Difference between revisions of "Mag Foddlamucks character sheet"

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(i assume kim2 doesn't literally have zero wisdom.)
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New, final 20-point buy:
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STR = 8
 
STR = 8
DEX = 16
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DEX = 14
CON = 14
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CON = 12
INT = 18
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INT = 22 (includes +2 ability point improvements)
WIS = 10
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WIS = 11
CHA = 14
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CHA = 10
  
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== Spells ==
  
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Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day.
  
Spells: knows +2 every level and 2 + int 1st level, but must prepare. Number in parentheses = spells prepped per day.
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=== Cantrips (4): ===
  
Cantrips (4):
 
 
Message
 
Message
  
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Detect Magic
 
Detect Magic
  
Level 5 (1):
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=== Level 5 (1): ===
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Choose 2 of following:  
  
 
Hungry Earth (3rd party; to confirm)
 
Hungry Earth (3rd party; to confirm)

Revision as of 12:09, 1 May 2016

New, final 20-point buy:

STR = 8 DEX = 14 CON = 12 INT = 22 (includes +2 ability point improvements) WIS = 11 CHA = 10

Spells

Spells: knows +2 every level and 2 + int (then 5) 1st level, but must prepare. Number in parentheses = spells prepped per day.

Cantrips (4):

Message

Stabilize

Bleed

Detect Magic

Level 5 (1):

Choose 2 of following:

Hungry Earth (3rd party; to confirm)

Cloudkill

Cure Crit

Damnation Stride (GTFO with style) (probably 3rd party)

Hex glyph, greater (requires 400gp diamond dust)