Difference between revisions of "Talk:New Player Background"

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Want us to add to this, or is this your placeholder? -[[User:Slitherrr|Slitherrr]]
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I think this was enumerated completely somewhere, but just for my own sake:
: Both? I was designing it in advance of a possible second MeFi contingent and then got distracted by going to the doctor today and then playing fallout for like 10 straight hours. I figured it'd be a brief primer about religion and nationalities, with links to appropriate articles for those who want/need to look more deeply; a discussion of the primary starting geographical/cultural region (Principality of Utrell/Udrell); and maybe a brief statement about my philosophy of GMing since it sounds like this time it will be all experienced players, and everyone brings their own idea of what a "D&D" game runs like. [[User:Detarame|absalom]] 23:18, 22 October 2010 (EDT)
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Odessa -> Basically Tudor England (although hotter in climate)
  
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Flannary -> France post-Charlemagne
  
Yeah, we started at one. -[[User:Slitherrr|Slitherrr]]
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Fresia -> Holy Roman Empire
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Celstia -> Highlands Scotland and Edinburgh at roughly the same time period as the Tudor equivalent
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Alexia -> Italian/Greek of vaguely the Medici strong-polity weak-nation area, but without the local importance to trade (at least, not anymore, since it's largely a puppet state of Odessa at this point)
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Hakan -> Switzerlandish kinda? I think this was mentioned somewhere, but can't find it on the wiki
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New Hakan -> Like Israel, only less "Jingoistic Nationalism creating the state of the chosen people" and more "Welcome, diaspora peoples, into your new home among us!". That seems to be the Dwarven point of view, although I can't find any references to Fresia's take on things. Alexandria's hold across the Mainland stage would mean that the mandate as a bit more weight than the Christian analog
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Petara -> The usual Turkey/Persia mashup from around when Constantinople was a pretty nice place by comparison to the rest of the world
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Sidhe-Praxen -> Elves--ultra-isolationist and essentially a non-entity except through Petara's trade monopoly. Take pre-Perry Japan and replace the Imperialist bent with an anarcho-democratic commune sort of thing (because Elves always have some anarcho-democratic commune sort of thing going on)
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Gildenhome -> Dwarves--mildly isolationist, but with a big presence in the Alexandrian fold that keeps them internationally relevant, and a big merchant/trading thing going on. Kind of like the Germany of today, a strong financial base and export-driven economy driving paternalistic nationalism with international participation with unity of purpose, in contrast to Fresia's relative chaos
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Ulan -> Steppes barbarians of vaguely Mongolian/Cossack bent
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Halflings -> Romani, more-or-less
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The Bandit Kingdom -> Any of a number of failed states throughout history
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Temporal Authority -> The Vatican
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Po -> Basically China, but only important to the Silverwalkers in any case
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Utrell -> ???
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I think that covers the main Almanack regions, and all of the regions that are in play right now, but I might be missing some. -[[User:Slitherrr|Slitherrr]] ([[User talk:Slitherrr|talk]])

Revision as of 23:17, 24 February 2015

I think this was enumerated completely somewhere, but just for my own sake:

Odessa -> Basically Tudor England (although hotter in climate)

Flannary -> France post-Charlemagne

Fresia -> Holy Roman Empire

Celstia -> Highlands Scotland and Edinburgh at roughly the same time period as the Tudor equivalent

Alexia -> Italian/Greek of vaguely the Medici strong-polity weak-nation area, but without the local importance to trade (at least, not anymore, since it's largely a puppet state of Odessa at this point)

Hakan -> Switzerlandish kinda? I think this was mentioned somewhere, but can't find it on the wiki

New Hakan -> Like Israel, only less "Jingoistic Nationalism creating the state of the chosen people" and more "Welcome, diaspora peoples, into your new home among us!". That seems to be the Dwarven point of view, although I can't find any references to Fresia's take on things. Alexandria's hold across the Mainland stage would mean that the mandate as a bit more weight than the Christian analog

Petara -> The usual Turkey/Persia mashup from around when Constantinople was a pretty nice place by comparison to the rest of the world

Sidhe-Praxen -> Elves--ultra-isolationist and essentially a non-entity except through Petara's trade monopoly. Take pre-Perry Japan and replace the Imperialist bent with an anarcho-democratic commune sort of thing (because Elves always have some anarcho-democratic commune sort of thing going on)

Gildenhome -> Dwarves--mildly isolationist, but with a big presence in the Alexandrian fold that keeps them internationally relevant, and a big merchant/trading thing going on. Kind of like the Germany of today, a strong financial base and export-driven economy driving paternalistic nationalism with international participation with unity of purpose, in contrast to Fresia's relative chaos

Ulan -> Steppes barbarians of vaguely Mongolian/Cossack bent

Halflings -> Romani, more-or-less

The Bandit Kingdom -> Any of a number of failed states throughout history

Temporal Authority -> The Vatican

Po -> Basically China, but only important to the Silverwalkers in any case

Utrell -> ???

I think that covers the main Almanack regions, and all of the regions that are in play right now, but I might be missing some. -Slitherrr (talk)