Difference between revisions of "Talk:Feat: Leadership"

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-[[User:Slitherrr|Slitherrr]]
 
-[[User:Slitherrr|Slitherrr]]
 
::: Reading comprehension for the loss. I guess the only option is to murder them. --[[User:Msallen|Msallen]]
 
::: Reading comprehension for the loss. I guess the only option is to murder them. --[[User:Msallen|Msallen]]
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I don't understand? I'm sure everything will be fine! Let's have a beer. -gm

Revision as of 19:22, 10 November 2010

So, about this feat. The Cohort joins at a level determined by the Leadership score, but then gains EXP by the rules in the feat. This luckily means that the cohort doesn't lose levels if you lose Leadership, but it also means that there's no way to bump him up if the character with Leadership GAINS leadership score, because the way the Cohort gains exp means he gains levels at exactly the same rate as the PC (because each level takes level * 1000 exp, and cohort exp is cohort level/PC level * PC exp, so any exp the PC gains is transformed into exactly the amount that would give the same percentage gain toward level to the cohort). Is this a discrepancy worth worrying about, or will it all just work out in the end?

-Slitherrr

You're best bet is to stage an elaborate ruse where you murder your cohort but it looks like an accident. When its replacement arrives, it will be the correct level. --Msallen
PS. I think since they are lower level, it takes them a lot less XP to level, and they will catch up.
Re: Your PS: I already explained why they won't catch up above, but let me break it down so we're on the same page.

level = current level xp_req = XP required to get next level = (level * 1000) xp_gained = an arbitrary amount of xp given xp_percent = Percentage of level gained for a given amount of xp = xp_gained/xp_req

Ok. So, cohort_xp_req is going to be cohort_level * 1000. Experience gained by the cohort is (cohort_level/PC_level) * PC_xp_gained, and cohort_xp_percent would be cohort_xp_gained/cohort_xp_req = ((cohort_level/PC_level)*PC_xp_gained)/(cohort_level*1000) = (cohort_level/PC_level)*(PC_xp_gained/cohort_level*1000) = PC_xp_gained/PC_level*1000 = PC_xp_gained/PC_xp_req, i.e., exactly the percentage of level gained by the PC for the same amount of experience. Ergo, same percentage gain for any amount of xp gained by the PC, ergo neither gain nor loss of ground against the PC. -Slitherrr

Reading comprehension for the loss. I guess the only option is to murder them. --Msallen

-- I don't understand? I'm sure everything will be fine! Let's have a beer. -gm