Spectral Stampede
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Evocation Force | |
Level: | Drd 7 |
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Components: | V, S, M |
Casting time: | 1 Action |
Range: | Medium (100' + 10'/level) |
Targets, Effect, or Area: | 20' Radius Spread |
Duration: | 1 round/level (D) |
Saving Throw: | Reflex Half |
Spell Resistance: | Yes |
Material Components: | A fossil. |
Description
Throwing down and shattering a fossil to complete the spell, you call upon potent natural forces and energies, and manifest them in the form of a swath of intangible, spectral, stampeding animals of the caster's choice.
Creatures in the spell’s area take 1d12 points of damage +1 point per caster level (up to +20). Creatures more than 10 feet above the ground are not affected by the stampede. With a simple gesture (a free action), you can make the spectral forms move along the ground up to 40 feet per round (moving its effective point of origin). Creatures cannot be damaged more than once per round by a stampede.
Your equipment melds into your new form and becomes nonfunctional.