Germain's Character Sheet (Pathfinder): Difference between revisions
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m (moved Germain's Character Sheet (Pathfinder, No Professional) to Germain's Character Sheet (Pathfinder): promoted!) |
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|Fort Save||||+6||||+1 bard 4, +3 ranger 3, +1 master spy 4, +1 [[Germain's_Character_Sheet#Ring_of_Tweets_(Greater)|ring]] | |Fort Save||||+6||||+1 bard 4, +3 ranger 3, +1 master spy 4, +1 [[Germain's_Character_Sheet#Ring_of_Tweets_(Greater)|ring]] | ||
|- | |- | ||
|Reflex Save||||+10||||+4 bard 4, +3 ranger 3, +2 master spy, +1 [[Germain's_Character_Sheet#Ring_of_Tweets_(Greater)|ring]] | |Reflex Save||||+10||||+4 bard 4, +3 ranger 3, +2 master spy 4, +1 [[Germain's_Character_Sheet#Ring_of_Tweets_(Greater)|ring]] | ||
|- | |- | ||
|Will Save||||+ | |Will Save||||+10||||+4 bard 4, +1 ranger 3, +2 master spy 4, +1 [[Germain's_Character_Sheet#Ring_of_Tweets_(Greater)|ring]], +2 iron will | ||
|- | |- | ||
|[[Table:_Leadership|Leadership]] (Cohort)||||15||||+11 level, +4 chr, -1 cohort different alignment, +1 regional renown | |[[Table:_Leadership|Leadership]] (Cohort)||||15||||+11 level, +4 chr, -1 cohort different alignment, +1 regional renown | ||
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==Feats and Abilities== | ==Feats and Abilities== | ||
===Feats | ===Feats and Class Features=== | ||
===Languages=== | ===Languages=== | ||
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!Skill!!class=unsortable| !!Bonus!!class=unsortable| !!class=unsortable|Bonus Derivation | !Skill!!class=unsortable| !!Bonus!!class=unsortable| !!class=unsortable|Bonus Derivation | ||
|- | |- | ||
|[http://www.d20pfsrd.com/skills/bluff Bluff]|||| | |[http://www.d20pfsrd.com/skills/bluff Bluff]||||23||||9 ranks, +3 class skill, +4 stat, +2 deceitful, +4 art of deception, +1 voice of the sybil | ||
|- | |- | ||
|[http://www.d20pfsrd.com/skills/diplomacy Diplomacy]||||9||||1 ranks, +3 class skill, +4 stat, +1 voice of the sybil | |[http://www.d20pfsrd.com/skills/diplomacy Diplomacy]||||9||||1 ranks, +3 class skill, +4 stat, +1 voice of the sybil | ||
|- | |- | ||
|[http://www.d20pfsrd.com/skills/disguise Disguise]|||| | |[http://www.d20pfsrd.com/skills/disguise Disguise]||||22||||9 ranks, +3 class skill, +4 stat, +2 deceitful, +4 art of deception | ||
|- | |- | ||
|[http://www.d20pfsrd.com/skills/handle-animal Handle Animal]||||8||||1 ranks, +3 class skill, +4 stat | |[http://www.d20pfsrd.com/skills/handle-animal Handle Animal]||||8||||1 ranks, +3 class skill, +4 stat | ||
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|- | |- | ||
|[http://www.d20pfsrd.com/skills/knowledge Knowledge] (History)||||9||||2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | |[http://www.d20pfsrd.com/skills/knowledge Knowledge] (History)||||9||||2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
|- | |- | ||
|[http://www.d20pfsrd.com/skills/knowledge Knowledge] (Local, Wydmoor Free City)||||19||||11 ranks, +3 class skill, +2 stat, +2 bardic knowledge, +1 achievement | |[http://www.d20pfsrd.com/skills/knowledge Knowledge] (Local, Wydmoor Free City)||||19||||11 ranks, +3 class skill, +2 stat, +2 bardic knowledge, +1 achievement | ||
