Omen of Peril
|Level:||Clr 1 Drd 1 Rgr 1 Liberation 1|
|Casting time:||1 round|
You receive a vision that reflects the next hour’s threat level for the planned journey: Safety, Peril, or Great danger. The chance for receiving a correct vision is 70% +1% per caster level, to a maximum of 90%; the DM rolls secretly.
- Safety: If you continue on your present direction (or remain in the same spot, if you've been there a while), you will face no significant challenges for the next hour or so.
- Peril: You will face typical challenges/dangers of an adventure.
- Great Danger: Your lives are seriously at risk. Powerful NPCs, deadly ambushes, or lethal traps await.
On a failed roll, you get one of the other incorrect visions, determined randomly. Characters see a vision based on their faith or type of divine magic.
(from Spell Compendium, p149)