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− | {{statsbox|Vesa.jpg|1|[[Halfling]]|Ranger Cannibal|None|Bow|}} | + | {{playertoken|Camgee}} |
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− | ==Attributes==
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− | {|
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− | |Strength || 8 (-1)
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− | |-
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− | |Dexterity || 14 (+2)
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− | |-
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− | |Constitution || 14 (+2)
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− | |-
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− | |Intelligence || 16 (+3)
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− | |-
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− | |Wisdom || 10 (+0)
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− | |-
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− | |Charisma || 12 (+1)
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− | |}
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− | ==Secondary Attributes==
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− | {|
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− | |Hit Points || 8 = (8 Starting)
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− | |-
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− | |Hit Dice || 1d6+2
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− | |-
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− | |Armor Class || 12 (10 + 2 Dex)
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− | |-
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− | |Base Attack Bonus || +4
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− | |-
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− | |Initiative || +2
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− | |-
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− | |Base Speed || 30 Feet
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− | |-
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− | |Proficiency Bonus || +2
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− | |-
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− | |Inspiration || None
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− | |}
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− | ==Saving Throws==
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− | '''Bolded''' items indicate proficiency
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− | {|
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− | |Strength || -1
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− | |-
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− | |Dexterity || +2/+4 (+2 when Kes'Trekel is on person)
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− | |-
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− | |Constitution || +2
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− | |-
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− | |'''Intelligence''' || +5
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− | |-
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− | |'''Wisdom''' || +2
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− | |-
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− | |Charisma || +1
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− | |}
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− | ==Languages==
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− | *Common (r/w)
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− | *Dwarven (r/w)
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− | *Veiled Signs
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− | ==Features and Traits==
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− | *(1) Arcane Recovery (once per day, recover one 1st level spell after a short rest)
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− | *(1) Spell Sniper (1 free attack roll with a cantrip; Spells requiring an attack roll have their range doubled; Ranged spell attacks ignore half cover and three-quarters cover.)
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− | ==Familiar==
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− | Kes'Trekel (+2 to Dex saves)
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− | ==Skills==
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− | '''Bolded''' skills indicate proficiency
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− | {|
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− | |Acrobatics (Dex) || +2
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− | |-
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− | |Animal Handling (Wis) || +0
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− | |-
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− | |'''Arcana''' (Int) || +5
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− | |-
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− | |Athletics (Str) || -1
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− | |-
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− | |'''Deception''' (Cha) || +3
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− | |-
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− | |History (Int) || +3
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− | |-
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− | |Insight (Wis) || +0
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− | |-
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− | |Intimidation (Cha) || +1
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− | |-
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− | |Investigation (Int) || +3
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− | |-
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− | |Medicine (Wis) || +0
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− | |-
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− | |Nature (Int) || +3
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− | |-
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− | |'''Perception''' (Wis) || +2
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− | |-
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− | |Performance (Cha) || +1
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− | |-
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− | |Persuasion (Cha) || +1
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− | |-
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− | |Religion (Int) || +3
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− | |-
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− | |'''Sleight of Hand''' (Dex) || +4
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− | |-
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− | |'''Stealth''' (Dex) || +4
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− | |-
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− | |Survival (Wis) || +0
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− | |}
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− | ==Wild Talent==
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− | '''Object Projection''' - Your force of will teleports an object a short distance away.
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− | At-Will
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− | Effect: You teleport an object you are holding in one hand to an unoccupied square within 50 feet of you or to a willing creature within 50 feet of you.
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− | ==Spells==
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− | '''Spellcaster Level''': 1<br>
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− | DC = 13 (8 + 2 Proficiency + 3 Int)<br>
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− | Preparation Slots: 4<br>
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− | ===Spells/Day===
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− | Can prepare total of 4 spells per day (+3 Int +1 Level) - can be any combination of different levels of spells.
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− | Can cast a number of spells per day as noted in the list below:
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− | *1st Level: 2
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− | ===Cantrips===
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− | *Acid Splash
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− | *Light
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− | *Prestidigitation
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− | ===Level 1===
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− | *Burning Hands
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− | *Charm Person
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− | *Detect Magic
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− | *Identify
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− | *Grease
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− | *Magic Missile
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− | ==Weapons==
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− | '''Obsidian Dagger'''<br>
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− | Atk: +4<br>
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− | Dmg: 1d4 + 2 (P)<br>
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− | ==Equipment==
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− | *Spellbook
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− | *Thieves' Tools
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− | ==Background==
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− | <i>Traits - Flaws are tentative</i>
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− | {|
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− | |Background: || Veiled Alliance (Criminal)
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− | |-
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− | |Alignment: || Neutral Good
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− | |-
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− | |Personality Traits: ||
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− | |-
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− | |Ideals: ||
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− | |-
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− | |Bonds: ||
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− | |-
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− | |Flaws: ||
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− | |}
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− | ==Level 2 Updates==
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− | *New Cantrip: Cleansing Flame (re-flavored sacred flame - can only target defilers, templars who serve defilers, or undead. This cantrip never defiles, and cannot be used with defiling.)
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− | *Backlash: Beginning at 2nd level when you choose this path, you can imbue an area of land and plants with protective magic. By expending a 1st level spell slot, you can ward a circular area centered on yourself with a 20ft radius against Defiling. A Defiler who attempts to draw the energy of this land must make a Constitution saving throw. The defiler suffers 2d6 radiant damage on a failed saving throw, and half damage on a successful save. If you expend a higher spell slot than 1st level, the radius increases by 10ft and the damage increases by 1d6 for each level above 1st.
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− | *Prepared spells per day: 5 (+3 Int +2 Level)
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− | *Cast spells per day: 1st Level: 3
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− | *New spells: (2 1st level) - Tasha's Hideous Laughter, Disguise Self, Mage Armor (choose two of these)
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− | *HP: 15 (8 starting +5 lvl +2 Con)
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− | ==Level 3 Updates==
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− | *Prepared spells per day: 6 (+3 Int +3 Level)
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− | *Cast spells per day: 1st Level: 4, 2nd Level: 2
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− | *New spells: (2 2nd level) - Invisibility, Hold Person
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− | *HP: 22 (8 starting +10 lvl +4 Con)
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