Difference between revisions of "Talk:Kib Absold's Character Sheet (Pathfinder)"

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(armor stuff no longer relevant)
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==Future levels==
 
 
===Level 11: [[Field Marshall]]===
 
Base F/R/W: +0/+1/+0 ==> '''+8/+3/+8'''<br />
 
BAB: +1 ==> +9<br />
 
Class Abilities: Keen Awareness, Commanding Presence (AC)<br />
 
Feat: TBD (Level 11)
 
 
===Level 12: [[Field Marshall]]===
 
Base F/R/W: +1/+0/+1 ==> '''+9/+3/+9'''<br />
 
BAB: +1 ==> +10<br />
 
Class Abilities: Commanding Presence (To hit/Damage, range increase)<br />
 
Stat Point: Cha
 
 
===Level 13: [[Field Marshall]]===
 
Base F/R/W: +0/+1/+0 ==> '''+9/+4/+9'''<br />
 
BAB: +1 ==> +11<br />
 
Class Abilities: Inspiration<br />
 
Feat: TBD (level 13)
 
 
==Feat shortlist==
 
*Defiant Luck -- 1/day reroll natural 1 on saves, or crit confirm against you
 
**Inexplicable Luck -- 1/day, declare +8 to a roll before it is rolled, or +4 if declared after roll
 
*Fearless Curiosity -- +1 on saving throws with emotion descriptor, and extra saving throw each round to reduce fear effect
 
*Heroic Will (requires Iron Will) -- 1/day reroll a will save to shake off a will effect
 
*Hammer the Gap -- Consecutive hits in a full attack do extra damage
 
*Stand Still -- When enemy triggers AoO moving through threatened square, may make combat maneuver check to keep them from continuing their move
 
*Equipment Trick -- Can do cool stuff with a scabbard, rope, sun rod
 
*Deflect Arrows/Snatch Arrows
 
*Improved Blind Fight -- Ignore miss chance for less than total concealment
 
**Greater Blind Fight -- Total concealment counts as half concealment
 
*Friendly Switch -- Can turn a 5' step into a swap with a friendly unit
 
*Heroic Defiance (needs Diehard and Endurance) -- 1/day, can delay a harmful effect until the end of your next turn
 
*Lightning Reflexes
 
*Mounted Blade (requires Ride-By-Attack) -- When making a ride-by attack, can also attack an enemy adjacent to the first at -5 penalty
 
*[http://www.d20pfsrd.com/feats/general-feats/antagonize Antagonize] -- Diplomacy check to give an enemy minuses to attacking anyone but you. Intimidate check to make an enemy attack you (I admire this feat for its efficacy, but also hate it for the same reason. Also, wtf is up with the spurious swift action roll?
 
*[http://www.d20pfsrd.com/feats/combat-feats/swift-aid-combat Swift Aid] -- Aid Another is a swift action
 
*[http://www.d20pfsrd.com/feats/combat-feats/mobility-combat---final Mobility] -- +4 AC against AoO attacks
 
**[http://www.d20pfsrd.com/feats/combat-feats/combat-patrol-combat Combat Patrol] (with Combat Reflexes) -- Increase threatened area by 5' for the sake of AoO
 
 
==Leadership==
 
 
*I think the upgrade to Pathfinder lowered the required level for followers. I'm pretty excited to get back to civilization, there's going to be a lot to do there. At his current leadership, it's 20 1st level, 2 2nd level, 1 3rd level follower--how much input do you want/need on that? I'm also tickled (as you know) with the idea of some gnoblins detaching into a faithful Kib squad, but I also know that would complicate things enough that we can ignore that if you don't want the hassle. -[[User:Slitherrr|Slitherrr]]
 
  
 
==MFC Language Table==
 
==MFC Language Table==

Revision as of 14:36, 26 December 2014

MFC Language Table

MFC Languages by Member
Odessan Celesti Ubrekti Gnomish Fresian Dwarvish Flannari Goblin Kobold Sidhe Old Ubrekti
Kib x x x x x x x x x x x
Thed x x x x x
Thoven x x x x
Gilerl x x
Anise x x x x
Tana x x x x
Marwynn x x x