Vesa
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| Level | 2 |
| Race | Human |
| Class | Preserver Wizard |
| Armor | None |
| Weapon(s) | Obsidian Dagger |
| Hometown | Tyr |
Attributes
| Strength | 8 (-1) |
| Dexterity | 14 (+2) |
| Constitution | 14 (+2) |
| Intelligence | 16 (+3) |
| Wisdom | 10 (+0) |
| Charisma | 12 (+1) |
Secondary Attributes
| Hit Points | 15 (8 starting +5 lvl +2 Con) |
| Hit Dice | 2d6+2 |
| Armor Class | 12 (10 + 2 Dex) |
| Initiative | +2 |
| Base Speed | 30 Feet |
| Proficiency Bonus | +2 |
| Inspiration | Not tracked here |
Saving Throws
Bolded items indicate proficiency
| Strength | -1 |
| Dexterity | +2/+4 (+2 when Kes'Trekel is on person) |
| Constitution | +2 |
| Intelligence | +5 |
| Wisdom | +2 |
| Charisma | +1 |
Languages
- Common (r/w)
- Dwarven (r/w)
- Veiled Signs
Features and Traits
- (1) Arcane Recovery (once per day, recover one 1st level spell after a short rest)
- (1) Spell Sniper (1 free attack roll with a cantrip; Spells requiring an attack roll have their range doubled; Ranged spell attacks ignore half cover and three-quarters cover.)
Familiar
Kes'Trekel (+2 to Dex saves)
Skills
Bolded skills indicate proficiency
| Acrobatics (Dex) | +2 |
| Animal Handling (Wis) | +0 |
| Arcana (Int) | +5 |
| Athletics (Str) | -1 |
| Deception (Cha) | +3 |
| History (Int) | +3 |
| Insight (Wis) | +0 |
| Intimidation (Cha) | +1 |
| Investigation (Int) | +3 |
| Medicine (Wis) | +0 |
| Nature (Int) | +3 |
| Perception (Wis) | +2 |
| Performance (Cha) | +1 |
| Persuasion (Cha) | +1 |
| Religion (Int) | +3 |
| Sleight of Hand (Dex) | +4 |
| Stealth (Dex) | +4 |
| Survival (Wis) | +0 |
Wild Talent
Object Projection - Your force of will teleports an object a short distance away. [1/day]: You teleport an object you are holding in one hand to an unoccupied square within 50 feet of you or to a willing creature within 50 feet of you.
Spells
Spellcaster Level: 1
DC = 13 (8 + 2 Proficiency + 3 Int)
Preparation Slots: 4
Spells/Day
Can prepare total of 5 spells per day (+3 Int +2 Level) - can be any combination of different levels of spells. Can cast a number of spells per day as noted in the list below:
- 1st Level: 3
Cantrips
- Acid Splash
- Cleansing Flame
- Light
- Prestidigitation
Level 1
- Backlash
- Burning Hands
- Charm Person
- Detect Magic
- Disguise Self
- Hideous Laughter
- Identify
- Grease
- Magic Missile
Weapons
Obsidian Dagger
Atk: +4
Dmg: 1d4 + 2 (P)
Equipment
- Spellbook
- Thieves' Tools
Background
Traits - Flaws are tentative
| Background: | Veiled Alliance (Criminal) |
| Alignment: | Neutral Good |
| Personality Traits: | |
| Ideals: | |
| Bonds: | |
| Flaws: |
Level 3 Updates
- Prepared spells per day: 6 (+3 Int +3 Level)
- Cast spells per day: 1st Level: 4, 2nd Level: 2
- New spells: (2 2nd level) - Invisibility, Hold Person
- HP: 22 (8 starting +10 lvl +4 Con)