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|[http://www.d20pfsrd.com/skills/perception Perception]||||20||||11 ranks, +3 class skill, +2 stat, +4 alertness | |[http://www.d20pfsrd.com/skills/perception Perception]||||20||||11 ranks, +3 class skill, +2 stat, +4 alertness | ||
|- | |- | ||
|[http://www.d20pfsrd.com/skills/perform.htm Perform] (Oratory)|||| | |[http://www.d20pfsrd.com/skills/perform.htm Perform] (Oratory)||||26||||10 ranks, +3 class skill, +4 stat, +6 skill focus, +3 voice of the sybil | ||
|- | |- | ||
|[http://www.d20pfsrd.com/skills/profession Profession] (Lawyer)||||10||||5 ranks, +3 class skill, +2 stat | |[http://www.d20pfsrd.com/skills/profession Profession] (Lawyer)||||10||||5 ranks, +3 class skill, +2 stat | ||
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|[http://www.d20pfsrd.com/skills/ride Ride]||||5||||1 ranks, +3 class skill, +1 stat | |[http://www.d20pfsrd.com/skills/ride Ride]||||5||||1 ranks, +3 class skill, +1 stat | ||
|- | |- | ||
|[http://www.d20pfsrd.com/skills/sense-motive Sense Motive]|||| | |[http://www.d20pfsrd.com/skills/sense-motive Sense Motive]||||24||||11 ranks, +3 class skill, +2 stat, +4 alertness, +4 art of deception | ||
|- | |- | ||
|[http://www.d20pfsrd.com/skills/stealth Stealth]||||10||||6 ranks, +3 class skill, +1 stat | |[http://www.d20pfsrd.com/skills/stealth Stealth]||||10||||6 ranks, +3 class skill, +1 stat | ||
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|[http://www.d20pfsrd.com/skills/survival Survival]||||13||||8 ranks, +3 class skill, +2 stat | |[http://www.d20pfsrd.com/skills/survival Survival]||||13||||8 ranks, +3 class skill, +2 stat | ||
|} | |} | ||
===Local Knowledges=== | |||
* Alexandria City | |||
* Home | |||
* Ubrekti City | |||
* Wydmoor Free City | |||
* Redmane Hills | |||
* Sherdam Plains | |||
==Notable Equipment== | ==Notable Equipment== | ||
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* +1 shortbow | * +1 shortbow | ||
* +1d6 cold damage on hits | * +1d6 cold damage on hits | ||
===Bog Iron Longsword=== | ===Bog Iron Longsword=== | ||
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* 1 Knowledge (Geography) | * 1 Knowledge (Geography) | ||
* 1 Knowledge (History) | * 1 Knowledge (History) | ||
* 1 Knowledge (Local | * 1 Knowledge (Local) | ||
* 1 Knowledge (Nobility) | * 1 Knowledge (Nobility) | ||
* 1 Knowledge (Religion) | |||
* 1 Perception | * 1 Perception | ||
* 1 Perform (Oratory) | * 1 Perform (Oratory) | ||
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* 2 Disguise | * 2 Disguise | ||
* 1 Knowledge (History) | * 1 Knowledge (History) | ||
* | * 1 Knowledge (Local) | ||
* 1 Knowledge (Nature) | |||
* 1 Knowledge (Nobility) | * 1 Knowledge (Nobility) | ||
* 1 Perception | * 1 Perception | ||
* 1 Perform ( | * 1 Perform (Oratory) | ||
* 1 Sense Motive | |||
===Level 3: Ranger 1=== | ===Level 3: Ranger 1=== | ||
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* 1 Handle Animal | * 1 Handle Animal | ||
* 1 Intimidate | * 1 Intimidate | ||
* 1 Knowledge (Local | * 1 Knowledge (Local) | ||
* 1 Perception | * 1 Perception | ||
* 1 Ride | * 1 Ride | ||
* 1 Sense Motive | |||
* 1 Survival | * 1 Survival | ||
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* 1 Disguise | * 1 Disguise | ||
