Talk:NoName the Second: Difference between revisions

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<B>SPOILER</b>
<b>Bard Favored Class</b>


Fighter 2
<b>Bard 1 / Rogue 1</b>
{{statsbox|DwarfAxer.jpg|2|Dwarf|Fighter 2|Masterwork Splint Mail, Masterwork Heavy Wood Shield | MW Dwarven Waraxe, 4x Throwing Hammer|Somewhere, Gildenhome}}


==Attributes==
==Attributes==
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===Primary===
===Primary===
{|
{|
|Strength || 16 (+3)
|Strength || 7 (-2)  
|-
|-
|Dexterity || 10 (+0)  
|Dexterity || 14 (+2)  
|-
|-
|Constitution || 18 (+4)
|Constitution || 12 (+1)
|-
|-
|Intelligence || 12 (+1)  
|Intelligence || 14 (+2)
|-
|-
|Wisdom || 8 (-1)
|Wisdom || 10 (--)
|-
|-
|Charisma || 10 (+0)  
|Charisma || 20 (+5)  
|}
|}


===Secondary===
===Secondary===
{|
{|
|Hit Points ||&nbsp;&nbsp;|| 27 ||&nbsp;&nbsp;|| 10 + 4 + 9 + 4
|Hit Points ||&nbsp;&nbsp;|| 19 ||&nbsp;&nbsp;|| 8 + 1 + 1 + 8 + 1
|-
|-
|Armor Class |||| 18 |||| +6 Armor Bonus, +2 Shield Bonus
|Armor Class |||| ?? |||| 10 +2 Dex <b>(+4 vs Giant type)</b>
|-
|-
|Base Attack Bonus |||| +2
|Base Attack Bonus |||| +0
|-
|-
|Initiative |||| +0
|Initiative |||| +2
|-
|-
|Base Speed |||| 20 ft.  
|Base Speed |||| 20 ft. (15 ft. encumber or medium armor)
|-
|-
|Fort Save |||| +7 |||| +3 Fighter Base, +4 Attribute
|Fort Save |||| +1 |||| +0 Oracle, +1 stat
|-
|-
|Reflex |||| +0 |||| --
|Reflex |||| +6 |||| +2 Bard, +2 Rogue Oracle, +2 Stat
|-
|-
|Will Save |||| -1 |||| --
|Will Save |||| +2 |||| +2 Bard, +0 Stat
|}
|}
*Combat Maneuver Bonus : -3 = +0 BaB + -2 Str -1 Size
*Combat Maneuver Defense : 9 = 10 +0 BaB - 2 Str + 2 Dex -1 Size
== Combat ==
*Masterwork Heavy X-Bow
** 1d8 Damage / +3 to Hit (+0 BaB +2 Dex +1 MW)


==Feats and Abilities==
==Feats and Abilities==


===Feat XP Spent: ---===
=== Class ===
* Sneak Attack: +1d6
* Trapfinding (+1/2 Rogue Level to Perception to find Traps)
* Bardic Knowledge (+Bard Level to all Knowledge Checks)
* Bardic Performance 15 Rounds/day (4 Base + 5 CHR + 6 Feat)
* Countersong
* Distraction
* Fascinate
* Inspire Courage (+1)


===Purchased Feats===
=== Racial ===
*Level 1: Reckless Offense (+2 to Hit, -4 to AC for one round)  
* Low-Light Vision
*Fighter 1: Weapon Focus - D. Waraxe
* Detect Magic and/or Read Magic (CHR times per day, replaces Prestidigitation, Ghost Sound, and Speak with Animals)
*Fighter 2: Power Attack
* Dancing Lights
* Defensive Training (+4 vs Giant Type)
* Hatred (+1 to hit Humans)
* Illusion Resistance (+2 Save vs. Illusion)
* Keen Senses (+2 Perception Checks)
* Magical Tinkering (+2 to UMD, may use untrained; Replaces Gnome Magic)
* Obsessive (Craft or Prof Here)
* Weapon Familiarity


