Team MeFight Twenty-First Session

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Pushing through the corridor, filled with traps to block the advance of any who would storm the fortress, Thed's luck finally runs out, when he steps on a plate just before the door and lets loose a large cast-iron cage. While trapped inside, zombies, attracted to the noise, rushed the corridor and had to be dealt with. Then, the danger temporarily abated, the party set to work getting the cage back into place, finally managing with the aid of Tenpence.

The party is now, finally, inside. What dangers await?