Kib Absold's Character Sheet

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Revision as of 15:55, 22 December 2009 by Slitherrr (Talk | contribs) (Neat Equipment)

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Note: The pony the party has is named "Grimhoof".

Player: Slitherrr
Name: Kib Absold
Classes/Levels: Professional/4, Fighter/1
Experience: 10305
Race: Human
Alignment: NG
Origin: Farrandon, Odessa
Residence: Currently none.

Attributes

STR: 15 DEX: 12 CON: 14 INT: 14 WIS: 9 CHA: 12

Neat Equipment

  • Lesser Belt of Dwarvenkind
    • Toughness Feat(+3 hit points)
    • Darkvision, 40 Feet
    • Stonecunning (+1 competence bonus on Search checks to notice unusual stonework, such as sliding walls, stonework traps, new construction (even when built to match the old), unsafe stone surfaces, shaky stone ceilings, and the like. Can merely come within 10 feet of unusual stonework to make a Search check as if actively searching, and can use the Search skill to find stonework traps as a rogue can. Can also intuit depth, sensing his approximate depth underground as naturally as detecting up)
    • Stability (+2 enhancement bonus to avoid being tripped or bull-rushed when standing on the ground)
    • +1 Save vs. Poison
    • +1 Save vs. Spell and Spell-Like Effects
    • +2 competence bonus on Charisma-based checks vs. Dwarves
    • +1 competence bonus on Charisma-based checks with Gnomes
    • -1 competence bonus on Charisma-based checks with Humans, Elves

Languages

Odessan,Celesti,Ubrekti,Dwarvish, Goblin (learning), Kobold (learning)

Skills

Skill Bonus Bonus Derivation
Diplomacy +15 8 ranks, +1 stat, +4 synergy(Sens Motive, Bluff), +2 Negotiator
Intimidate +11 8 ranks, +1 stat, +2 synergy(Bluff)
Sense Motive +9 8 ranks, -1 stat, +2 Negotiator
Use Rope +8 7 ranks, +1 stat
Ride +8 7 ranks, +1 stat
Listen +7 8 ranks, -1 stat
Spot +7 8 ranks, -1 stat
Bluff +6 5 ranks, +1 stat
Climb +4 (unarmored), +3 (studded leather) 2 ranks, +2 stat
Swim +4 (unarmored), +2 (studded leather) 2 ranks, +2 stat
Craft(Stonemasonry) +3 2 ranks, +1 stat
Heal +3 4 ranks, -1 stat
Knowledge(Geography) +3 2 ranks, +1 stat
Knowledge(Nobility) +3 2 ranks, +1 stat
Knowledge(History) +2 1 rank, +1 stat
Language Learning Dwarvish, Kobold 2 ranks

Feats and Special Abilities

Standard Feats

Improved Unarmed Strike (no AoO on an unarmed attack, lethal or non-lethal damage with fists at will)
Combat Expertise (take up to -5 (or -(BaB), whichever is less) on attack roll to gain same dodge bonus to DC)

Human Bonus Feats

Combat Reflexes (additional attacks of opportunity equal to Dex bonus, make AoO while flat-footed)

Professional Bonus Feats

Negotiator (+2 Diplomacy and Sense Motive) Iron Will (+2 Will saves)

Fighter Bonus Feats

Improved Trip (no AoO when tripping unarmed, +4 to trip attack opposed Str check, immediately get free follow-up melee attack on successful trip)

Extra-Special Bonus Feats

Solid Kred-entials (+2 to all Diplomacy checks in Kred)

Fort/Reflex/Will Saves

+5/+5/+5

Base Attack Bonus

+4

Class abilities

Armor Prof. (Light, Med, Heavy)
Martial Weapon Proficiency
Shield Proficiency (Including tower)
Simple Weapon Proficiency
Evasion (Successful Reflex saves for 1/2 damage negate all damage instead. Only works in light or no armor)

Level Progression

Level 1: Professional

Base F/R/W: +0/+2/+2
BAB: +0
Feats: Combat Reflexes, Improved Unarmed Strike, Negotiator,Light Armor Proficiency,Martial Weapon Proficiency,Shield Proficiency
Languages: Ubrekti, Celstian, Odessan
Skills: (8 + 1 + 1 * 4) = 40 points

Diplomacy 4 ranks
Heal 4 ranks
Intimidate 4 ranks
Listen 4 ranks
Ride 4 ranks
Sense Motive 4 ranks
Spot 4 ranks
Use Rope 4 ranks
Craft(Stonemasonry) 2 ranks
Swim 1 rank
Bluff 1 ranks
Knowledge(Geography) 1 rank
Knowledge(History) 1 rank
Knowledge(Nobility) 1 rank
Language Learning Dwarvish

Level 2: Professional

Base F/R/W: 0 + 0 = +0/2 + 1 = +3/2 + 1 = +3
BAB: 0 + 1 = +1
Class Abilities: Evasion
Skills: 40 + (8 + 1 + 1) = 50 points

Bluff 1 + 2 = 3 ranks
Climb 0 + 1 = 1 rank
Diplomacy 4 + 1 = 5 ranks
Intimidate 4 + 1 = 5 ranks
Listen 4 + 1 = 5 ranks
Ride 4 + 1 = 5 ranks
Sense Motive 4 + 1 = 5 ranks
Spot 4 + 1 = 5 ranks
Use Rope 4 + 1 = 5 ranks

Level 3: Fighter

Base F/R/W: 0 + 2 = +2/3 + 0 = +3/3 + 0 = +3
BAB: 1 + 1 = +2
Feats: Combat Reflexes, Improved Unarmed Strike, Negotiator,Light Armor Proficiency,Martial Weapon Proficiency,Shield Proficiency
Languages: Ubrekti, Celstian, Odessan
Skills: 50 + (2 + 1 + 1) = 54 points

Climb 1 + 1 = 2 ranks
Intimidate 5 + 1 = 6 ranks
Ride 5 + 1 = 6 ranks
Swim 1 + 1 = 2 ranks

Level 4: Professional

Base F/R/W: 2 + 1 = +3/3 + 0 = +3/3 + 0 = +3
BAB: 2 + 1 = +3
Class Abilities: Prof Bonus Feat (Iron Will)
Stat Point: +1 Int
Learning additional language: PLACEHOLDER (from Int)
Skills: 54 + (8 + 2 + 1) = 65 points

Diplomacy 5 + 2 = 7 ranks
Intimidate 6 + 1 = 7 ranks
Listen 5 + 2 = 7 ranks
Sense Motive 5 + 2 = 7 ranks
Spot 5 + 2 = 7 ranks
Use Rope 5 + 2 = 7 ranks

Level 5: Professional

Base F/R/W: 3 + 0 = +3/3 + 1 = +4/3 + 1 = +4
BAB: 3 + 1 = +4
Class Abilities: Uncanny Dodge
Skills: 65 + (8 + 2 + 1) = 76 points

Diplomacy 7 + 1 = 8 ranks
Intimidate 7 + 1 = 8 ranks
Listen 7 + 1 = 8 ranks
Sense Motive 7 + 1 = 8 ranks
Spot 7 + 1 = 8 ranks
Ride 6 + 1 = 7 ranks
Bluff 3 + 2 = 5 ranks
Knowledge(Geography) 1 + 1 = 2 ranks
Knowledge(Nobility) 1 + 1 = 2 ranks
Speak Language(Kobold) 1 + 1 = 2 ranks