Germain's Character Sheet (Pathfinder)
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Player | MSAllen | |
Name | Germain | |
Classes/Levels | Bard 4, Ranger 4, Master Spy 3 | |
Race | Human | |
Alignment | True Neutral | |
Origin | Fresia/Flannary | |
Residence | Wydmoor Free City |
Attributes
Primary
Strength | 10 (+0) | |
Dexterity | 12 (+1) | |
Constitution | 12 (+1) | |
Intelligence | 14 (+2) | |
Wisdom | 14 (+2) | |
Charisma | 18 (+4) [+2 human racial trait, 4th and 8th level attribute bonus] |
Secondary
Hit Points | X | |||
Armor Class | 17 | leather armor +2, +1 dex bonus, +2 shield | ||
Base Attack Bonus | +9/+4 | +3 bard 4, +3 ranger 3, +3 master spy 4 | ||
Initiative | +1 | |||
Base Speed | 30 ft. | leather | ||
Fort Save | +6 | +1 bard 4, +3 ranger 3, +1 master spy 4, +1 ring | ||
Reflex Save | +10 | +4 bard 4, +3 ranger 3, +2 master spy, +1 ring | ||
Will Save | +9 | +4 bard 4, +1 ranger 3, +2 master spy, +1 ring, +2 iron will | ||
Leadership (Cohort) | 15 | +11 level, +4 chr, -1 cohort different alignment, +1 regional renown | ||
Leadership (Follower) | 17 | +11 level, +4 chr, -1 moves around, +1 regional renown, +2 base of operations |
Feats and Abilities
Feats
Class Features
Languages
- Dwarven
- Flannari
- Fresian (??? regional variant)
- Hakni
- Odessan
- Ubrekti
- Lizardmanlander
Skills
Skill | Bonus | Bonus Derivation | ||
---|---|---|---|---|
Bluff | 28 | 10 ranks, +3 class skill, +4 stat, +4 deceitful, +4 art of deception, +3 voice of the sybil | ||
Diplomacy | 9 | 1 ranks, +3 class skill, +4 stat, +1 voice of the sybil | ||
Disguise | 25 | 10 ranks, +3 class skill, +4 stat, +4 deceitful, +4 art of deception | ||
Handle Animal | 8 | 1 ranks, +3 class skill, +4 stat | ||
Intimidate | 11 | 4 ranks, +3 class skill, +4 stat | ||
Knowledge (Arcana) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Dungeoneering) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Geography) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (History) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Local, Alexandria City) | 8 | 1 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Local, Home) | 8 | 1 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Local, Ubrekt City) | 8 | 1 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Local, Wydmoor Free City) | 19 | 11 ranks, +3 class skill, +2 stat, +2 bardic knowledge, +1 achievement | ||
Knowledge (Nature) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Nobility) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Psionics) | 7 | 0 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Knowledge (Religion) | 9 | 2 ranks, +3 class skill, +2 stat, +2 bardic knowledge | ||
Linguistics | 8 | 3 ranks, +3 class skill, +2 stat | ||
Perception | 20 | 11 ranks, +3 class skill, +2 stat, +4 alertness | ||
Perform (Oratory) | 27 | 11 ranks, +3 class skill, +4 stat, +6 skill focus, +3 voice of the sybil | ||
Profession (Lawyer) | 11 | 6 ranks, +3 class skill, +2 stat | ||
Ride | 5 | 1 ranks, +3 class skill, +1 stat | ||
Sense Motive | 16 | 5 ranks, +3 class skill, +2 stat, +2 alertness, +4 art of deception | ||
Stealth | 10 | 6 ranks, +3 class skill, +1 stat | ||
Survival | 13 | 8 ranks, +3 class skill, +2 stat |
Notable Equipment
Barbarian King's Buckler
- +1 buckler
- when first struck by a missile weapon in a round, you may make a DC 20 save to block the arrow
- any arrows passing within 10' the wielder are rerouted to him
Coldheart Bow
- +1 shortbow
- +1d6 cold damage on hits
- This is a better bow than you deserve. Damn that harpy queen!
Bog Iron Longsword
- masterwork cold-iron longsword
- forged from Wydmoor Bog Iron
Horn of Haste
- silver horn
- cast haste 2/day (as a 5th level caster)
- Must be blown, does not operate in magical silence
Amulet of Halitosis
- breath fire 3/day
- 15" cone, 5d4 damage, DC 15 reflex
Hat of Disguise
- alter appearance as per disguise self
- at will, 10 minutes per activation.
