Ubrekt

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Name:The Kingdom of Ubrekt
Adjective: Ubrekti
Capital: Seat of the Ubrekti (Ubreckt City)

Although Ubrekt is the smallest nation on the mainland, it boasts quite possibly its richest history. The kingdom is named after a single city, the Seat of the Ubrekt, which has served as the nation's capital through its various incarnations, from antiquity to the present day. The gentle hills of the Plains of Wraith dominate the south of the nation, while the north is thin woodlands that eventually give way to the Crestfall Forest, with the Stormchalice to the south. The land is fertile, with bountiful rainfall, and is largely agrarian inland, with the only major cities being the various provincial capitals: Havredil, Turstram, and Sherdam. On north coast of the Stormchalice, however, there are several mid-sized trading cities, collectively known as the Emperor's Pearls. The nation is a mix of original Ubrektis inhabitants and the Hakni who were forced migrated there beginning in 19 BI, along with various refugees and displaced peoples from other nations drawn to Ubrekt's central location and its Pre-Alexandrian history of cultural tolerance. Despite fourteen intervening centuries, the two plurality populations have remained remarkably distinct, and pockets of other nationalities have proven to be quite resistant to assimilation, as well . This mixing has led Ubrekti in Post-Alexandrian times to be a tense and dynamic place, equal part cultural powerhouse and simmering pot.

Government and Politics

At various points, Ubrekt has called known itself as democracy, republic, empire, theocracy, and most recently, monarchy.

Economics and Industry

History and Culture

Ubrekti of Note