===Class Feats===
=== Feats ===
*Proficiency (Weapon): Martial
*Level 1: Extra Performance
*Proficiency (Armor): Light, Medium, Heavy
*Flaw: Exotic Weapon - Heavy Repeating Crossbow
*Shield Prof.
*Class Proficiency (Weapon): Simple, Bard, Rogue
*Class Proficiency (Armor): Light, Shield


===Race Abilities===
=== Flaw ===
*+1 vs Orc and Goblin
* Prejudiced (Humans)
*+2 on Appraise and Craft with Stone or Metal
**Penalty: The character suffers a -3 penalty to all Diplomacy checks with members of their disliked race(s), and a -1 penalty to Sense Motive.
*+2 Save vs Poison, Spell, Spell-Like Effect
**Buying Off the Flaw: The character must invest 3 skill points in Diplomacy and 2 points in Sense Motive.
*+4 Dodge vs Giants
*Darkvision, 60 Feet
*Stability (+4 vs trip, bulls rush)
*Stonecutting (+2 Search vs Stoneworks)
*Sturdy (No Speed Penalties for Encumbrance)
*Weapon Prof: Urgrosh and Waraxe


===Languages===
===Languages===
*Ubrekti (B)
*Ubrekti (B)
*Dwarven (B)
*Dwarven (I)
*Gnomish (I)
*Gnomish (B)
*Fresian(I)
*Goblin (I)
*Orc (S)


B=birth language
B=birth language
Line 76: Line 93:


==Skills==
==Skills==
*Handle Animal: 5 Ranks (+5)
18 to Spend
*Ride: 3 Ranks (+5)
*Acrobatics (+7) = 2 Ranks + 2 Dex + 3 Class Skill
*Swim: 2 Ranks (+2)
*Appraise (+6) = 1 Rank + 2 Int + 3 Class Skill
*Bluff (+10) = 2 Rank + 5 Chr + 3 Class Skill
*Diplomacy (+10) = 2 Rank + 5 Chr + 3 Class Skill
*Knowledge-History (+7) = 1 Rank + 2 Int + 3 Class Skill + 1 Bardic Lore
*Linguistics (+6) = 1 Rank + 2 Int + 3 Class Skill
*Perception (+6) = 1 Rank + 3 Class Skill  + 2 Keen Senses
*Perform (+10) = 2 Rank + 5 Chr + 3 Class Skill
*Sense Motive (+5) = 2 Rank + 3 Class Skill
*Spellcraft (+6) = 1 Rank + 2 Int + 3 Class Skill
*Stealth (+10) = 1 Rank + 2 Dex + 3 Class Skill + 4 Size
*Use Magic Device (+12) = 2 Rank + 5 Chr + 3 Class Skill + 2 Gnome Tinker
 
==Gear==
:Gold: 1000
<b>Weight</b> : 0 lbs
* Buy Heavy Repeater & Masterwork Backpack
* Probably some nice armor and maybe a goat


==Standard 'Quip==
==Spells==
*Masterwork Splint Mail
<i>Per Day</i>
*Masterwork Large Wooden Shield
: Cantrip = Unlimited
*Masterwork Dwarven Waraxe (1d10+3 Damage, +7 to Hit; +2 BaB, +3 Attribute, +1 Masterwork, +1 Weapon Focus)
: Level 1 = 3
*4x Throwing Hammer (1d6+3 Damage, +2 to Hit Thrown; +2 BaB)


==Cool Items==
=== Cantrips / DC 15 ===
===Potions===
*Dancing Lights
* 1x Cure Light Wound
*Lullaby
* 1x Oil of Magic Weapon
*Sift
* 2x Potion of Remove Fear
*Unwitting Ally


=== Level 1 / DC 14===
*Cure Light Wounds (1d8+Bard Level = Max +5)
*Innocence


[[Category:Player Character Sheets]]
[[Category: Character Sheets]]

Revision as of 02:18, 28 September 2011

Bard Favored Class

Bard 1 / Rogue 1

Attributes

Primary

Strength 7 (-2)
Dexterity 14 (+2)
Constitution 12 (+1)
Intelligence 14 (+2)
Wisdom 10 (--)
Charisma 20 (+5)

