spring on. Also more value to the party. -gm
Actually, why don't we just drop Prodigy and put in Cross-Class and free up a couple skill points while maintaining wizardly chops? -gm
Definitely ok with that. I think prodigy is mostly for trying to hit prestige classes early? It seems like a weak bonus--is it just for hitting prestige classes/syn bonuses earliy? I compare to the standard +2/+2 feats, which gets you +4 up on what you would normally have for your level for a feat. To get +4 up using prodigy, you have to spend 4 skills points in addition to the feat. In any case, I'll go this route. --Msallen
That's basically right. Professional is good at getting people skills to get into prestiges, and some of those prestiges (like, say, shadowdancer) have some pretty tough reqs in the skill department. So, prodigy essentially lets you take a prestige class one level early. Which, I think, is a *substantial* benefit for some players, although in a very delayed gratitude and metagame sort of way. Since egg is basically never going to get any prestige, there's no point in it for him and it makes the most sense to drop and replace. -gm

Also: Now that he's got his managerial chops up a little, he'll probably be focusing on Wizard from here on out, though I could see a potential 3rd level of Professional somewhere down the road, post-20 Intel (to game that extra skill point).

That makes a lot of sense. I like the way this guy is growing. --146.127.253.14
He's one of my favorites of my creation. You should watch the YouTube video I linked. -gm
I watched the video this morning that that dude was pretty much how I imagined Egged (except with the Green Tinted Goggles I remember from my wow twinking days) --Msallen
Heh, Hamilton had a lot more scruples than Egg.
Was that the characters we made together? That's just cause I did all your dirty work, so there was no one to call hax on you ;) I had a good bit of fun with that pally I made. I need to play wow again :( I hear twinking is more fun now than it was before since they added non-xp bgs and merged all the battlegroups. --Msallen
I spent too long reading about WoW instead of working last night, and the low-level pvp looks so much better right now. I really gotta get back to that game for a while. I wish I had a life :( --Msallen

13 Skill Points. Suggestions? Where does that leave us?

  • 1 appraise
  • 2 bluff
  • 1 decipher script
  • 1 forgery
  • 2 gather info
  • 1 knowledge (history)
  • 4 knowledge (local, wydmoor)
  • 1 Language (Old Petaran)
It's 13 cause he's a human (to be fair I got that from your notes). Of his maxed out skills, one is spellcraft, which is not in-class for him this level. I figured he learned a huge amount about wydmoor given that he has access to so many important people and locations, as well as his finger on the pulse of the city with his team of guardsmen. Other than that, a splash of social skills to cover his politicking. I wanted to give him some diplo, but I opted for GI instead--his diplo will never be worth a shit, and I figure he's not all that well liked, and relies on germain's reputation to smooth things over. --146.127.253.12
Yeah, I'd say I'm on the same page with all of that. He's like me - not really *unliked*, he's just not terribly diplomatic and doesn't bother with social niceties. Offputting, maybe, but not despised. I'd agree that, as a master forger, he'd value bluff over diplomacy for the Social Engineering aspect of passing forged docs. -gm
PS. I could also imagine pulling a point out of knowledge, local and drop it into bluff --146.127.253.12
Sounds good to me. His Int. is high enough to cover that lost point on 10s and 20s, which is the only way he rolls anyway. -gm
And, yes, he's human through and through. Feel free to commit the above. -gm
Did the knowledge->bluff swap. We'll want to bring up his knowledge in wizzy levels to give him the GI boost (and because it makes sense flavor-wise) IMO.
Sure, sounds good. In fact, if you wanted to move over something like Knowledge: Arcana somewhere else and double up on that one next wizzy level, that would make sense, too. --Msallen
I'd definitely trade arcana + religion (or arcana + bluff) to get up to 5 ranks in local, wydmoor. Do you prefer one option of the other? --Msallen
Eh, suits me either way. -gm

Is Egg due for his +1 yet? -gm

I didn't ding yet I don't think, so no. But I am very close. --146.127.253.13
Egg's Level 7:
Professional Level 2
+1 Reflex, +1 Will, +1 Bab, +9 HP
Skills (12) : Suggestions Welcome Here
Class Feats : Insightful Defense (+1 to Dex Mod for AC)
Skills should be 13 (human)
I'd like for him to get 3-5 ranks of diplomacy for his political needs. Otherwise, knowledges like planes and dungeoneering are not big in our party and would be excellent imo --146.127.253.13

Did you want me to do the level update for Egg when it happens, or do you want to do it? --Msallen

I will level *all* cohorts, though obviously requests, suggestions, and input from the player is always going to be a top consideration. -gm
A top consideration... FOR HIM TO POOP ON.
I'mkiddingpleasedon'thurtme -Slitherrr
Heh, I should have stuck you with a Goblin cohort. Speaking of, do we have a next game? -gm
Dunno, suppose I should pop the Q in-thread. -Slitherrr
Do you not have your cohort yet? Are you waiting to get out of L4D land? I would have loved hippy Kib and his freaky little gobbo pal. --Msallen
"Back in Civilization" is first thing next session. Gnob is quite dead, sadly. -Slitherrr 11:53, 9 March 2011 (EST)
GM eats too much cheese to poop on command like that! --Msallen
Don't underestimate GM. Rush 16:11, 21 May 2011 (EDT)

Did you get all of your XP this game, or did you leave before the Quest Chain XP was given? Anyway, when this guy levels - professional or wizard? -gm

