Kib Absold's Character Sheet: Difference between revisions
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|Initiative||||+1||||+1 Dex | |Initiative||||+1||||+1 Dex | ||
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|Base Speed||||30 ft. (20 ft. | |Base Speed||||30 ft. (20 ft. Chainmail)|||| | ||
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|Fort Save||||+5||||+1 Professional 4, +2 Fighter 1, +2 Stat | |Fort Save||||+5||||+1 Professional 4, +2 Fighter 1, +2 Stat |
Revision as of 12:40, 13 September 2010
Kib Absold rides the light warhorse Tenpence.
Player: Slitherrr
Name: Kib Absold
Classes/Levels: Professional/5, Fighter/1
Experience: 19941
Race: Human
Alignment: NG
Origin: Farrandon, Odessa
Residence: Currently none.
Attributes
Primary
STR: 14
DEX: 12
CON: 14
INT: 16
WIS: 8
CHA: 12
Secondary
Hit Points | 57(60) | 10 + 9 + 11 + 9 + 9 + 9 (+ 3 with Belt) | ||
Armor Class | 17 | +5 MW Chainmail (unknown if magical bonus), +1 Dex bonus, +3 Insightful Defense, -2 Chainmail Max Dex | ||
Base Attack Bonus | +4 | +3 Professional, +1 Fighter | ||
Initiative | +1 | +1 Dex | ||
Base Speed | 30 ft. (20 ft. Chainmail) | |||
Fort Save | +5 | +1 Professional 4, +2 Fighter 1, +2 Stat | ||
Reflex Save | +5 | +4 Professional 4, +1 Stat | ||
Will Save | +5 | +4 Professional 4, +1 Stat (Cha instead of Wis with Forceful Personality) |
Neat Equipment
Lesser Belt of Dwarvenkind
- Toughness Feat(+3 hit points)
- Darkvision, 40 Feet
- Stonecunning (+1 competence bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Can merely come within 10 feet of unusual stonework to make a Search check as if actively searching, and can use the Search skill to find stonework traps as a rogue can. Can also intuit depth, sensing his approximate depth underground as naturally as detecting up)
- Stability (+2 enhancement bonus to avoid being tripped or bull-rushed when standing on the ground)
- +1 resistance bonus to Save vs. Poison
- +1 resistance bonus to Save vs. Spell and Spell-Like Effects
- +2 competence bonus on Charisma-based checks vs. Dwarves
- +1 competence bonus on Charisma-based checks with Gnomes
- -1 competence bonus on Charisma-based checks with Humans, Elves
Languages
Odessan, Celesti, Ubrekti, Dwarvish, Flanneri, Goblin, Kobold, Fresian (Learning)
Skills
Skill | Bonus | Bonus Derivation |
---|---|---|
Diplomacy | +16 | 9 ranks, +1 stat, +4 synergy(Sense Motive, Bluff), +2 Negotiator |
Intimidate | +12 | 9 ranks, +1 stat, +2 synergy(Bluff) |
Ride | +11 | 8 ranks, +1 stat, +2 synergy(Handle Animal) |
Sense Motive | +10 | 9 ranks, -1 stat, +2 Negotiator |
Use Rope | +10 | 9 ranks, +1 stat |
Listen | + 8 | 9 ranks, -1 stat |
Spot | + 8 | 9 ranks, -1 stat |
Bluff | + 9 | 8 ranks, +1 stat |
Handle Animal | + 6 | 5 ranks, +1 stat |
Knowledge(Geography) | + 6 | 3 ranks, +3 stat |
Knowledge(Nobility) | + 6 | 3 ranks, +3 stat |
Knowledge(History) | + 5 | 2 ranks, +3 stat |
Climb | + 4 (unarmored), +1 (MW breastplate) | 2 ranks, +2 stat |
Swim | + 4 (unarmored), -2 (MW breastplate) | 2 ranks, +2 stat |
Craft(Stonemasonry) | + 3 | 2 ranks, +1 stat |
Heal | + 3 | 4 ranks, -1 stat |
Speak Language | Dwarvish, Kobold, Fresian | 3 ranks |
Feats and Special Abilities
Standard Feats
Improved Unarmed Strike (no AoO on an unarmed attack, lethal or non-lethal damage with fists at will)
Combat Expertise (take up to -5 (or -(BaB), whichever is less) on attack roll to gain same dodge bonus to DC)
Mounted Combat (If a mount is attacked, the attack is made against a Ride check performed by the mount's rider, or the mount's AC, whichever is higher)
Human Bonus Feats
Combat Reflexes (additional attacks of opportunity equal to Dex bonus, make AoO while flat-footed)
Professional Bonus Feats
Negotiator (+2 Diplomacy and Sense Motive)