* 1 Intimidate | * 1 Intimidate | ||
* 1 Knowledge (Local | * 1 Knowledge (Local) | ||
* 1 Knowledge (Arcana) | * 1 Knowledge (Arcana) | ||
* 1 Perception | * 1 Perception | ||
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* 1 Bluff | * 1 Bluff | ||
* 1 Disguise | * 1 Disguise | ||
* 1 Knowledge ( | * 1 Knowledge (Dungeoneering) | ||
* 1 Knowledge (Local | * 1 Knowledge (Local) | ||
* 1 Linguistics | * 1 Linguistics | ||
* 1 Perception | * 1 Perception | ||
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* 1 Disguise | * 1 Disguise | ||
* 1 Intimidate | * 1 Intimidate | ||
* 1 Knowledge ( | * 1 Knowledge (Geography) | ||
* 1 Knowledge (Local | * 1 Knowledge (Local) | ||
* 1 Perception | * 1 Perception | ||
* 1 Perform (Oratory) | * 1 Perform (Oratory) | ||
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* 1 Bluff | * 1 Bluff | ||
* 1 Disguise | * 1 Disguise | ||
* 1 Knowledge (Local) | |||
* 1 Knowledge (Local | |||
* 1 Linguistics | * 1 Linguistics | ||
* 1 Perception | * 1 Perception | ||
* 1 Perform (Oratory) | * 1 Perform (Oratory) | ||
* 1 | * 1 Sense Motive | ||
* 1 Stealth | * 1 Stealth | ||
* 1 Survival | * 1 Survival | ||
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* Level Stat Bonus: Charisma | * Level Stat Bonus: Charisma | ||
* 1 Intimidate | * 1 Intimidate | ||
* 1 Knowledge (Local | * 1 Knowledge (Local) | ||
* 1 Knowledge (Nature) | * 1 Knowledge (Nature) | ||
* 1 Perception | * 1 Perception | ||
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===Level 9: Spy Master 2=== | ===Level 9: Spy Master 2=== | ||
* Level Feat: Improved Aid Another | * Level Feat: Improved Aid Another | ||
* 1 Knowledge (Local) | |||
* 1 Knowledge (Local | |||
* 1 Linguistics | * 1 Linguistics | ||
* 1 Perception | * 1 Perception | ||
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* 2 Stealth | * 2 Stealth | ||
* 1 Survival | * 1 Survival | ||
* 1 Sense Motive | |||
===Level 10: Spy Master 3=== | ===Level 10: Spy Master 3=== | ||
* 1 Bluff | * 1 Bluff | ||
* 1 Disguise | * 1 Disguise | ||
* 1 Knowledge ( | * 1 Knowledge (Arcana) | ||
* 1 Knowledge (Local | * 1 Knowledge (Local) | ||
* 1 Perception | * 1 Perception | ||
* 1 Perform (Oratory) | * 1 Perform (Oratory) | ||
* 1 Profession (Law) | * 1 Profession (Law) | ||
* 1 Stealth | * 1 Stealth | ||
* 1 Sense Motive | |||
===Level 11: Spy Master 4=== | ===Level 11: Spy Master 4=== | ||
* Level Feat: Voice of the Sybil | * Level Feat: Voice of the Sybil | ||
* | * 1 Bluff | ||
* | * 1 Disguise | ||
* 1 Knowledge (Local | * 1 Knowledge (Dungeoneering) | ||
* 1 Knowledge (Local) | |||
* 1 Knowledge (Psionics) | * 1 Knowledge (Psionics) | ||
* 1 Knowledge (Religion) | |||
* 1 Perception | * 1 Perception | ||
* 1 Profession (Law) | * 1 Profession (Law) | ||
* 1 Sense Motive |
Revision as of 23:49, 14 March 2013
Player | MSAllen | |
Name | Germain | |
Classes/Levels | Bard 4, Ranger 3, Master Spy 4 | |
Race | Human | |
Alignment | True Neutral | |
Origin | Fresia/Flannary | |
Residence | Wydmoor Free City |
Attributes
Primary
Strength | 10 (+0) | |
Dexterity | 12 (+1) | |
Constitution | 12 (+1) | |
Intelligence | 14 (+2) | |
Wisdom | 14 (+2) | |
Charisma | 18 (+4) [+2 human racial trait, 4th and 8th level attribute bonus] |
