Difference between revisions of "The Azure Geese"

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Human Professional 1
+
==Human Professional 1==
  
A young man who's working-class parents convinced a benefactor to sponsor a [[Primary Measure]] education and an apprenticeship with a doctor. Once he learned enough, he moved to [[Wydmoor Free City]] to find work. He has been building a client base among middle- and lower-class citizens. It didn't pay much, but it covered a modest life. When the fire displaced him, he contributed to the relief effort and worked with [[Germain]] and the [[Silverwalkers]]. He has even begun to adventure into the swamp to help provide food and materials for the refugees.
+
A young man who's working-class parents convinced a benefactor to sponsor a [[Primary Measure]] education and an apprenticeship with a doctor. Once he learned enough, he moved to [[Wydmoor Free City]] to find work. He had been building a client base among middle- and lower-class citizens. It didn't pay much, but it covered a modest life. When the fire displaced him, he contributed to the relief effort and worked with [[Germain]] and the [[Silverwalkers]] at [[Onrarch Landing]]. He has even begun to adventure into the swamp to help provide food and materials for the refugees. He is a hard-working, cheerful, and helpful young man.
  
 
{|
 
{|
|'''attributes'''||str 12, dex 10, con 14, int 14, wis 17, cha 13
+
|'''attributes'''|| ||str 12, dex 10, con 14, int 14, wis 17, cha 13
 
|-
 
|-
|'''saves'''||fort +2, ref +2, will +5
+
|'''saves'''||||fort +2, ref +2, will +7
 
|-
 
|-
|'''skills'''||bluff +5, craft (alchemy) +6, diplomacy +5, gather info +5, heal +9, jump +3, knowledge (nature) +3, listen +7, profession (master doctor), ride +2, search +7, spot +7, survival +7, swim +5
+
|'''skills'''||||bluff +5, craft (alchemy) +6, diplomacy +5, gather info +5, heal +9, jump +3, knowledge (nature) +3, listen +7, profession (master doctor), ride +2, search +7, spot +7, survival +7, swim +5
 
|-
 
|-
|'''feats'''||self sufficient,  
+
|'''feats'''||||improved aid another, iron will, self sufficient
 +
|}
 +
 
 +
==Human Professional 1==
 +
 
 +
==Human Fighter 1==
 +
 
 +
==Human Fighter 1==
 +
 
 +
==Human Rogue 1==
 +
 
 +
==Human Rogue 1==
 +
 
 +
A middle-aged man who worked for the city guard under [[Edrell]] and with [[Germain]] in [[Wydmoor Free City]]. In his youth, he was a hot-headed brawler and general trouble maker, but he tempered with age and began to find fulfillment in more noble pursuits. He lost his home in the Wydmoor fire, and has been working as a peacekeeper and manual laborer in the refugee camps where he can. He has a gruff yet affectionate personality that is an instant hit with hard-working people of all walks of life, and an honest desire to help people.
 +
 
 +
{|
 +
|'''attributes'''|| ||str 17, dex 13, con 14, int 12, wis 10, cha 14
 +
|-
 +
|'''saves'''||||fort +2, ref +3, will +0
 +
|-
 +
|'''skills'''||||balance +5, bluff +6, diplomacy +4, escape artist +5, gather info +4, hide +3, intimidate +6, jump +7, listen +2, move silently +3, spot +2, swim +7, tumble +5
 +
|-
 +
|'''feats'''||||improved grapple, improved unarmed combat
 
|}
 
|}

Revision as of 11:09, 3 December 2010

Human Professional 1

A young man who's working-class parents convinced a benefactor to sponsor a Primary Measure education and an apprenticeship with a doctor. Once he learned enough, he moved to Wydmoor Free City to find work. He had been building a client base among middle- and lower-class citizens. It didn't pay much, but it covered a modest life. When the fire displaced him, he contributed to the relief effort and worked with Germain and the Silverwalkers at Onrarch Landing. He has even begun to adventure into the swamp to help provide food and materials for the refugees. He is a hard-working, cheerful, and helpful young man.

attributes   str 12, dex 10, con 14, int 14, wis 17, cha 13
saves fort +2, ref +2, will +7
skills bluff +5, craft (alchemy) +6, diplomacy +5, gather info +5, heal +9, jump +3, knowledge (nature) +3, listen +7, profession (master doctor), ride +2, search +7, spot +7, survival +7, swim +5
feats improved aid another, iron will, self sufficient

Human Professional 1

Human Fighter 1

Human Fighter 1

Human Rogue 1

Human Rogue 1

A middle-aged man who worked for the city guard under Edrell and with Germain in Wydmoor Free City. In his youth, he was a hot-headed brawler and general trouble maker, but he tempered with age and began to find fulfillment in more noble pursuits. He lost his home in the Wydmoor fire, and has been working as a peacekeeper and manual laborer in the refugee camps where he can. He has a gruff yet affectionate personality that is an instant hit with hard-working people of all walks of life, and an honest desire to help people.

attributes   str 17, dex 13, con 14, int 12, wis 10, cha 14
saves fort +2, ref +3, will +0
skills balance +5, bluff +6, diplomacy +4, escape artist +5, gather info +4, hide +3, intimidate +6, jump +7, listen +2, move silently +3, spot +2, swim +7, tumble +5
feats improved grapple, improved unarmed combat