Difference between revisions of "Kaleesarynn's Character Sheet"

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===Purchased Feats===
 
===Purchased Feats===
 
NOT ACCURATE FROM HERE DOWN YET
 
NOT ACCURATE FROM HERE DOWN YET
*Lvl 1: (P) Psionic Body (+2 HP per Psionic Feat) <small>First level feat not taken until second level.</small>
+
*Lvl 1 (Character): Psicrystal Affinity - Single minded
*Prof 1: Cross-Class Learning (Autohypnosis & Concentration)
+
*Lvl 1 (Bonus: Extend Power
*Psion 1: (P) Overchannel [http://www.dandwiki.com/wiki/SRD:Overchannel] (Level Growth: 1/8/15)
+
*Lvl 3 (Character): Improved Psicrystal - Liar
*Bonus Feat: (P) Psicrystal Affinity [http://www.d20srd.org/srd/psionic/monsters/psicrystal.htm] ("Single Minded" Type)
+
*Lvl 5 (Bonus): Psionic Meditation
**Psicrystal Bonus: Alertness
+
*Lvl 6 (Character): Expanded Knowledge - Energy Missile (lvl 2)
*Lvl 3: (P) Talented (No damage from Overchannel on lvl 3 or less powers)
+
  
 
===Class Feats===
 
===Class Feats===
*Proficiency (Weapon): Simple, Martial
+
*Proficiency (Weapon): club, dagger, heavy crossbow, light crossbow, quarterstaff, and shortspear
*Proficiency (Armor): Light, Medium
+
*Proficiency (Armor): none
  
 
===Race Abilities===
 
===Race Abilities===
*Low Light Vision
+
*Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
*No Detect Magic (CHR too low)
+
*Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
*+2 Saves vs. Illusion
+
*+1 racial bonus on Listen, Search, and Spot checks.
*+2 on Listen Checks
+
*+2 racial bonus on Disguise and Bluff checks.
*Size: Small (+1 to AC, +1 to Hit, lower damage dice)
+
*Elven Blood: For all effects related to race, a half-elf is considered an elf.
*+4 AC vs. Giant-type Creatures
+
*+1 to Hit vs. Humans
+
*Treats "Gnomish Hook Hammer" as Martial Weapon
+
*May use UMD Untrained
+
*+1 to UMD Checks
+
  
 
===Languages===
 
===Languages===
*Gnomish (Starting Language)
+
*Odessan (Starting Language)
 
*Ubrekti (All PCs get this free)
 
*Ubrekti (All PCs get this free)
*Celesti
+
*Elven
 +
*Gnomish
 +
*Celstian
 
*Dwarven
 
*Dwarven
*Flannari
 
*Fresian
 
*Odessan
 
*Old Petaran
 
*Old Ubrekti
 
*Petaran
 
*Storyline Significant Ulan Language #1
 
*Storyline Significant Ulan Language #2
 
  
 
==Skills==
 
==Skills==
*Psion Class Skills: Bluff (Cha), Diplomacy (Cha), Gather Information (Cha), and Sense Motive (Wis),  Concentration* (Con), Craft (Int), Knowledge (all skills, taken individually)* (Int), Profession (Wis), and Psicraft* (Int)
+
*Psion Class Skills: Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Knowledge (all skills, taken individually) (Int), Profession (Wis), Psicraft (Int), and Sense Motive (Wis)
*Professional Class Skills: Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Forgery (Int), Gather Information (Cha), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Jump (Str), Knowledge (any) (Int), Listen (Wis), Perform (Cha), Profession (Wis), Ride (Dex), Search (Int), Sense Motive (Wis), Speak Language (None), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex), and Use Rope (Dex)
+
*Always Class: Autohypnosis, Concentration
+
  
===SYNERGIZED Bonuses===
+
*Bluff: +12 (4 ranks, +3 stat, +2 racial mod, +3 misc)
*Concentration^: 7 Ranks (+12: 7 Ranks, +2 Stat, +3 Psicrystal)
+
*Concentration: +14 (11 ranks, +3 misc)
**+2 to Autohypnosis
+
*Diplomacy: +12 (9 ranks, +3 stat)
**Always succeeds in gaining Psychic Focus by taking a 10.
+
*Disguise: +9 (4 ranks, +3 stat, +2 racial mod)
*Autohypnosis^[http://www.d20srd.org/srd/psionic/skills/autohypnosis.htm]: 7 Ranks (+11: 7 Ranks, +2 Stat, +2 Synergy)
+
*Gather Information: +10 (7 ranks, +3 stat)
**Gives +2 to Knowledge: Psionics
+
*Knowledge (Psionics): +12 (7 ranks, +5 stat)
 
