The Azure Geese: Difference between revisions
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==Minion A== | ==Minion A== | ||
'''Human | '''Human Adept 1''' | ||
A young man who's working-class parents convinced a benefactor to sponsor a [[Primary Measure]] education and an apprenticeship with a doctor. Once he learned enough, he moved to [[Wydmoor Free City]] to find work. He had been building a client base among middle- and lower-class citizens. It didn't pay much, but it covered a modest life. When the fire displaced him, he contributed to the relief effort and worked with [[Germain]] and the [[Silverwalkers]] at [[Onrarch Landing]]. He has even begun to adventure into the swamp to help provide food and materials for the refugees. He is a hard-working, cheerful, and earnest, and is very well liked among the refugees. | A young man who's working-class parents convinced a benefactor to sponsor a [[Primary Measure]] education and an apprenticeship with a doctor. Once he learned enough, he moved to [[Wydmoor Free City]] to find work. He had been building a client base among middle- and lower-class citizens. It didn't pay much, but it covered a modest life. When the fire displaced him, he contributed to the relief effort and worked with [[Germain]] and the [[Silverwalkers]] at [[Onrarch Landing]]. He has even begun to adventure into the swamp to help provide food and materials for the refugees. He is a hard-working, cheerful, and earnest, and is very well liked among the refugees. | ||
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|'''saves'''||||fort +2, ref +0, will +5 | |'''saves'''||||fort +2, ref +0, will +5 | ||
|- | |- | ||
|'''skills'''|||| | |'''skills'''||||craft (alchemy) +6, diplomacy +5, heal +9, knowledge (religion) +4, listen +5, profession (master doctor), survival +7 | ||
|- | |- | ||
|'''feats'''||||[[Feat: Cross-Class Learning|cross-class learning]] ( | |'''feats'''||||[[Feat: Cross-Class Learning|cross-class learning]] (diplomacy, listen), self sufficient | ||
|- | |||
|'''spells'''||||0th (3): mending, purify food and drink (2); 1st (2): cure light wounds (2) | |||
|} | |} | ||
Revision as of 19:26, 3 December 2010
Minion A
Human Adept 1
A young man who's working-class parents convinced a benefactor to sponsor a Primary Measure education and an apprenticeship with a doctor. Once he learned enough, he moved to Wydmoor Free City to find work. He had been building a client base among middle- and lower-class citizens. It didn't pay much, but it covered a modest life. When the fire displaced him, he contributed to the relief effort and worked with Germain and the Silverwalkers at Onrarch Landing. He has even begun to adventure into the swamp to help provide food and materials for the refugees. He is a hard-working, cheerful, and earnest, and is very well liked among the refugees.
attributes | str 12, dex 10, con 14, int 14, wis 17, cha 13 | |
saves | fort +2, ref +0, will +5 | |
skills | craft (alchemy) +6, diplomacy +5, heal +9, knowledge (religion) +4, listen +5, profession (master doctor), survival +7 | |
feats | cross-class learning (diplomacy, listen), self sufficient | |
spells | 0th (3): mending, purify food and drink (2); 1st (2): cure light wounds (2) |
Minion B
Human Expert 1
A middle-aged man who worked for the City Guard under Edrell and with Germain in Wydmoor Free City. In his youth, he was a hot-headed brawler and general trouble maker, but he tempered with age and began to find fulfillment in more noble pursuits. He lost his home in the Wydmoor fire, and has been working as a peacekeeper and manual laborer in the refugee camps where he can. He has a gruff yet affectionate personality that is an instant hit with hard-working people of all walks of life, and an honest desire to help people.
attributes | str 17, dex 13, con 14, int 12, wis 10, cha 14 | |
saves | fort +2, ref +1, will +2 | |
skills | balance +5, bluff +6, diplomacy +4, escape artist +5, gather info +4, intimidate +6, jump +5, listen +2, spot +2, swim +5, tumble +5 | |
feats | improved grapple, improved unarmed combat |
Minion C
Human Warrior 1
A young man who finished up a term as a Alexian soldier a few years back. Without much work available at home, he joined the ranks of Alexian refugees in Wydmoor Free City. For a number of years, he took manual labor jobs around the city and drank heavily, but a friendship with {Minion B} let him into work with Edrell's City Guard. Like many of the guardsmen, his house was destroyed in the fire, and he has joined the ranks of the refugees. He has a cynical and somewhat anarchistic attitude that makes him difficult to get along with, but he does his job and he is a capable guard. Having experienced the plight of refugees first hand, he is livid about the treatment of the Wydmoor refugees, and has been impressed with Germain and the Silverwalkers' support.
attributes | str 17, dex 12, con 15, int 10, wis 13, cha 12 | |
saves | fort +4, ref +1, will +1 | |
skills | climb +6, intimidate +4, jump +6, swim +6 | |
feats | endurance, improved shield bash |
Minion D
Human Expert 1
A young woman and Wydmoor native with a dubious history who joined the city guard a few years back. A few years back, she showed up at Dandrell's guardhouse eager to join the guard, and although she was initially rejected, she worked hard to get accepted. As a member of the guard, she has been a dedicated and passionate protector, but has been particularly vigilant at protecting the comfort ladies at the Road of Silk Flowers. She is a beautiful and alluring woman and a great conversationalist, but she has hardened herself against close personal relationships. She also has a pronounced dark side, and a number of the violent criminals she has apprehended have turned up dead under mysterious circumstances. She is not a refugee, but she knew Germain from the City Guard and was impressed with him during the Kathkallan Investigation, and so has joined his organization.
attributes | str 10, dex 16, con 10, int 12, wis 13, cha 17 | |
saves | fort +0, ref +3, will +3 | |
skills | bluff +7, diplomacy +7, disguise +5, gather information +7, hide +5, listen +4, move silently +5, perform (dance) +7, sense motive +5, spot +4 | |
feats | quick draw, weapon finesse |
Minion E
Human Warrior 1
Animal trainer
Minion F
Human Expert 1
Craftsman