Character Stats
 |
Level |
2 |
Race |
Human |
Class |
Rogue |
Armor |
Insert armor here |
Weapon(s) |
Shortbow |
Hometown |
Tyr |
Attributes
Strength |
0 (+0)
|
Dexterity |
0 (+0)
|
Constitution |
0 (+0)
|
Intelligence |
0 (+0)
|
Wisdom |
0 (+0)
|
Charisma |
0 (+0)
|
Secondary Attributes
Hit Points |
?? (? starting +? lvl +? Con)
|
Hit Dice |
2d?+?
|
Armor Class |
10 (10 + ? Dex)
|
Initiative |
+0
|
Base Speed |
30 Feet
|
Proficiency Bonus |
+2
|
Inspiration |
Not tracked here
|
Saving Throws
Bolded items indicate proficiency
Strength |
+0
|
Dexterity |
+0
|
Constitution |
+0
|
Intelligence |
+0
|
Wisdom |
+0
|
Charisma |
+0
|
Languages
Features and Traits
Skills
Bolded skills indicate proficiency
Acrobatics (Dex) |
+0
|
Animal Handling (Wis) |
+0
|
Arcana (Int) |
+0
|
Athletics (Str) |
+0
|
Deception (Cha) |
+0
|
History (Int) |
+0
|
Insight (Wis) |
+0
|
Intimidation (Cha) |
+0
|
Investigation (Int) |
+0
|
Medicine (Wis) |
+0
|
Nature (Int) |
+0
|
Perception (Wis) |
+0
|
Performance (Cha) |
+0
|
Persuasion (Cha) |
+0
|
Religion (Int) |
+0
|
Sleight of Hand (Dex) |
+0
|
Stealth (Dex) |
+0
|
Survival (Wis) |
+0
|
Wild Talent
Wild Talent Name - Short description.
Detailed information
Spells (example)
Spellcaster Level: 2
DC = 13 (8 + 2 Proficiency + 3 Int)
Preparation Slots: 4
Spells/Day (example)
Can prepare total of 5 spells per day (+3 Int +2 Level) - can be any combination of different levels of spells.
Can cast a number of spells per day as noted in the list below:
Cantrips
Level 1
Weapons
Weapon name
Atk: +4
Dmg: 1d4 + 2 (P)
Equipment
Background
Background: |
|
Alignment: |
|
Personality Traits: |
|
Ideals: |
|
Bonds: |
|
Flaws: |
|