+
*Psicraft: +11 (4 ranks, +5 stat, +2 misc)
 
+
*Sense Motive: +12 (10 ranks, +2 stat)
*Psicraft: 7 Ranks (+14: 7 Ranks, +5 Stat, +2 Synergy) (Cap @ +15 bonus?)
+
**+2 when using Power Stones
+
*Knowledge (Psionics): 7 Ranks (+14: 7 Ranks, +5 Stat, +2 Synergy)
+
**+2 to Psicraft
+
*Decipher Script: 5 Ranks (+10: 5 Ranks, +5 Stat)
+
**Gives +2 to Use Magic Device when using scrolls.
+
*Knowledge (Geography): 5 Ranks (+10: 5 Ranks, +5 Stat)
+
**+2 Survival when avoiding hazards or getting lost
+
*Knowledge (Dungeoneering): 5 Ranks (+10: 5 Ranks, +5 Stat)
+
**+2 Survival while underground
+
*Knowledge (Architecture & Engineering): 5 Ranks (+10: 5 Ranks, +5 Stat)
+
**+2 to Search for Secret Doors and similar.
+
 
+
===Other Skills===
+
*Knowledge (History): 5 Ranks (+10: 5 Ranks, +5 Stat)
+
*Knowledge (Arcana): 1 Ranks (+6: 1 Rank, +5 Stat)
+
*Knowledge (Nature): 2 Ranks (+7: 2 Ranks, +5 Stat)
+
*Knowledge (Nobility): 2 Ranks (+7: 2 Ranks, +5 Stat)
+
*Knowledge (Religion): 2 Ranks (+7: 2 Ranks, +5 Stat)
+
*Knowledge (The Planes): 1 Ranks (+6: 1 Ranks, +5 Stat)
+
*Knowledge (Local-The Pinch): 1 Ranks (+6: 1 Ranks, +5 Stat)
+
*Heal: 3 Ranks (+5: 3 Ranks, +2 Stat)
+
*Speak Language: 5 ranks
+
*Use Magic Device: 0 Ranks (+1: -1 Stat, +2 Racial Bonus; May Used Untrained) (Synergy: +2 when using Scrolls)
+
*Spot: 1 Rank (+5: 1 Rank, +2 Stat, +2 Alertness)
+
*Listen: 1 Rank (+7: 1 Rank, +2 Stat, +2 Alertness, +2 Gnome)
+
*Search: 1 Rank (+3: 1 Rank, +2 Stat)
+
  
 
==Psionics==
 
==Psionics==
*'''PSPs: 18'''  
+
*'''PSPs: 74'''  
*Manifest Limit: 3 PSPs (+1 PSP w/Overchannel)
+
*Manifest Limit: 8 PSPs
  
 
<i>Despite the fact that almost every power has a display, a psionic character can always choose to manifest the power without the flashy accompaniment. To manifest a power without any display (no matter how many displays it might have), a manifester must make a Concentration check (DC 15 + the level of the power). This check is part of the action of manifesting the power. If the check is unsuccessful, the power manifests normally with its display.</i>
 
<i>Despite the fact that almost every power has a display, a psionic character can always choose to manifest the power without the flashy accompaniment. To manifest a power without any display (no matter how many displays it might have), a manifester must make a Concentration check (DC 15 + the level of the power). This check is part of the action of manifesting the power. If the check is unsuccessful, the power manifests normally with its display.</i>
  
 
===Level 1 Powers (DC 16)===
 
===Level 1 Powers (DC 16)===
::<i>Concentration DC 16, No Overchannel Damage</i>
+
::<i>Concentration DC 16</i>
*Mindlink [http://www.d20srd.org/srd/psionic/powers/mindlink.htm]
+
*Attraction
*Call to Mind [http://www.d20srd.org/srd/psionic/powers/calltoMind.htm]
+
*Charm, Psionic
*Mind Thrust [http://www.d20srd.org/srd/psionic/powers/mindThrust.htm]
+
*Inertial Armor
*Deja Vu [http://www.dandwiki.com/wiki/SRD:Deja_Vu]
+
*Mind Thrust
*Conceal Thoughts [http://www.d20srd.org/srd/psionic/powers/concealThoughts.htm]
+
*Mindlink
  
 
===Level 2 Powers (DC 17)===
 
===Level 2 Powers (DC 17)===
::<i>Concentration DC 17, No Overchannel Damage</i>
+
::<i>Concentration DC 17</i>
*Energy Stun[http://www.d20srd.org/srd/psionic/powers/energyStun.htm]
+
*Aversion
*Aversion[http://www.dandwiki.com/wiki/SRD:Aversion]
+
*Cloud Mind
 +
*Energy Missile
 +
*Id Insinuation
 +
*Read Thoughts
 +
 
