Difference between revisions of "Theo's Character Sheet"
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===Level 1 (prep 2, 4/day)=== | ===Level 1 (prep 2, 4/day)=== | ||
(3+5int=8, starting spells)<br /> | (3+5int=8, starting spells)<br /> | ||
− | (+2 spells at level 2) | + | (+2 spells at level 2)<br /> |
+ | <br /> | ||
+ | Burning Hands<br /> | ||
+ | Color Spray<br /> | ||
+ | Enlarge Person<br /> | ||
+ | Floating Disk<br /> | ||
+ | Hydraulic Push<br /> | ||
+ | Mage Armor<br /> | ||
+ | Reduce Person<br /> | ||
+ | Shadow Trap<br /> | ||
+ | <br /> | ||
+ | Vanish<br /> | ||
===Rare Spells=== | ===Rare Spells=== |
Revision as of 01:58, 17 July 2016
Level | 2 |
Race | Human |
Class | Arcanist, Brown-Fur Transmuter |
Armor | - |
Weapon(s) | - |
Hometown | , Fresia |
Player: Feantari
Name: Theo Kordt
Classes/Levels: Arcanist, Brown-Fur Transmuter 2
Experience:
Race: Human
Alignment:
Origin: , Fresia
Residence: , Fresia
Contents
Attributes
Primary
STR: 7
DEX: 12
CON: 10
INT: 20
WIS: 10
CHA: 14
Secondary
Hit Points | 12 | (6 + 1fc) + (4 + 1fc) | ||
Armor Class | 11 | (+1 Dex bonus) | ||
Base Attack Bonus | +1 | |||
Initiative | +1 | +1 Dex | ||
Base Speed | 30 ft | |||
Fort Save | +0 | +0 Arcanist | ||
Reflex Save | +1 | +0 Arcanist, +1 Stat | ||
Will Save | +3 | +3 Arcanist |
Languages
2+5+1 Ubrekti, Fresian,
Skills
Skill | Bonus | Bonus Derivation |
---|---|---|
Acrobatics | 1 | |
Appraise | 9 | 1 rank |
Bluff | 3 | 1 rank |
Climb | -2 | |
Diplomacy | 3 | 1 rank |
Disguise | 2 | |
Escape Artist | 1 | |
Fly | 1 | |
Heal | 0 | |
Intimidate | 2 | |
Knowledge (arcana) | 10 | 2 ranks |
Knowledge (history) | 9 | 1 rank |
Knowledge (nature) | 9 | 1 rank |
Knowledge (planes) | 10 | 2 ranks |
Linguistics | 9 | 1 rank |
Perception | 2 | 2 ranks |
Ride | 1 | |
Sense Motive | 0 | |
Spellcraft | 10 | 2 ranks |
Stealth | 1 | |
Survival | 0 | |
Swim | -2 | |
Use Magic Device | 7 | 2 ranks |
Spells
Cantrips (prep 4)
All Sorcerer and Wizard
Level 1 (prep 2, 4/day)
(3+5int=8, starting spells)
(+2 spells at level 2)
Burning Hands
Color Spray
Enlarge Person
Floating Disk
Hydraulic Push
Mage Armor
Reduce Person
Shadow Trap
Vanish
Rare Spells
roll for or add? Aspect of the Wolf, lvl 2
Feats and Special Abilities
Standard Feats
Extra Arcanist Exploit: Dimensional Slide
Extra Arcanist Exploit: Quick Study
Class abilities
Arcane reservoir (Max 5, Refill: 4)
Arcanist exploit: Potent Magic
Cantrips
Consume spells
Level Progression
Level 1: Arcanist
Base F/R/W: +0/+0/+2
BAB: +0
Feats: Extra Arcanist Exploit x2 (Dimensional Slide, Quick Study)
Class Abilities: Arcane reservoir, arcanist exploit(potent magic), cantrips, consume spells
Languages:
Skills: 2 + 5int + 1h
Appraise | 1 rank |
Knowledge (arcana) | 1 rank |
Knowledge (nature) | 1 rank |
Knowledge (planes) | 1 rank |
Linguistics | 1 rank |
Perception | 1 rank |
Spellcraft | 1 rank |
Use Magic Device | 1 rank |
Level 2: Arcanist
Base F/R/W: +0/+0/+3
BAB: +1
Class Abilities: None
Skills: 2 + 5int + 1h
Bluff | 1 rank |
Diplomacy | 1 rank |
Knowledge (arcana) | 1 rank |
Knowledge (history) | 1 rank |
Knowledge (planes) | 1 rank |
Perception | 1 rank |
Spellcraft | 1 rank |
Use Magic Device | 1 rank |
Trappings and Items of Note
Starting gear
Weapons and Armor: g, lb
Kit: g, lb
Total spent:
Remaining:
Weight carried: lb