Difference between revisions of "Category talk:Fantasy Grounds"

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== Things to add ==
 
== Things to add ==
 
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*"REMOVE:" extension info - http://imgur.com/a/Kvmoo
 
*examples and explanation of built-in modifiers  
 
*examples and explanation of built-in modifiers  
 
*examples and explanation of built-in effects
 
*examples and explanation of built-in effects
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===add-ons and extensions===
 
===add-ons and extensions===
 
https://www.fantasygrounds.com/forums/showthread.php?21546-Player-Effect-Removal-Extension
 
https://www.fantasygrounds.com/forums/showthread.php?21546-Player-Effect-Removal-Extension
 +
 
https://www.fantasygrounds.com/forums/showthread.php?15925-List-of-Extensions
 
https://www.fantasygrounds.com/forums/showthread.php?15925-List-of-Extensions
 +
 
https://www.fantasygrounds.com/forums/showthread.php?24614-Farnaby-s-PFRPG-Spellbook
 
https://www.fantasygrounds.com/forums/showthread.php?24614-Farnaby-s-PFRPG-Spellbook
 +
 +
==Qs==
 +
What's the interaction between paladin ''smite'' and incorporeals? Do we have to worry about the force tag giving them full damage in that case? -[[User:Slitherrr|slitherrr]] ([[User talk:Slitherrr|talk]])
 +
:Yeah, it would screw that up, but you could always just use the Half-damage modifier button for those or if using a non-magic weapon it's even easier because you just wouldn't roll damage at all. Smite is FAQ'd to [http://paizo.com/paizo/faq/v5748nruor1fm#v5748eaic9qv0 not bypass incorporeal].--[[User:Bartley|Bartley]] ([[User talk:Bartley|talk]]) 13:43, 29 July 2016 (EDT)

Latest revision as of 20:07, 5 November 2016

Things to add

  • "REMOVE:" extension info - http://imgur.com/a/Kvmoo
  • examples and explanation of built-in modifiers
  • examples and explanation of built-in effects
  • examples and explanation of creating spells and abilities with effects and target options

Link dump

general

http://www.fantasygrounds.com/wiki/index.php/Library

http://www.fantasygrounds.com/wiki/index.php/Combat_Tracker

http://www.fantasygrounds.com/wiki/index.php/3.5E_Combat_Tracker

http://www.fantasygrounds.com/forums/faq.php?faq=fantasy_grounds_faq

http://fg2app.idea.informer.com/

https://www.fantasygrounds.com/forums/showthread.php?26394-New-character/page2

https://www.fantasygrounds.com/forums/forumdisplay.php?63-3-5E-Pathfinder

https://www.fantasygrounds.com/forums/showthread.php?18006-Effects-library

add-ons and extensions

https://www.fantasygrounds.com/forums/showthread.php?21546-Player-Effect-Removal-Extension

https://www.fantasygrounds.com/forums/showthread.php?15925-List-of-Extensions

https://www.fantasygrounds.com/forums/showthread.php?24614-Farnaby-s-PFRPG-Spellbook

Qs

What's the interaction between paladin smite and incorporeals? Do we have to worry about the force tag giving them full damage in that case? -slitherrr (talk)

Yeah, it would screw that up, but you could always just use the Half-damage modifier button for those or if using a non-magic weapon it's even easier because you just wouldn't roll damage at all. Smite is FAQ'd to not bypass incorporeal.--Bartley (talk) 13:43, 29 July 2016 (EDT)