Difference between revisions of "Vesa"
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− | {{statsbox|Vesa.jpg| | + | {{statsbox|Vesa.jpg|2|[[Human]]|Preserver Wizard|None|Obsidian Dagger|Tyr}} |
==Attributes== | ==Attributes== | ||
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==Secondary Attributes== | ==Secondary Attributes== | ||
{| | {| | ||
− | |Hit Points || | + | |Hit Points || 15 (8 starting +5 lvl +2 Con) |
|- | |- | ||
− | |Hit Dice || | + | |Hit Dice || 2d6+2 |
|- | |- | ||
|Armor Class || 12 (10 + 2 Dex) | |Armor Class || 12 (10 + 2 Dex) | ||
− | |||
− | |||
|- | |- | ||
|Initiative || +2 | |Initiative || +2 | ||
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|Proficiency Bonus || +2 | |Proficiency Bonus || +2 | ||
|- | |- | ||
− | |Inspiration || | + | |Inspiration || <i>Not tracked here</i> |
|} | |} | ||
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|Intimidation (Cha) || +1 | |Intimidation (Cha) || +1 | ||
|- | |- | ||
− | | | + | |Investigation (Int) || +3 |
|- | |- | ||
|Medicine (Wis) || +0 | |Medicine (Wis) || +0 | ||
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|Religion (Int) || +3 | |Religion (Int) || +3 | ||
|- | |- | ||
− | |Sleight of Hand (Dex) || + | + | |'''Sleight of Hand''' (Dex) || +4 |
|- | |- | ||
|'''Stealth''' (Dex) || +4 | |'''Stealth''' (Dex) || +4 | ||
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|Survival (Wis) || +0 | |Survival (Wis) || +0 | ||
|} | |} | ||
+ | |||
+ | ==Wild Talent== | ||
+ | '''Object Projection''' - Your force of will teleports an object a short distance away. | ||
+ | [1/day]: You teleport an object you are holding in one hand to an unoccupied square within 50 feet of you or to a willing creature within 50 feet of you. | ||
+ | |||
==Spells== | ==Spells== | ||
'''Spellcaster Level''': 1<br> | '''Spellcaster Level''': 1<br> | ||
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===Spells/Day=== | ===Spells/Day=== | ||
− | *1st Level: | + | Can prepare total of 5 spells per day (+3 Int +2 Level) - can be any combination of different levels of spells. |
+ | Can cast a number of spells per day as noted in the list below: | ||
+ | *1st Level: 3 | ||
===Cantrips=== | ===Cantrips=== | ||
*Acid Splash | *Acid Splash | ||
+ | *[[Cleansing Flame]] | ||
*Light | *Light | ||
*Prestidigitation | *Prestidigitation | ||
− | |||
===Level 1=== | ===Level 1=== | ||
+ | *[[Backlash]] | ||
*Burning Hands | *Burning Hands | ||
*Charm Person | *Charm Person | ||
*Detect Magic | *Detect Magic | ||
+ | *Disguise Self | ||
+ | *Hideous Laughter | ||
*Identify | *Identify | ||
*Grease | *Grease | ||
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|Alignment: || Neutral Good | |Alignment: || Neutral Good | ||
|- | |- | ||
− | |Personality Traits: || | + | |Personality Traits: || |
|- | |- | ||
− | |Ideals: || | + | |Ideals: || |
|- | |- | ||
− | |Bonds: || | + | |Bonds: || |
|- | |- | ||
− | |Flaws: || | + | |Flaws: || |
|} | |} | ||
+ | |||
+ | ==Level 3 Updates== | ||
+ | *Prepared spells per day: 6 (+3 Int +3 Level) | ||
+ | *Cast spells per day: 1st Level: 4, 2nd Level: 2 | ||
+ | *New spells: (2 2nd level) - Invisibility, Hold Person | ||
+ | *HP: 22 (8 starting +10 lvl +4 Con) |
Latest revision as of 10:52, 15 December 2016
Level | 2 |
Race | Human |
Class | Preserver Wizard |
Armor | None |
Weapon(s) | Obsidian Dagger |
Hometown | Tyr |
Contents
Attributes
Strength | 8 (-1) |
Dexterity | 14 (+2) |
Constitution | 14 (+2) |
Intelligence | 16 (+3) |
Wisdom | 10 (+0) |
Charisma | 12 (+1) |
Secondary Attributes
Hit Points | 15 (8 starting +5 lvl +2 Con) |
Hit Dice | 2d6+2 |
Armor Class | 12 (10 + 2 Dex) |
Initiative | +2 |
Base Speed | 30 Feet |
Proficiency Bonus | +2 |
Inspiration | Not tracked here |
Saving Throws
Bolded items indicate proficiency
Strength | -1 |
Dexterity | +2/+4 (+2 when Kes'Trekel is on person) |
Constitution | +2 |
Intelligence | +5 |
Wisdom | +2 |
Charisma | +1 |
Languages
- Common (r/w)
- Dwarven (r/w)
- Veiled Signs
Features and Traits
- (1) Arcane Recovery (once per day, recover one 1st level spell after a short rest)
- (1) Spell Sniper (1 free attack roll with a cantrip; Spells requiring an attack roll have their range doubled; Ranged spell attacks ignore half cover and three-quarters cover.)
Familiar
Kes'Trekel (+2 to Dex saves)
Skills
Bolded skills indicate proficiency
Acrobatics (Dex) | +2 |
Animal Handling (Wis) | +0 |
Arcana (Int) | +5 |
Athletics (Str) | -1 |
Deception (Cha) | +3 |
History (Int) | +3 |
Insight (Wis) | +0 |
Intimidation (Cha) | +1 |
Investigation (Int) | +3 |
Medicine (Wis) | +0 |
Nature (Int) | +3 |
Perception (Wis) | +2 |
Performance (Cha) | +1 |
Persuasion (Cha) | +1 |
Religion (Int) | +3 |
Sleight of Hand (Dex) | +4 |
Stealth (Dex) | +4 |
Survival (Wis) | +0 |
Wild Talent
Object Projection - Your force of will teleports an object a short distance away. [1/day]: You teleport an object you are holding in one hand to an unoccupied square within 50 feet of you or to a willing creature within 50 feet of you.
Spells
Spellcaster Level: 1
DC = 13 (8 + 2 Proficiency + 3 Int)
Preparation Slots: 4
Spells/Day
Can prepare total of 5 spells per day (+3 Int +2 Level) - can be any combination of different levels of spells. Can cast a number of spells per day as noted in the list below:
- 1st Level: 3
Cantrips
- Acid Splash
- Cleansing Flame
- Light
- Prestidigitation
Level 1
- Backlash
- Burning Hands
- Charm Person
- Detect Magic
- Disguise Self
- Hideous Laughter
- Identify
- Grease
- Magic Missile
Weapons
Obsidian Dagger
Atk: +4
Dmg: 1d4 + 2 (P)
Equipment
- Spellbook
- Thieves' Tools
Background
Traits - Flaws are tentative
Background: | Veiled Alliance (Criminal) |
Alignment: | Neutral Good |
Personality Traits: | |
Ideals: | |
Bonds: | |
Flaws: |
Level 3 Updates
- Prepared spells per day: 6 (+3 Int +3 Level)
- Cast spells per day: 1st Level: 4, 2nd Level: 2
- New spells: (2 2nd level) - Invisibility, Hold Person
- HP: 22 (8 starting +10 lvl +4 Con)