Difference between revisions of "Talk:Table: Class Skills"

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:: Well, except grabbing someone else's reins really is more of an Opposed Ride check, because it's more about getting into better position. In Gnob's case, though, the horse was still in control of itself, so Handle Animal still applies. My interpretation would be that, in general, Handle Animal for when the horse is in control of itself (aside from the process of mounting), and Ride for when the horse is under any rider's (not just your) control, since the rider generally has final say over where the horse goes.
 
:: Well, except grabbing someone else's reins really is more of an Opposed Ride check, because it's more about getting into better position. In Gnob's case, though, the horse was still in control of itself, so Handle Animal still applies. My interpretation would be that, in general, Handle Animal for when the horse is in control of itself (aside from the process of mounting), and Ride for when the horse is under any rider's (not just your) control, since the rider generally has final say over where the horse goes.
 
:: When I thought that Fighters and Paladins didn't have Handle Animal as a class skill, I was thinking that Ride just covered Handle Animal-type actions with mounts, because it would make up for the lack of general animal knowledge. After all, getting a horse to calm down and stuff is definitely within the Fighter and Paladin schticks (especially since Paladin gets a special mount as a class ability). Since Handle Animal is a class skill for both of those, I have revised my thinking. -[[User:Slitherrr|Slitherrr]]
 
:: When I thought that Fighters and Paladins didn't have Handle Animal as a class skill, I was thinking that Ride just covered Handle Animal-type actions with mounts, because it would make up for the lack of general animal knowledge. After all, getting a horse to calm down and stuff is definitely within the Fighter and Paladin schticks (especially since Paladin gets a special mount as a class ability). Since Handle Animal is a class skill for both of those, I have revised my thinking. -[[User:Slitherrr|Slitherrr]]
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::: As I understood it, Ride is a physical skill that covers your competence on and around a horse (hence being dex based). Things like getting on a horse quickly, staying on a horse in combat, getting off a running horse, etc. Handle animal is used for interacting with a horse--mostly getting it to do things it might not otherwise do (cha based). Getting a horse to charge into a pike line, run down a steep hill, or leading a horse to water and making him drink. I think the section on mounted combat has some examples of this sort of stuff. --[[User:Msallen|Msallen]]

Revision as of 09:45, 20 January 2010

Looking at this table, I now realize that anything with Ride as a class skill also has Handle Animal. My bad. -Slitherrr

Yeah. I would be surprised if it were not so. Isn't Handle Animal stuff like knowing how to take care of your mount? Anyway, the situation with Gnob was more, Ride = The Horse You Are On. Handle Animal = A Horse Someone Else Is On. Even if Fighter's did not have Handle Animal, that'd be the skill to check to grab control of a horse they're not "ride"ing. -gm
Well, except grabbing someone else's reins really is more of an Opposed Ride check, because it's more about getting into better position. In Gnob's case, though, the horse was still in control of itself, so Handle Animal still applies. My interpretation would be that, in general, Handle Animal for when the horse is in control of itself (aside from the process of mounting), and Ride for when the horse is under any rider's (not just your) control, since the rider generally has final say over where the horse goes.
When I thought that Fighters and Paladins didn't have Handle Animal as a class skill, I was thinking that Ride just covered Handle Animal-type actions with mounts, because it would make up for the lack of general animal knowledge. After all, getting a horse to calm down and stuff is definitely within the Fighter and Paladin schticks (especially since Paladin gets a special mount as a class ability). Since Handle Animal is a class skill for both of those, I have revised my thinking. -Slitherrr
As I understood it, Ride is a physical skill that covers your competence on and around a horse (hence being dex based). Things like getting on a horse quickly, staying on a horse in combat, getting off a running horse, etc. Handle animal is used for interacting with a horse--mostly getting it to do things it might not otherwise do (cha based). Getting a horse to charge into a pike line, run down a steep hill, or leading a horse to water and making him drink. I think the section on mounted combat has some examples of this sort of stuff. --Msallen