Difference between revisions of "Mag Foddlamucks character sheet"
From Sourcebook Wiki
(i assume kim2 doesn't literally have zero wisdom.) |
|||
Line 1: | Line 1: | ||
+ | New, final 20-point buy: | ||
+ | |||
STR = 8 | STR = 8 | ||
− | DEX = | + | DEX = 14 |
− | CON = | + | CON = 12 |
− | INT = | + | INT = 22 (includes +2 ability point improvements) |
− | WIS = | + | WIS = 11 |
− | CHA = | + | CHA = 10 |
+ | == Spells == | ||
+ | Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day. | ||
− | + | === Cantrips (4): === | |
− | |||
Message | Message | ||
Line 19: | Line 22: | ||
Detect Magic | Detect Magic | ||
− | Level 5 (1): | + | === Level 5 (1): === |
+ | |||
+ | Choose 2 of following: | ||
Hungry Earth (3rd party; to confirm) | Hungry Earth (3rd party; to confirm) |
Revision as of 12:09, 1 May 2016
New, final 20-point buy:
STR = 8 DEX = 14 CON = 12 INT = 22 (includes +2 ability point improvements) WIS = 11 CHA = 10
Spells
Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day.
Cantrips (4):
Message
Stabilize
Bleed
Detect Magic
Level 5 (1):
Choose 2 of following:
Hungry Earth (3rd party; to confirm)
Cloudkill
Cure Crit
Damnation Stride (GTFO with style) (probably 3rd party)
Hex glyph, greater (requires 400gp diamond dust)