 +
===Level 3 Powers (DC 18)===
 +
::<i>Concentration DC 18</i>
 +
*Body Adjustment
 +
*Empathic Transfer, Hostile
 +
*False Sensory Input
 +
*Solicit Psicrystal
 +
 
 +
===Level 4 Powers (DC 19)===
 +
::<i>Concentration DC 19</i>
 +
*Death Urge
 +
*Dimension Door, Psionic
 +
*Dominate, Psionic
 +
*Schism
  
==Cool Items==
+
==Special Items==
===Book's Bag===
+
*Invisibility Potion
*Bag of Tricks, Gray [http://www.dandwiki.com/wiki/SRD:Bag_of_Tricks]
+
*Disguise kit
===Expendables===
+
*Masterwork quarterstaff
*Potion of Cure Light Wounds: 1
+
*Amulet of Natural Armor +1
*Potion of Invisibility to Undead: 1
+
*Headband of Intellect +2
 +
*Heavy crossbow of psychokinetic burst
 +
*Mythril Shirt +2
 +
*Ring of Protection +1
  
=="Rock", [[Psicrystal]]==
+
==[[Psicrystal]]==
 
*'''Abilities''': Str 1*, Dex 15*, Con Ø, Int 7, Wis 10, Cha 10
 
*'''Abilities''': Str 1*, Dex 15*, Con Ø, Int 7, Wis 10, Cha 10
 
*30 ft. (6 squares), climb 20 ft.*
 
*30 ft. (6 squares), climb 20 ft.*
Line 153: Line 132:
 
*'''Special Abilities:''' hardness 8, construct traits
 
*'''Special Abilities:''' hardness 8, construct traits
 
**Base attack bonus: +1 (¾ total Hit Dice, as cleric). (Can't Attack)
 
**Base attack bonus: +1 (¾ total Hit Dice, as cleric). (Can't Attack)
**No good saving throws, but saves as [[Book]].
+
**No good saving throws, but saves as [[Kaleesarynn]].
 
**'''Psion Granted Abilities'''
 
**'''Psion Granted Abilities'''
 
***Alertness Feat
 
***Alertness Feat
Line 178: Line 157:
  
  
*'''Skills''' (Starts w/4 Ranks in Spot, Listen, Move Silently, Search, & probably Climb. Otherwise, possesses all of Book's skill ranks. Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the construct has an Intelligence score.)
+
*'''Skills''' (Starts w/4 Ranks in Spot, Listen, Move Silently, Search, & probably Climb. Otherwise, possesses all of Kaleesarynn's skill ranks. Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the construct has an Intelligence score.)
 
*''Class Skills''
 
*''Class Skills''
 
** Spot = +6 : 4 Ranks + 2 Feat  
 
** Spot = +6 : 4 Ranks + 2 Feat  

Revision as of 18:42, 21 April 2012

Character Stats
[[Image:|150px]]
Level 8
Race Half-elf
Class Psion (Telepath)[1]
Armor Mythril Shirt +2
Weapon(s) Crossbow
Hometown Cebridon

Attributes

Primary

Strength 9 (-1)
Dexterity 10 (--)
Constitution 10 (--)
Intelligence 20 (+5)
Wisdom 14 (+2)
Charisma 16 (+3)

Secondary

Hit Points 26
Armor Class 20 +6 Armor bonus, +1 Natural armor, +1 Deflection, +2 Temporary
Base Attack Bonus +4
Initiative +0
Base Speed 30'
Fort Save +2
Reflex +2
Will Save +8

Feats and Abilities

Purchased Feats

NOT ACCURATE FROM HERE DOWN YET

  • Lvl 1 (Character): Psicrystal Affinity - Single minded
  • Lvl 1 (Bonus: Extend Power
  • Lvl 3 (Character): Improved Psicrystal - Liar
  • Lvl 5 (Bonus): Psionic Meditation
  • Lvl 6 (Character): Expanded Knowledge - Energy Missile (lvl 2)

Class Feats

  • Proficiency (Weapon): club, dagger, heavy crossbow, light crossbow, quarterstaff, and shortspear
  • Proficiency (Armor): none

Race Abilities

  • Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
  • Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
  • +1 racial bonus on Listen, Search, and Spot checks.
  • +2 racial bonus on Disguise and Bluff checks.
  • Elven Blood: For all effects related to race, a half-elf is considered an elf.