Ring of E-Mail
- ring of resistance +1 (all saves)
- can be activated to send a 20 word message to Edrell, but protection is lost for 24 hours
- The E stands for Edrell
- Can't be seen wearing this around if Ed's betrayal becomes common knowledge
Absolutely Fabulous Earring of Competence
- +1 to intelligence skill checks
- can be activated to cast Fox's Cunning, but skill bonus is lost for 24 hours
- gave it to Egg
Ring of Tweets
- once per day, may send a 10 word message to Edrell
- invisible for 2 rounds, at-will, 2-day
- stolen by that rat Fenn
Advancement
- Human Feat: Alertness
- Favored Class: Bard
Level 1: Bard 1
- Level Feat: Deceitful
- Favored Class: +1 skill point
- 0th Level Spells: Detect Magic, Light, Message, Read Magic
- 1st Level Spells: Cure Light Wounds, Timely Inspiration
- 1 Bluff
- 1 Diplomacy
- 1 Knowledge (Geography)
- 1 Knowledge (History)
- 1 Knowledge (Local, Home)
- 1 Knowledge (Local, Ubrekt City)
- 1 Knowledge (Nobility)
- 1 Perception
- 1 Perform (Oratory)
- 1 Sense Motive
Level 2: Bard 2
- Favored Class: +1 sill point
- 0th Level Spells: Mage Hand
- 1st Level Spells: Tap Inner Beauty
- Versatile Performance: Oratory
- 1 Bluff
- 2 Disguise
- 1 Knowledge (History)
- 2 Knowledge (Local, Wydmoor)
- 1 Knowledge (Nobility)
- 1 Knowledge (Religion)
- 1 Perception
- 1 Perform (Oration)
Level 3: Ranger 1
- Level Feat: Skill Focus (Perform)
- Favored Enemy: Human
- 1 Bluff
- 1 Disguise
- 1 Handle Animal
- 1 Intimidate
- 1 Knowledge (Local, Wydmoor)
- 1 Knowledge (Nature)
- 1 Perception
- 1 Ride
- 1 Survival
Level 4: Bard 3
- Level Stat Increase: Charisma
- Favored Class: +1 skill point
- 0th Level Spells: XXXX
- 1st Level Spells: XXXX
- 1 Bluff
- 1 Disguise
- 1 Intimidate
- 1 Knowledge (Local, Wydmoor)
- 1 Knowledge (Arcana)
- 1 Perception
- 2 Perform (Oratory)
- 1 Sense Motive
- 1 Survival
Level 5: Ranger 2
- Level Feat: Urban Forrager
- Combat Style Feat: Precise Shot
- 1 Bluff
- 1 Disguise
- 1 Knowledge (Local, Alexandria City)
- 1 Knowledge (Local, Wydmoor)
- 1 Linguistics
- 1 Perception
- 1 Perform (Oratory)
- 1 Sense Motive
- 1 Survival
Level 6: Bard 4
- Favored Class: +1 skill point
- 2nd Level Spells: XXXX, XXXX
- 1 Bluff
- 1 Disguise
- 1 Intimidate
- 1 Knowledge (Dungeoneering)
- 1 Knowledge (Local, Wydmoor)
- 1 Perception
- 1 Perform (Oratory)
- 1 Sense Motive
- 2 Survival
Level 7: Ranger 3
- Level Feat: Leadership
- Favored Terrain: Urban
- 1 Bluff
- 1 Disguise
- 1 Knowledge (Geography)
- 1 Knowledge (Local, Wydmoor)
- 1 Linguistics
- 1 Perception
- 1 Perform (Oratory)
- 1 Profession (Law)
- 1 Stealth
- 1 Survival
Level 8: Spy Master 1
- Level Stat Bonus: Charisma
- 1 Intimidate
- 1 Knowledge (Local, Wydmoor)
- 1 Knowledge (Nature)
- 1 Perception
- 1 Perform (Oratory)
- 1 Profession (Law)
- 2 Stealth
- 1 Survival
Level 9: Spy Master 2
- Level Feat: Improved Aid Another
- 1 Knowledge (Arcana)
- 1 Knowledge (Local, Wydmoor)
- 1 Linguistics
- 1 Perception
- 1 Perform (Oratory)
- 1 Profession (Law)
- 2 Stealth
- 1 Survival
Level 10: Spy Master 3
- 1 Bluff
- 1 Disguise
- 1 Knowledge (Dungeoneering)
- 1 Knowledge (Local, Wydmoor)
- 1 Knowledge (Religion)
- 1 Perception
- 1 Perform (Oratory)
- 1 Profession (Law)
- 1 Stealth
Level 11: Spy Master 4
- Level Feat: Voice of the Sybil
- 2 Bluff
- 2 Disguise
- 1 Knowledge (Local, Wydmoor)
- 1 Perception
- 1 Perform (Oratory)
- 2 Profession (Law)