Difference between revisions of "Talk:Deific Vengeance"

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(spell needs approval)
 
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This spell, of course, is subject to GM veto, but I figure most stuff from WotC books or Dragon are ok? I want to check because there are also a few (mediocre-to-okay) Druid spells in ''Complete Divine'' that we might want to bring, and 1-2 Paladin spells that have their uses, too. -[[User:Mattie|Mattie]]
 
This spell, of course, is subject to GM veto, but I figure most stuff from WotC books or Dragon are ok? I want to check because there are also a few (mediocre-to-okay) Druid spells in ''Complete Divine'' that we might want to bring, and 1-2 Paladin spells that have their uses, too. -[[User:Mattie|Mattie]]
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: Yeah, generally speaking WotC and Dragon are both considered as close to canonical as you can get. Mongoose Publishing, Swords and Sorcery, etc. less so. Still, I'd rather you put the spell and stuff on the talk page and leave the actual page blank until spells get approved. I think having players add and suggest is a great, I am just leery of confusing our poor spellcasters with what is and is not yet approved. -gm
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: It's an... odd spell on many levels, though, and I can't say I'm a *huge* fan of it. Direct, unerring damage is not, generally, the purview of the cleric class. Will save for half is just a very .... strange.... save. Also, 60 points of max damage against undead from a second level spell doesn't really strike me as all that balanced.
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: I mean, I think this spell feels *at least* as good as most of the 2nd level sor/wiz damage spells, and that's clearly not so great from a class balance point of view.

Revision as of 13:32, 19 March 2011

DM Approved?

This spell, of course, is subject to GM veto, but I figure most stuff from WotC books or Dragon are ok? I want to check because there are also a few (mediocre-to-okay) Druid spells in Complete Divine that we might want to bring, and 1-2 Paladin spells that have their uses, too. -Mattie

Yeah, generally speaking WotC and Dragon are both considered as close to canonical as you can get. Mongoose Publishing, Swords and Sorcery, etc. less so. Still, I'd rather you put the spell and stuff on the talk page and leave the actual page blank until spells get approved. I think having players add and suggest is a great, I am just leery of confusing our poor spellcasters with what is and is not yet approved. -gm
It's an... odd spell on many levels, though, and I can't say I'm a *huge* fan of it. Direct, unerring damage is not, generally, the purview of the cleric class. Will save for half is just a very .... strange.... save. Also, 60 points of max damage against undead from a second level spell doesn't really strike me as all that balanced.
I mean, I think this spell feels *at least* as good as most of the 2nd level sor/wiz damage spells, and that's clearly not so great from a class balance point of view.