Secondary
Hit Points | X | |||
Armor Class | 17 | leather armor +2, +1 dex bonus, +2 shield | ||
Base Attack Bonus | +9/+4 | +3 bard 4, +3 ranger 3, +3 master spy 4 | ||
Initiative | +1 | |||
Base Speed | 30 ft. | leather | ||
Fort Save | +6 | +1 bard 4, +3 ranger 3, +1 master spy 4, +1 ring | ||
Reflex Save | +10 | +4 bard 4, +3 ranger 3, +2 master spy 4, +1 ring | ||
Will Save | +10 | +4 bard 4, +1 ranger 3, +2 master spy 4, +1 ring, +2 iron will | ||
Leadership (Cohort) | 15 | +11 level, +4 chr, -1 cohort different alignment, +1 regional renown | ||
Leadership (Follower) | 17 | +11 level, +4 chr, -1 moves around, +1 regional renown, +2 base of operations |
Feats and Abilities
Feats and Class Features
Languages
- Dwarven
- Flannari
- Fresian (??? regional variant)
- Hakni
- Odessan
- Ubrekti
- Lizardmanlander
Skills
Skill | Bonus | Bonus Derivation | ||
---|---|---|---|---|
Bluff | 23 | 9 ranks, +3 class skill, +4 stat, +2 deceitful, +4 art of deception, +1 voice of the sybil | ||
Diplomacy | 9 | 1 ranks, +3 class skill, +4 stat, +1 voice of the sybil | ||
Disguise | 22 | 9 ranks, +3 class skill, +4 stat, +2 deceitful, +4 art of deception | ||
Handle Animal | 8 | 1 ranks, +3 class skill, +4 stat | ||
Intimidate | 11 | 4 ranks, +3 class skill, +4 stat | ||
Knowledge (Arcana) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Dungeoneering) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Geography) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (History) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Local, Wydmoor Free City) | 19 | 11 ranks, +3 class skill, +2 stat, +2 bardic knowledge, +1 achievement | ||
Knowledge (Nature) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Nobility) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Psionics) | 8 | 1 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Religion) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Linguistics | 8 | 3 ranks, +3 class skill, +2 stat | ||
Perception | 20 | 11 ranks, +3 class skill, +2 stat, +4 alertness | ||
Perform (Oratory) | 26 | 10 ranks, +3 class skill, +4 stat, +6 skill focus, +3 voice of the sybil | ||
Profession (Lawyer) | 10 | 5 ranks, +3 class skill, +2 stat | ||
Ride | 5 | 1 ranks, +3 class skill, +1 stat | ||
Sense Motive | 24 | 11 ranks, +3 class skill, +2 stat, +4 alertness, +4 art of deception | ||
Stealth | 10 | 6 ranks, +3 class skill, +1 stat | ||
Survival | 13 | 8 ranks, +3 class skill, +2 stat |
Local Knowledges
- Alexandria City
- Home
- Ubrekti City
- Wydmoor Free City
- Redmane Hills
- Sherdam Plains
Notable Equipment
Barbarian King's Buckler
- +1 buckler
- when first struck by a missile weapon in a round, you may make a DC 20 save to block the arrow
- any arrows passing within 10' the wielder are rerouted to him
Coldheart Bow
- +1 shortbow
- +1d6 cold damage on hits
Bog Iron Longsword
- masterwork cold-iron longsword
- forged from Wydmoor Bog Iron
Horn of Haste
- silver horn
- cast haste 2/day (as a 5th level caster)
- Must be blown, does not operate in magical silence
Amulet of Halitosis
- breath fire 3/day
- 15" cone, 5d4 damage, DC 15 reflex
Hat of Disguise
- alter appearance as per disguise self
- at will, 10 minutes per activation.
