Difference between revisions of "NoName the Second"

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<b>Oracle Favored Class</b>
  
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<b>Oracle 2</b>
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==Attributes==
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===Primary===
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{|
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|Strength || 14  (+2) (?? for Med Encumber)
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|-
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|Dexterity || 12 (+1)
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|-
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|Constitution || 16 (+3)
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|-
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|Intelligence || 10 (--)
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|-
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|Wisdom || 9 (+2)
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|-
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|Charisma || 16  (+3)
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|}
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===Secondary===
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{|
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|Hit Points ||&nbsp;&nbsp;|| 22 ||&nbsp;&nbsp;|| 8 + 2 + 1 + 8 + 2 + 1
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|-
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|Armor Class |||| 19 |||| 10 +1 Dex +6 Breastplate +2 Heavy Shield <b>(Additional +?? vs. Giant-type)</b>
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|-
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|Base Attack Bonus |||| +1
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|-
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|Initiative |||| +1
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|-
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|Base Speed |||| 15 ft. (Lame Curse or Armor)
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|-
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|Fort Save |||| +3 |||| +0 Oracle, +3 stat
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|-
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|Reflex |||| +1 |||| +0 Oracle, +1 Stat
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|-
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|Will Save |||| +2 |||| +3 Oracle, -1 Stat
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|}
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*Combat Maneuver Bonus : +3 = +1 BaB + 2 Str
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*Combat Maneuver Defense : 14 = 10 +1 BaB + 2 Str + 1 Dex
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== Combat ==
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*Masterwork Warhammer
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** +5 = +1 BaB +2 Str +1 Masterwork +1 Weapon Focus
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** Damage: 1d8+2 (20/x3)
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==Feats and Abilities==
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=== Class ===
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* Mystery : Battle
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* Curse : Lame
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* Revelations : Weapon Mastery
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=== Racial ===
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* Slow and Steady (No Encumber Penalties)
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* Darkvision (60 Feet)
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* Defensive Training (+4 AC vs. Giant-type)
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* Greed (+2 Appraise non-magical metal and gems)
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* Hardy (+2 Save vs. Poison, Spell, Spell-Like)
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* Hatred (+1 to hit orcs and goblinoinds)
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* Stability (+4 CMD vs. Trips and Bull Rush when standing)
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* Stonecutting (+2 Perception vs. Stonework, Traps, Secret Doors)
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* Weapon Familiarity (Dwarf Weapons treated as Martial)
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=== Feats ===
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*Level 1: Combat Casting (+4 Concentration in Combat)
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*Flaw Feat: More Traits
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**Courageous (+2 Save vs. Fear)
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**Focused Mind (+2 Concentration Checks)
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*Class Mystery Feat: Weapon Focus - Warhammer
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*Class Proficiency (Weapon): Simple
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*Class Proficiency (Armor): Light, Medium
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=== Flaw ===
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* ????
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===Languages===
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*Ubrekti (B)
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*Dwarven (I)
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B=birth language
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I=intel point language
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S=skill point language
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==Skills==
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8 Skill Points to Spend
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* Diplomacy : +7 = 1 Rank + 3 Chr + 3 Class Skill
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* Intimidate : +7 = 1 Rank + 3 Class Skill + 3 Chr
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* Knowledge (History) : +4 = 1 Rank + 3 Class Skill
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* Knowledge (Religion) : +4 = 1 Rank + 3 class Skill
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* Perception : +3 = 1 Rank + 3 Class Skill - 1 Wis
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* Sense Motive : +3 = 1 Rank + 3 Class Skill -1 Wis
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* Spellcraft : +4 = 2 Rank + 3 Class Skill
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==Gear==
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:Gold: 468
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<b>Weight</b> : 59 lbs
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*Breastplate
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*Heavy Steel Shield
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*Masterwork Warhammer
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==Spells==
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L1: 5
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=== Cantrips ===
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*Create Water
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*Detect Magic
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*Detect Poison
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*Light
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*Read Magic
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=== Level 1 ===
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*Cure Light Wounds
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*Enlarge Person
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*Shield of Faith
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[[Category: Character Sheets]]

Revision as of 21:21, 27 September 2011

Oracle Favored Class

Oracle 2

Attributes

Primary

Strength 14 (+2) (?? for Med Encumber)
Dexterity 12 (+1)
Constitution 16 (+3)
Intelligence 10 (--)
Wisdom 9 (+2)
Charisma 16 (+3)

Secondary

Hit Points    22    8 + 2 + 1 + 8 + 2 + 1
Armor Class 19 10 +1 Dex +6 Breastplate +2 Heavy Shield (Additional +?? vs. Giant-type)
Base Attack Bonus +1
Initiative +1
Base Speed 15 ft. (Lame Curse or Armor)
Fort Save +3 +0 Oracle, +3 stat
Reflex +1 +0 Oracle, +1 Stat
Will Save +2 +3 Oracle, -1 Stat
  • Combat Maneuver Bonus : +3 = +1 BaB + 2 Str
  • Combat Maneuver Defense : 14 = 10 +1 BaB + 2 Str + 1 Dex

Combat

  • Masterwork Warhammer
    • +5 = +1 BaB +2 Str +1 Masterwork +1 Weapon Focus
    • Damage: 1d8+2 (20/x3)

Feats and Abilities

Class

  • Mystery : Battle
  • Curse : Lame
  • Revelations : Weapon Mastery

Racial

  • Slow and Steady (No Encumber Penalties)
  • Darkvision (60 Feet)
  • Defensive Training (+4 AC vs. Giant-type)
  • Greed (+2 Appraise non-magical metal and gems)
  • Hardy (+2 Save vs. Poison, Spell, Spell-Like)
  • Hatred (+1 to hit orcs and goblinoinds)
  • Stability (+4 CMD vs. Trips and Bull Rush when standing)
  • Stonecutting (+2 Perception vs. Stonework, Traps, Secret Doors)
  • Weapon Familiarity (Dwarf Weapons treated as Martial)

Feats

  • Level 1: Combat Casting (+4 Concentration in Combat)
  • Flaw Feat: More Traits
    • Courageous (+2 Save vs. Fear)
    • Focused Mind (+2 Concentration Checks)
  • Class Mystery Feat: Weapon Focus - Warhammer
  • Class Proficiency (Weapon): Simple
  • Class Proficiency (Armor): Light, Medium

Flaw

  •  ????

Languages

  • Ubrekti (B)
  • Dwarven (I)

B=birth language I=intel point language S=skill point language

Skills

8 Skill Points to Spend

  • Diplomacy : +7 = 1 Rank + 3 Chr + 3 Class Skill
  • Intimidate : +7 = 1 Rank + 3 Class Skill + 3 Chr
  • Knowledge (History) : +4 = 1 Rank + 3 Class Skill
  • Knowledge (Religion) : +4 = 1 Rank + 3 class Skill
  • Perception : +3 = 1 Rank + 3 Class Skill - 1 Wis
  • Sense Motive : +3 = 1 Rank + 3 Class Skill -1 Wis
  • Spellcraft : +4 = 2 Rank + 3 Class Skill

Gear

Gold: 468

Weight : 59 lbs

  • Breastplate
  • Heavy Steel Shield
  • Masterwork Warhammer

Spells

L1: 5

Cantrips

  • Create Water
  • Detect Magic
  • Detect Poison
  • Light
  • Read Magic

Level 1

  • Cure Light Wounds
  • Enlarge Person
  • Shield of Faith