Difference between revisions of "Talk:Ship's Wizards"

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So are ships easy enough to build that the incentive is to destroy them rather than capture them? The big problem with fire is that it's pretty hard to go back from, even with bunches of ''Create Water'' spells. (Still not back, just spending some extra minutes in an internet cafe)-[[User:Slitherrr|Slitherrr]] 02:13, 9 February 2010 (EST)
 
So are ships easy enough to build that the incentive is to destroy them rather than capture them? The big problem with fire is that it's pretty hard to go back from, even with bunches of ''Create Water'' spells. (Still not back, just spending some extra minutes in an internet cafe)-[[User:Slitherrr|Slitherrr]] 02:13, 9 February 2010 (EST)
 
: Well, Petrans won't let their ships get captured: they'll scuttle before they let mainlanders get ahold of the bombards. Likewise, what use does a dwarf have for a Odessan swift boat, or what use does an Odessan have for a huge, ponderous floating invasion platform. Generally speaking, naval combat is rare, but when it does happen, the Petrans and Odessans aim to sink, while the dwarves are more inclined to capture, simply based on their preference for boarding tactics over ranged attacks. -gm
 
: Well, Petrans won't let their ships get captured: they'll scuttle before they let mainlanders get ahold of the bombards. Likewise, what use does a dwarf have for a Odessan swift boat, or what use does an Odessan have for a huge, ponderous floating invasion platform. Generally speaking, naval combat is rare, but when it does happen, the Petrans and Odessans aim to sink, while the dwarves are more inclined to capture, simply based on their preference for boarding tactics over ranged attacks. -gm
 +
:: At the very least, any ship will have salvageable, seasoned wood--that's if ransoming the ship is skipped completely, or selling to other countries for that matter. But the wood is a big thing--to season wood for a ship takes years of warehouse-sitting, and we're talking big logs, the sort that take most of a lifetime to get from a tree if it's hardwood. That alone makes ship-building wood extremely valuable. Granted, the Odessans might go the French route and use unseasoned wood (it has more "give", so it needs to be bilged more, but holds up a bit better to bad weather due to flexibility). -[[User:66.207.92.41|66.207.92.41]]

Revision as of 01:34, 12 February 2010

So are ships easy enough to build that the incentive is to destroy them rather than capture them? The big problem with fire is that it's pretty hard to go back from, even with bunches of Create Water spells. (Still not back, just spending some extra minutes in an internet cafe)-Slitherrr 02:13, 9 February 2010 (EST)

Well, Petrans won't let their ships get captured: they'll scuttle before they let mainlanders get ahold of the bombards. Likewise, what use does a dwarf have for a Odessan swift boat, or what use does an Odessan have for a huge, ponderous floating invasion platform. Generally speaking, naval combat is rare, but when it does happen, the Petrans and Odessans aim to sink, while the dwarves are more inclined to capture, simply based on their preference for boarding tactics over ranged attacks. -gm
At the very least, any ship will have salvageable, seasoned wood--that's if ransoming the ship is skipped completely, or selling to other countries for that matter. But the wood is a big thing--to season wood for a ship takes years of warehouse-sitting, and we're talking big logs, the sort that take most of a lifetime to get from a tree if it's hardwood. That alone makes ship-building wood extremely valuable. Granted, the Odessans might go the French route and use unseasoned wood (it has more "give", so it needs to be bilged more, but holds up a bit better to bad weather due to flexibility). -66.207.92.41