Secondary

Hit Points    19    8 + 1 + 1 + 8 + 1
Armor Class ?? 10 +2 Dex (+4 vs Giant type)
Base Attack Bonus +0
Initiative +2
Base Speed 20 ft. (15 ft. encumber or medium armor)
Fort Save +1 +0 Oracle, +1 stat
Reflex +6 +2 Bard, +2 Rogue Oracle, +2 Stat
Will Save +2 +2 Bard, +0 Stat
  • Combat Maneuver Bonus : -3 = +0 BaB + -2 Str -1 Size
  • Combat Maneuver Defense : 9 = 10 +0 BaB - 2 Str + 2 Dex -1 Size

Combat

  • Masterwork Heavy X-Bow
    • 1d8 Damage / +3 to Hit (+0 BaB +2 Dex +1 MW)

Feats and Abilities

Class

  • Sneak Attack: +1d6
  • Trapfinding (+1/2 Rogue Level to Perception to find Traps)
  • Bardic Knowledge (+Bard Level to all Knowledge Checks)
  • Bardic Performance 15 Rounds/day (4 Base + 5 CHR + 6 Feat)
  • Countersong
  • Distraction
  • Fascinate
  • Inspire Courage (+1)

Racial

  • Low-Light Vision
  • Detect Magic and/or Read Magic (CHR times per day, replaces Prestidigitation, Ghost Sound, and Speak with Animals)
  • Dancing Lights
  • Defensive Training (+4 vs Giant Type)
  • Hatred (+1 to hit Humans)
  • Illusion Resistance (+2 Save vs. Illusion)
  • Keen Senses (+2 Perception Checks)
  • Magical Tinkering (+2 to UMD, may use untrained; Replaces Gnome Magic)
  • Obsessive (Craft or Prof Here)
  • Weapon Familiarity

Feats

  • Level 1: Extra Performance
  • Flaw: Exotic Weapon - Heavy Repeating Crossbow
  • Class Proficiency (Weapon): Simple, Bard, Rogue
  • Class Proficiency (Armor): Light, Shield

Flaw

  • Prejudiced (Humans)
    • Penalty: The character suffers a -3 penalty to all Diplomacy checks with members of their disliked race(s), and a -1 penalty to Sense Motive.
    • Buying Off the Flaw: The character must invest 3 skill points in Diplomacy and 2 points in Sense Motive.

Languages

  • Ubrekti (B)
  • Dwarven (I)
  • Gnomish (B)
  • Goblin (I)
  • Orc (S)

B=birth language I=intel point language S=skill point language

Skills

18 to Spend

  • Acrobatics (+7) = 2 Ranks + 2 Dex + 3 Class Skill
  • Appraise (+6) = 1 Rank + 2 Int + 3 Class Skill
  • Bluff (+10) = 2 Rank + 5 Chr + 3 Class Skill
  • Diplomacy (+10) = 2 Rank + 5 Chr + 3 Class Skill
  • Knowledge-History (+7) = 1 Rank + 2 Int + 3 Class Skill + 1 Bardic Lore
  • Linguistics (+6) = 1 Rank + 2 Int + 3 Class Skill
  • Perception (+6) = 1 Rank + 3 Class Skill + 2 Keen Senses
  • Perform (+10) = 2 Rank + 5 Chr + 3 Class Skill
  • Sense Motive (+5) = 2 Rank + 3 Class Skill
  • Spellcraft (+6) = 1 Rank + 2 Int + 3 Class Skill
  • Stealth (+10) = 1 Rank + 2 Dex + 3 Class Skill + 4 Size
  • Use Magic Device (+12) = 2 Rank + 5 Chr + 3 Class Skill + 2 Gnome Tinker

Gear

Gold: 1000

Weight : 0 lbs

  • Buy Heavy Repeater & Masterwork Backpack
  • Probably some nice armor and maybe a goat

Spells

Per Day

Cantrip = Unlimited
Level 1 = 3

Cantrips / DC 15

  • Dancing Lights
  • Lullaby
  • Sift
  • Unwitting Ally

Level 1 / DC 14

  • Cure Light Wounds (1d8+Bard Level = Max +5)
  • Innocence