Spectral Stampede

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Spectral Stampede
Evocation Force
Level: Drd 7
Components: V, S, M
Casting time: 1 Action
Range: Medium (100' + 10'/level)
Area: 20' Radius Spread
Duration: 1 round/level (D)
Saving Throw: Reflex Half
Spell Resistance: Yes
Material Components: A fossil.

Description

Throwing down and shattering a fossil to complete the spell, you call upon potent natural forces and energies, and manifest them in the form of a swath of intangible, spectral, stampeding animals of the caster's choice.

Creatures in the spell’s area take 1d12 points of damage +1 point per caster level (up to +20). Creatures more than 10 feet above the ground are not affected by the stampede. With a simple gesture (a free action), you can make the spectral forms move along the ground up to 40 feet per round (moving its effective point of origin). Creatures cannot be damaged more than once per round by a stampede.

Your equipment melds into your new form and becomes nonfunctional.

See Also

http://www.d20srd.org/srd/monsters/wolf.htm