Languages

  • Odessan (Starting Language)
  • Ubrekti (All PCs get this free)
  • Elven
  • Gnomish
  • Celstian
  • Dwarven

Skills

  • Psion Class Skills: Bluff (Cha), Concentration (Con), Craft (Int), Diplomacy (Cha), Gather Information (Cha), Knowledge (all skills, taken individually) (Int), Profession (Wis), Psicraft (Int), and Sense Motive (Wis)
  • Bluff: +12 (4 ranks, +3 stat, +2 racial mod, +3 misc)
  • Concentration: +14 (11 ranks, +3 misc)
  • Diplomacy: +12 (9 ranks, +3 stat)
  • Disguise: +9 (4 ranks, +3 stat, +2 racial mod)
  • Gather Information: +10 (7 ranks, +3 stat)
  • Knowledge (Psionics): +12 (7 ranks, +5 stat)
  • Psicraft: +11 (4 ranks, +5 stat, +2 misc)
  • Sense Motive: +12 (10 ranks, +2 stat)

Psionics

  • PSPs: 74
  • Manifest Limit: 8 PSPs

Despite the fact that almost every power has a display, a psionic character can always choose to manifest the power without the flashy accompaniment. To manifest a power without any display (no matter how many displays it might have), a manifester must make a Concentration check (DC 15 + the level of the power). This check is part of the action of manifesting the power. If the check is unsuccessful, the power manifests normally with its display.

Level 1 Powers (DC 16)

Concentration DC 16
  • Attraction
  • Charm, Psionic
  • Inertial Armor
  • Mind Thrust
  • Mindlink

Level 2 Powers (DC 17)

Concentration DC 17
  • Aversion
  • Cloud Mind
  • Energy Missile
  • Id Insinuation
  • Read Thoughts

Level 3 Powers (DC 18)

Concentration DC 18
  • Body Adjustment
  • Empathic Transfer, Hostile
  • False Sensory Input
  • Solicit Psicrystal

Level 4 Powers (DC 19)

Concentration DC 19
  • Death Urge
  • Dimension Door, Psionic
  • Dominate, Psionic
  • Schism

Special Items

  • Invisibility Potion
  • Disguise kit
  • Masterwork quarterstaff
  • Amulet of Natural Armor +1
  • Headband of Intellect +2
  • Heavy crossbow of psychokinetic burst
  • Mythril Shirt +2
  • Ring of Protection +1

Psicrystal

  • Abilities: Str 1*, Dex 15*, Con Ø, Int 7, Wis 10, Cha 10
  • 30 ft. (6 squares), climb 20 ft.*
    • Str, Dex, and Move stats only when under self propulsion
  • Hit Dice: 3 (1/2 Owner HP = 16 HP)
  • Armor Class: 17 (+4 size, +2 Dex*, +1 Natural) / touch 16 / flat-footed 15
  • Special Abilities: hardness 8, construct traits
    • Base attack bonus: +1 (¾ total Hit Dice, as cleric). (Can't Attack)
    • No good saving throws, but saves as Kaleesarynn.
    • Psion Granted Abilities
      • Alertness Feat
      • Improved Evasion
      • personality
      • self-propulsion
      • share powers
      • Deliver Touch Power
      • sighted
        • Darkness (even supernatural darkness) is irrelevant, as are areas of supernatural silence, though a psicrystal still can’t discern invisible or ethereal beings. A psicrystal’s sighted range is 40 feet.
      • telepathic link
    • Construct Traits
      • No Constitution score.
      • Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
      • Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
      • Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
      • Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
      • Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
      • Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
      • Since it was never alive, a construct cannot be raised or resurrected.
      • Proficient with its natural weapons only, unless generally humanoid in form, in which case proficient with any weapon mentioned in its entry.
      • Proficient with no armor.
      • Constructs do not eat, sleep, or breathe.


  • Skills (Starts w/4 Ranks in Spot, Listen, Move Silently, Search, & probably Climb. Otherwise, possesses all of Kaleesarynn's skill ranks. Skill points equal to (2 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, if the construct has an Intelligence score.)
  • Class Skills
    • Spot = +6 : 4 Ranks + 2 Feat
    • Listen = +6 : 4 Ranks + 2 Feat
    • Move Silently = +6 : 4 Ranks + 2 Dex
    • Search = +4 : 6 Ranks - 2 Int
      • 2 rank from advancement.
    • Hide = +14 : 0 Ranks + 2 Dex + 12 Size
    • Climb = +14 : 4 Ranks + 2 Dex + 8 Racial
      • +8 Inherent Bonus, use Dex Mod instead of Str. Can always take a 10.
  • Cross-Class Skills
    • None (Yet)


  • Feats
    • Alertness
    • Mindsight[2]