I don't remember... I keep detailed xp numbers at arms length anyways ;) He should be my level - 2 and you should impose some sort of penalty or quest on me if he starts crafting. I'll have to ponder over the class. On one hand, I think he earned some time working the street and dealing with powerful people, so a level with mad skills would be good. On the other, there are some hot 4th level spells that could make me a much bigger thorn in the guild's side, which I think will be a bigger deal soon. --74.68.100.149
By the way, I like that the focus on abjuration and divination. That the sort of stuff I wanted from a wizard. The fact that I have nondetecetion at my disposal makes that whole discussion about the amulet a lot less important. It's not as good for political reasons, but its still pretty sweet. Also, I'd like to put clairvoyance on the wish list for spells. If I find a way to learn an area well enough, or get Egg to learn it, then I can spy on the guild and prisoners and such quite well. --74.68.100.149
Well, I've got a plan for him if he starts crafting that may, in the long term. Basically, just keep track of his experience spent on crafting and I'll take care of the rest. -gm
Considering what he's been doing for the past three weeks, if he's getting a level it's going to be in Professional. From here on out, though, it'll probably be Wizzy since he's going to be doing a lot more research and mage stuff and a lot less setting up of a business. -gm
Yeah, looking at the untapped potential from level 1-3 and what I gain from level 4 spells, I think I like taking professional now. Give him some ranks in diplomacy please! I'll have to have a little chat with him about being so frank around the other PCs--I think its best that he and I sugar-coat ideas before we present them to any of the damn hippies in the party. His totally reasonable comment about selling food caused all sorts of silly moral issues for the party! --Msallen
For the record, Mose wouldn't have any qualms with you guys selling the rarer/luxury foodstuffs to the upper class at a premium. Seems like there would be more money to be made in hard-to-get stuffs for the rich than overcharging the penniless. -Mattie
I'm sure that's what he was suggesting and Al just took it out of context ;) --Msallen

Actually, there is a *lot* more to be had selling basic foodstuff than luxury items. Scarce items with low demand becoming more scarce is nothing compared to basic staples going from reasonably common to scarce. Fact is, prices are going to skyrocket with or without your help: Egg isn't creating the opportunity, just taking advantage of it. That's just the nature of the siege economy, and you can be sure that when the Thieves' Guild start shipping food in, it won't be to open a soup kitchen. -gm

Well, you painted the grain supplies as in good shape so I assumed people in the town were good with basic foodstuffs, etc. Hence my thought that right now the townies would want to pay more for scarce luxury foods and wine versus the simpler stuff. Anyway, that's Mose's preference to try to make money off the rich rather than the poor, if possible. :) -Mattie
Given that the cities pop has reduced by half at least and the fact that the city didn't really make much of an effort getting grain to the refugees anyways, this is a good point. Seems like the grain reserves should be well stocked for some time. --Msallen
Unless it's been sitting long enough that spoilage is a factor. If this world had an equivalent to John Adams, I'd say the sensible thing would be to charge for the food so a few people don't take all of it and hoard it to resell at a much higher price than even you guys would charge, but I doubt Mose or anyone else has had a grounding in Economics (Germain might, except that the discipline as we know it probably doesn't exist on the Mainland, except in a very primitive form). -Slitherrr
All that is true, there is a grain ration being doled to citizens. In the camps, however, (or what is left of them) prices for even common food is huge, not that anyone has any money to spend on them anyway. Non-grain staples - food, butter, booze - are going to be expensive even inside the city, although the reopened smuggling corridors and drastically reduced population help with that some. -gm

Spell Wish List

  • Second Level
    • Obscure Object
    • Magic Mouth
    • Misdirection
    • Detect Thoughts
  • Third Level
    • Explosive Runes
    • Clairaudience/Clairvoyance
    • Illusory Script
  • Fourth Level
    • Magic Eye
    • Detect Scrying
    • Locate Creature

Audit

You might want to audit this guy, decent chance he has messed up skill ranks, with prodigy and open minded. -gm

This is doubly true now, he just gained two levels and picked up another open minded feat. He has one more knowledge to learn of your choice. -gm
  • [Fixed] Missing one skill point (probably because his sp/level went up at 4. should be: 48(1st) + 6(2nd) + 6(3rd) + 7(4th) + 5(feat))
  • [Fixed, with Gusto] Characters start with Ubrekti + Regional languages, so Egg is either missing a language or a skill point
I think I originally had Ubrekti as his birth language, before it was discovered that he was of hakani descent.

Fitting In

We'll have to see how we want to play it. I had a similar discussion with Slitherrr about *****************, his coming cohort. Basically, do you want to play and manage every part of the guy, have me run the guys personality but control him in combat, or have me control everything with you giving general commands?

Likewise, advancement - you or me? I would think he obviously sticks to Wizard, though depending on what kind of work you have him doing early on it might make sense RP wise to take a second level in professional, as well as just being a good add. Prof 2/Wizard X gets a +1 AC bonus and a net of +4 skill points, over Prof 1/Wizard X, I believe? Prof 4/Wizard X is a much more substantial investment in the nonmagical side of thing, which is costing probably two spell levels for +2 AC bonus, a net of +12 skill points and Uncanny Dodge.

Really up to you. I'm sure you don't want to play another character, so I'll make the decisions for him in game time. He's pretty much a squishy buffer in MMO terms, so in general I expect he'll stick close to LE and cast buffs. As for advancement, I'd say straight wizard unless there is a really compelling reason to go prof 2. Multiclassing casters is a lot harsher than martial characters except for a splash. Also, he'll have plenty of skill points, and Germ is happy to have a knowledge guy around, which wizards do fine at.
Germ in general would prefer a cohort that pushes back and has his own opinions--he's not looking for a yes-man, he's looking for another set of eyes and a sharp mind to bounce ideas off of. So in general I'll make the decisions to lighten your load, and you veto anything you don't like. --Msallen