Ring of E-Mail
- ring of resistance +1 (all saves)
- can be activated to send a 20 word message to Edrell, but protection is lost for 24 hours
- The E stands for Edrell
- Can't be seen wearing this around if Ed's betrayal becomes common knowledge
Absolutely Fabulous Earring of Competence
- +1 to intelligence skill checks
- can be activated to cast Fox's Cunning, but skill bonus is lost for 24 hours
- gave it to Egg
Ring of Tweets
- once per day, may send a 10 word message to Edrell
- invisible for 2 rounds, at-will, 2-day
- stolen by that rat Fenn
Advancement
- Human Feat: Alertness
- Favored Class: Bard
Level 1: Bard 1
- Level Feat: Deceitful
- Favored Class: +1 skill point
- 0th Level Spells: Detect Magic, Light, Message, Read Magic
- 1st Level Spells: Cure Light Wounds, Timely Inspiration
- 1 Bluff
- 1 Diplomacy
- 1 Knowledge (Geography)
- 1 Knowledge (History)
- 1 Knowledge (Local)
- 1 Knowledge (Nobility)
- 1 Knowledge (Religion)
- 1 Perception
- 1 Perform (Oratory)
- 1 Sense Motive
Level 2: Bard 2
- Favored Class: +1 sill point
- 0th Level Spells: Mage Hand
- 1st Level Spells: Tap Inner Beauty
- Versatile Performance: Oratory
- 1 Bluff
- 2 Disguise
- 1 Knowledge (History)
- 1 Knowledge (Local)
- 1 Knowledge (Nature)
- 1 Knowledge (Nobility)
- 1 Perception
- 1 Perform (Oratory)
- 1 Sense Motive
Level 3: Ranger 1
- Level Feat: Skill Focus (Perform)
- Favored Enemy: Human
- 1 Bluff
- 1 Disguise
- 1 Handle Animal
- 1 Intimidate
- 1 Knowledge (Local)
- 1 Perception
- 1 Ride
- 1 Sense Motive
- 1 Survival
Level 4: Bard 3
- Level Stat Increase: Charisma
- Favored Class: +1 skill point
- 0th Level Spells: XXXX
- 1st Level Spells: XXXX
- 1 Bluff
- 1 Disguise
- 1 Intimidate
- 1 Knowledge (Local)
- 1 Knowledge (Arcana)
- 1 Perception
- 2 Perform (Oratory)
- 1 Sense Motive
- 1 Survival
Level 5: Ranger 2
- Level Feat: Urban Forrager
- Combat Style Feat: Precise Shot
- 1 Bluff
- 1 Disguise
- 1 Knowledge (Dungeoneering)
- 1 Knowledge (Local)
- 1 Linguistics
- 1 Perception
- 1 Perform (Oratory)
- 1 Sense Motive
- 1 Survival
Level 6: Bard 4
- Favored Class: +1 skill point
- 2nd Level Spells: XXXX, XXXX
- 1 Bluff
- 1 Disguise
- 1 Intimidate
- 1 Knowledge (Geography)
- 1 Knowledge (Local)
- 1 Perception
- 1 Perform (Oratory)
- 1 Sense Motive
- 2 Survival
Level 7: Ranger 3
- Level Feat: Leadership
- Favored Terrain: Urban
- 1 Bluff
- 1 Disguise
- 1 Knowledge (Local)
- 1 Linguistics
- 1 Perception
- 1 Perform (Oratory)
- 1 Sense Motive
- 1 Stealth
- 1 Survival
Level 8: Spy Master 1
- Level Stat Bonus: Charisma
- 1 Intimidate
- 1 Knowledge (Local)
- 1 Knowledge (Nature)
- 1 Perception
- 1 Perform (Oratory)
- 1 Profession (Law)
- 2 Stealth
- 1 Survival
Level 9: Spy Master 2
- Level Feat: Improved Aid Another
- 1 Knowledge (Local)
- 1 Linguistics
- 1 Perception
- 1 Perform (Oratory)
- 1 Profession (Law)
- 2 Stealth
- 1 Survival
- 1 Sense Motive
Level 10: Spy Master 3
- 1 Bluff
- 1 Disguise
- 1 Knowledge (Arcana)
- 1 Knowledge (Local)
- 1 Perception
- 1 Perform (Oratory)
- 1 Profession (Law)
- 1 Stealth
- 1 Sense Motive
Level 11: Spy Master 4
- Level Feat: Voice of the Sybil
- 1 Bluff
- 1 Disguise
- 1 Knowledge (Dungeoneering)
- 1 Knowledge (Local)
- 1 Knowledge (Psionics)
- 1 Knowledge (Religion)
- 1 Perception
- 1 Profession (Law)
- 1 Sense Motive