Forceful Personality (Cha instead of Wis on Will Saves)
Hindering Opportunist (May use an AoO as an Aid Another in Combat action, rather than an attack)
Fighter Bonus Feats
Improved Trip (no AoO when tripping unarmed, +4 to trip attack opposed Str check, immediately get free follow-up melee attack on successful trip)
Extra-Special Bonus Feats
Solid Kred-entials (+2 to all Diplomacy checks in Kred)
Class abilities
Armor Prof. (Light, Med, Heavy)
Martial Weapon Proficiency
Shield Proficiency (Including tower)
Simple Weapon Proficiency
Canny Defense (+ 1/2 Prof level rounded down to AC, up to Int bonus)
Uncanny Dodge
Level Progression
Level 1: Professional
Base F/R/W: +0/+2/+2
BAB: +0
Feats: Combat Reflexes, Improved Unarmed Strike, Negotiator,Light Armor Proficiency,Martial Weapon Proficiency,Shield Proficiency
Languages: Ubrekti, Celstian, Odessan, Flanneri(defaults and int bonus), Dwarvish (speak language)
Skills: (8 + 1 + 2 * 4) = 44 points
Diplomacy | 4 ranks | |
Heal | 4 ranks | |
Intimidate | 4 ranks | |
Listen | 4 ranks | |
Ride | 4 ranks | |
Sense Motive | 4 ranks | |
Spot | 4 ranks | |
Use Rope | 4 ranks | |
Craft(Stonemasonry) | 2 ranks | |
Swim | 1 rank | |
Bluff | 1 ranks | |
Knowledge(Geography) | 1 rank | |
Knowledge(History) | 1 rank | |
Knowledge(Nobility) | 1 rank | |
Handle Animal | 4 ranks | |
Language Learning | Dwarvish |
Level 2: Professional
Base F/R/W: 0 + 0 = +0/2 + 1 = +3/2 + 1 = +3
BAB: 0 + 1 = +1
Class Abilities: Canny Defense
Skills: 44 + (8 + 2 + 1) = 55 points
Bluff | 1 + 2 = 3 ranks | |
Climb | 0 + 1 = 1 rank | |
Diplomacy | 4 + 1 = 5 ranks | |
Intimidate | 4 + 1 = 5 ranks | |
Listen | 4 + 1 = 5 ranks | |
Ride | 4 + 1 = 5 ranks | |
Sense Motive | 4 + 1 = 5 ranks | |
Spot | 4 + 1 = 5 ranks | |
Use Rope | 4 + 1 = 5 ranks | |
Handle Animal | 4 + 1 = 5 ranks |
Level 3: Fighter
Base F/R/W: 0 + 2 = +2/3 + 0 = +3/3 + 0 = +3
BAB: 1 + 1 = +2
Feats: Combat Reflexes, Improved Unarmed Strike, Negotiator,Light Armor Proficiency,Martial Weapon Proficiency,Shield Proficiency
Skills: 55 + (2 + 2 + 1) = 60 points
Climb | 1 + 1 = 2 ranks | |
Intimidate | 5 + 1 = 6 ranks | |
Ride | 5 + 2 = 7 ranks | |
Swim | 1 + 1 = 2 ranks |
Level 4: Professional
Base F/R/W: 2 + 1 = +3/3 + 0 = +3/3 + 0 = +3
BAB: 2 + 1 = +3
Class Abilities: Prof Bonus Feat (Forceful Personality)
Stat Point: +1 Int
Learning additional language: Kobold (from Int)
Skills: 60 + (8 + 3 + 1) = 72 points
Diplomacy | 5 + 2 = 7 ranks | |
Intimidate | 6 + 1 = 7 ranks | |
Listen | 5 + 2 = 7 ranks | |
Sense Motive | 5 + 2 = 7 ranks | |
Spot | 5 + 2 = 7 ranks | |
Use Rope | 5 + 2 = 7 ranks | |
Knowledge(History) | 1 + 1 = 2 ranks |
Level 5: Professional
Base F/R/W: 3 + 0 = +3/3 + 1 = +4/3 + 1 = +4
BAB: 3 + 1 = +4
Class Abilities: Uncanny Dodge
Learning Additional Language: Goblin (from Speak Language)
Skills: 72 + (8 + 3 + 1) = 84 points
Diplomacy | 7 + 1 = 8 ranks | |
Intimidate | 7 + 1 = 8 ranks | |
Listen | 7 + 1 = 8 ranks | |
Sense Motive | 7 + 1 = 8 ranks | |
Spot | 7 + 1 = 8 ranks | |
Ride | 6 + 1 = 7 ranks | |
Bluff | 3 + 3 = 6 ranks | |
Knowledge(Geography) | 1 + 1 = 2 ranks | |
Knowledge(Nobility) | 1 + 1 = 2 ranks | |
Speak Language(Goblin) | 1 + 1 = 2 ranks |
Level 6: Professional
Base F/R/W: 3 + 0 = +3/4 + 0 = +4/4 + 0 = +4
BAB: 4 + 0 = +4
Class Abilities: Bonus Feat(Hindering Opportunist)
Standard Feat: Mounted Combat
Skills: 84 + (8 + 3 + 1) = 96 points
Diplomacy | 8 + 1 = 9 ranks | |
Intimidate | 8 + 1 = 9 ranks | |
Use Rope | 8 + 1 = 9 ranks | |
Listen | 8 + 1 = 9 ranks | |
Sense Motive | 8 + 1 = 9 ranks | |
Spot | 8 + 1 = 9 ranks | |
Ride | 7 + 1 = 8 ranks | |
Bluff | 6 + 2 = 8 ranks | |
Knowledge(Geography) | 2 + 1 = 3 ranks | |
Knowledge(Nobility) | 1 + 1 = 2 ranks | |
Speak Language(Fresian) | 2 + 1 = 3 ranks |