Arabelle Adventurers Quest Notes 2011-08-21: Difference between revisions
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[[Category: Quest Notes]] | |||
[[Category: Arabelle Adventures]] | |||
Characters Involved: {{Book}}, {{Nora}}, {{Merry}}, {{Tempest}}, {{Ugly}}, {{Mahina}}, {{Rust}}, {{Lock}}, {{Stock}}, {{Barrel}} | Characters Involved: {{Book}}, {{Nora}}, {{Merry}}, {{Tempest}}, {{Ugly}}, {{Mahina}}, {{Rust}}, {{Lock}}, {{Stock}}, {{Barrel}} | ||
==From Last Game== | ==From Last Game== | ||
See [[Arabelle_Adventurers_Cottage_With_Jux_RP]] | |||
==Questing== | ==Questing== | ||
===Day One=== | ===Day One=== | ||
{{Merry}} leaves {{Lock}} & {{Barrel}}, takes {{Stock}}. | |||
{{Mahina}} stays with {{Ugly}} to watch the captives | |||
{{Rust}} opens the door himself when party gets there. | |||
Party exchanges pleasantries, {{Rust}} says he was just talking about {{Tempest}}. | |||
{{Tempest}} introduces the party who is there with her: {{Nora}}, {{Book}} & {{Merry}}. | |||
{{Merry}} gives {{Stock}} a command to stay outside. | |||
{{Tempest}} explains she met her new friends through various circumstances and that they want to help her with {{Rust}}'s problem. | |||
{{Rust}} invites them inside. | |||
Hard to tell how old {{Rust}} is but carries himself as if he could be 45 or 50. | |||
{{Rust}} is nervous that {{Tempest}} showed up with people he doesn't know because his investments have caused him some drama. He states that they have gotten more investors because he has reassured them that {{Tempest}} has been guarding their plans. | |||
{{Rust}} offers another, more posh cottage to {{Tempest}} on the other side of town if she needs it. | |||
{{Merry}} tells {{Rust}} about ambush in vague terms and {{Rust}} is thrilled, saying it's another story he can give about how great {{Tempest}} is at thwarting rogues. | |||
{{Merry}} leverages this to see if {{Rust}} can figure out who might have sent someone to ambush them because he's afraid it is someone high up in the city and thinks there might be some security issues with keeping the rogues in the town jail. {{Rust}} says he'll make a big stink to keep them secure and it would help his cause immensely. | |||
{{Rust}} is confused when they tell him that the captives are at the cottage, and {{Book}} reassures him that they are in the shed. {{Rust}} is still not thrilled that they are at his property. He calls for one of his servants. | |||
'''Malcolm''' is briefed by the party about the captives ('''H Trick''' & '''Jux'''). {{Tempest}} goes with '''Malcolm''' to get town guard. '''Malcolm''' explains these brigands attacked Tempest, the town heroine, and easily gets them to comply. | |||
{{Merry}} moves his dogs into a clearing nearby. | |||
'''Malcolm''' speaks to the guard and explains that {{Tempest}} was attacked again by {{Rust}}'s enemies, and that she "kindly accosted" them (since she could have killed them easily). The guard go with '''Malcolm''' and {{Tempest}} to the cottage. | |||
'''GAME ADJOURNED''' | '''GAME ADJOURNED''' |
Revision as of 22:16, 21 August 2011
Characters Involved: Book,
, Merry,
,
,
,
From Last Game
See Arabelle_Adventurers_Cottage_With_Jux_RP
Questing
Day One
Merry leaves
Lock &
Barrel, takes
Stock.
stays with
to watch the captives
opens the door himself when party gets there. Party exchanges pleasantries,
says he was just talking about
.
introduces the party who is there with her:
Merry gives
Stock a command to stay outside.
explains she met her new friends through various circumstances and that they want to help her with
's problem.
invites them inside. Hard to tell how old
is but carries himself as if he could be 45 or 50.
is nervous that
showed up with people he doesn't know because his investments have caused him some drama. He states that they have gotten more investors because he has reassured them that
has been guarding their plans.
offers another, more posh cottage to
on the other side of town if she needs it.
Merry tells
about ambush in vague terms and
is thrilled, saying it's another story he can give about how great
is at thwarting rogues.
Merry leverages this to see if
can figure out who might have sent someone to ambush them because he's afraid it is someone high up in the city and thinks there might be some security issues with keeping the rogues in the town jail.
says he'll make a big stink to keep them secure and it would help his cause immensely.
is confused when they tell him that the captives are at the cottage, and Book reassures him that they are in the shed.
is still not thrilled that they are at his property. He calls for one of his servants. Malcolm is briefed by the party about the captives (H Trick & Jux).
goes with Malcolm to get town guard. Malcolm explains these brigands attacked Tempest, the town heroine, and easily gets them to comply.
Merry moves his dogs into a clearing nearby.
Malcolm speaks to the guard and explains that
was attacked again by
's enemies, and that she "kindly accosted" them (since she could have killed them easily). The guard go with Malcolm and
to the cottage.
GAME ADJOURNED