Stats as of Level 8 Sorcerer/1 Flame Disciple
+4 (more) Natural Armor
9 Int Score or Book Total, whichever is greater
Hit Points : 1/2 Master's Total or Book Total, whichever is greater.
Special Qualities: Alertness for Master, Improved Evasion, Share Spells, Empathic Link, Deliver Touch Spells, Speak with Master,
Speak with Animals of its Kind
Tibbers the Pseudodragon Familiar
Size/Type: Tiny Dragon
HP: 1/2 Thoven's HP
Speed: 15 ft. (3 squares), fly 60 ft. (good)
Armor Class: 22 (+2 size, +2 Dex, +4 natural, +4 familiar bonus), touch 18, flat-footed 20
Base Attack/Grapple: +3 (Equal to Thoven's)
Attack: Sting +7 melee (1d3-2 plus poison)
Full Attack: Sting +7 melee (1d3-2 plus poison) and bite +7 melee (1d2-2)
Space/Reach: 2½ ft./0 ft. (5 ft. with tail)
Special Attacks: Poison
Special Qualities: Blindsense 60 ft., darkvision 60 ft., immunity to sleep and paralysis, low-light vision, spell resistance 19, telepathy 60 ft., speak with master, improved evasion, share spells, empathic link, deliver touch spells
Saves: Fort +4 (book value), Ref +5 (book value), Will +7 (Thoven's base + Tibber's Wis)
Abilities: Str 6, Dex 15, Con 13, Int 10, Wis 12, Cha 10
Skills: Diplomacy +2, Hide +20* (+24 in overgrown areas), Listen +9, Search +6, Sense Motive +7, Spot +9, Survival +1 (+3 following tracks)
Note: Any skill Thoven possesses at higher, the pseudodragon can use at the same number of ranks
Feats: Alertness, Weapon Finesse
It has a body about 1 foot long, with a 2-foot tail. It weighs about 7 pounds.
It can communicate telepathically and can also vocalize animal noises.
Injury, Fortitude DC 14, initial damage sleep for 1 minute, secondary damage sleep for 1d3 hours. The save DC is Constitution-based and includes a +2 racial bonus.
A pseudodragon can locate creatures within 60 feet by nonvisual means (mostly hearing and scent, but also by noticing vibration and other environmental clues). Opponents the pseudodragon can’t actually see still have total concealment against the pseudodragon.
This pseudodragon can communicate telepathically with any creature that speaks Dwarven or Sylvan.
Pseudodragons have a chameleonlike ability that grants them a +4 racial bonus on Hide checks. *In forests or overgrown areas, this bonus improves to +8.