Difference between revisions of "Russ"

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{{Russ_statsbox}}
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#REDIRECT [[Ressalssithalifthel'Keear]]
Russ has the appearance of a very large (a few inches shy of seven feet) [[Celestia|Celestian]] half-orc, with rough features that seem almost hewn from raw jade. He complements this with loose-fitting Celestian garb that covers as much of his body as he can manage. The bulky clothing attempts to hide a large, stubby tail. If he could be convinced to say anything at all about it, he would mutter something about alchemical experiments and change the subject.
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He arrived some years ago to the [[Prycedown]] area seeking work, and though the nature of his occupation keeps him from being established in any particular place, Prycedown's unique relationship with Mainland trade has kept him more tied to that city than elsewhere. He generally contracts as a bodyguard, sailor, or hunter, and specializes in wilderness knowledge and the healing arts. He keeps to himself, and rarely speaks, but the few words he does say are heavily accented, and seem almost absurdly provincial. Where he came from, nobody seems to know. He has jobbed with many groups over the years, on voyages to both extremes of the mundane and hair-raising, and generally carried himself admirably within his expertise. Nonetheless, he rarely accepts repeat work, even when offered, and there is no person who could really consider him as anything more than a vague professional acquaintance. Even among the many taverns on the coast of the [[Heretic Sea]], where the seedier sorts of Russ's ilk establish themselves and create their longer-lasting relationships, Russ is practically a stranger--he sleeps outdoors, in gutters and alleys, whenever he can, shunning a roof over his head and conviviality for his own counsel. When he needs to establish a laboratory for a longer-running experiment, he will typically do it in a way that skirts relationships with landowners--combined with a largely itinerant lifestyle, the resources he has to expend in constantly reestablishing such a facility have largely outstripped any long-running gains he might get from performing his work, despite otherwise living very modestly. If he is frustrated with this never-ending cycle of gain and loss, he does not express it, and outwardly he is very comfortable with his limited means.
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As a swimmer, he has no equal, making him a particularly useful asset in aquatic environments. In his leisure time, he is usually seen either in the water, or sitting in the sun, enjoying the feel of it on his skin--in work, he finds himself attracted to crewing ships, even when the close quarters would otherwise put him ill at ease.
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His default reaction in social interactions is guarded hostility. He tends to strike quickly when he feels danger might be imminent to try to catch his foes off-guard, and leave the hard questions for after the dust clears. When he reacts negatively to a social confrontation, he almost inevitably becomes violent, and the following melee is usually punctuated with loud assertions of his deadly ferocity. These actions give him a reputation in the areas he stays in (a reputation pithily described by [[Edi]] as "intense"), and in the world he's found himself, they are what pass for "common sense"--despite appearing impulsive and barbaric, the outbursts are largely calculated for maximum efficacy in intimidation, and Russ has found that with prudent exertions of bombast and violence, he can save effort that would otherwise be spent fighting to maintain himself in a violently ever-shifting hierarchy of the dregs of society. In this way, he has developed an understanding with [[Mad Gokar]], who seems to have largely arrived the same strategy in his own affairs, helping to explain the otherwise perplexing rapport maintained by two who would seem the most likely to be at each others' throats.
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'''*SPOILERS BE HERE*''' [[Russ's Character Sheet]]
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[[Category:Mattsters of the Mattiverse]]
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Latest revision as of 18:17, 15 November 2014