Difference between revisions of "Talk:NoName the Second"
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− | < | + | <b>Bard Favored Class</b> |
− | + | <b>Bard 1 / Rogue 1</b> | |
− | + | ||
==Attributes== | ==Attributes== | ||
Line 8: | Line 7: | ||
===Primary=== | ===Primary=== | ||
{| | {| | ||
− | |Strength || | + | |Strength || 7 (-2) |
|- | |- | ||
− | |Dexterity || | + | |Dexterity || 14 (+2) |
|- | |- | ||
− | |Constitution || | + | |Constitution || 12 (+1) |
|- | |- | ||
− | |Intelligence || | + | |Intelligence || 14 (+2) |
|- | |- | ||
− | |Wisdom || | + | |Wisdom || 10 (--) |
|- | |- | ||
− | |Charisma || | + | |Charisma || 20 (+5) |
|} | |} | ||
===Secondary=== | ===Secondary=== | ||
{| | {| | ||
− | |Hit Points || || | + | |Hit Points || || 19 || || 8 + 1 + 1 + 8 + 1 |
|- | |- | ||
− | |Armor Class |||| | + | |Armor Class |||| ?? |||| 10 +2 Dex <b>(+4 vs Giant type)</b> |
|- | |- | ||
− | |Base Attack Bonus |||| + | + | |Base Attack Bonus |||| +0 |
|- | |- | ||
− | |Initiative |||| + | + | |Initiative |||| +2 |
|- | |- | ||
− | |Base Speed |||| 20 ft. | + | |Base Speed |||| 20 ft. (15 ft. encumber or medium armor) |
|- | |- | ||
− | |Fort Save |||| + | + | |Fort Save |||| +1 |||| +0 Oracle, +1 stat |
|- | |- | ||
− | |Reflex |||| + | + | |Reflex |||| +6 |||| +2 Bard, +2 Rogue Oracle, +2 Stat |
|- | |- | ||
− | |Will Save |||| | + | |Will Save |||| +2 |||| +2 Bard, +0 Stat |
|} | |} | ||
+ | |||
+ | *Combat Maneuver Bonus : -3 = +0 BaB + -2 Str -1 Size | ||
+ | *Combat Maneuver Defense : 9 = 10 +0 BaB - 2 Str + 2 Dex -1 Size | ||
+ | |||
+ | == Combat == | ||
+ | *Masterwork Heavy X-Bow | ||
+ | ** 1d8 Damage / +3 to Hit (+0 BaB +2 Dex +1 MW) | ||
==Feats and Abilities== | ==Feats and Abilities== | ||
− | === | + | === Class === |
+ | * Sneak Attack: +1d6 | ||
+ | * Trapfinding (+1/2 Rogue Level to Perception to find Traps) | ||
+ | * Bardic Knowledge (+Bard Level to all Knowledge Checks) | ||
+ | * Bardic Performance 15 Rounds/day (4 Base + 5 CHR + 6 Feat) | ||
+ | * Countersong | ||
+ | * Distraction | ||
+ | * Fascinate | ||
+ | * Inspire Courage (+1) | ||
− | === | + | === Racial === |
− | * | + | * Low-Light Vision |
− | * | + | * Detect Magic and/or Read Magic (CHR times per day, replaces Prestidigitation, Ghost Sound, and Speak with Animals) |
− | * | + | * Dancing Lights |
+ | * Defensive Training (+4 vs Giant Type) | ||
+ | * Hatred (+1 to hit Humans) | ||
+ | * Illusion Resistance (+2 Save vs. Illusion) | ||
+ | * Keen Senses (+2 Perception Checks) | ||
+ | * Magical Tinkering (+2 to UMD, may use untrained; Replaces Gnome Magic) | ||
+ | * Obsessive (Craft or Prof Here) | ||
+ | * Weapon Familiarity | ||
− | === | + | === Feats === |
− | *Proficiency (Weapon): | + | *Level 1: Extra Performance |
− | *Proficiency (Armor): Light, | + | *Flaw: Exotic Weapon - Heavy Repeating Crossbow |
− | + | *Class Proficiency (Weapon): Simple, Bard, Rogue | |
+ | *Class Proficiency (Armor): Light, Shield | ||
− | === | + | === Flaw === |
− | * | + | * Prejudiced (Humans) |
− | * | + | **Penalty: The character suffers a -3 penalty to all Diplomacy checks with members of their disliked race(s), and a -1 penalty to Sense Motive. |
− | * | + | **Buying Off the Flaw: The character must invest 3 skill points in Diplomacy and 2 points in Sense Motive. |
− | + | ||
− | + | ||
− | + | ||
− | * | + | |
− | + | ||
− | * | + | |
===Languages=== | ===Languages=== | ||
*Ubrekti (B) | *Ubrekti (B) | ||
− | *Dwarven ( | + | *Dwarven (I) |
− | *Gnomish ( | + | *Gnomish (B) |
− | * | + | *Goblin (I) |
+ | *Orc (S) | ||
B=birth language | B=birth language | ||
Line 76: | Line 93: | ||
==Skills== | ==Skills== | ||
− | * | + | 18 to Spend |
− | * | + | *Acrobatics (+7) = 2 Ranks + 2 Dex + 3 Class Skill |
− | * | + | *Appraise (+6) = 1 Rank + 2 Int + 3 Class Skill |
+ | *Bluff (+10) = 2 Rank + 5 Chr + 3 Class Skill | ||
+ | *Diplomacy (+10) = 2 Rank + 5 Chr + 3 Class Skill | ||
+ | *Knowledge-History (+7) = 1 Rank + 2 Int + 3 Class Skill + 1 Bardic Lore | ||
+ | *Linguistics (+6) = 1 Rank + 2 Int + 3 Class Skill | ||
+ | *Perception (+6) = 1 Rank + 3 Class Skill + 2 Keen Senses | ||
+ | *Perform (+10) = 2 Rank + 5 Chr + 3 Class Skill | ||
+ | *Sense Motive (+5) = 2 Rank + 3 Class Skill | ||
+ | *Spellcraft (+6) = 1 Rank + 2 Int + 3 Class Skill | ||
+ | *Stealth (+10) = 1 Rank + 2 Dex + 3 Class Skill + 4 Size | ||
+ | *Use Magic Device (+12) = 2 Rank + 5 Chr + 3 Class Skill + 2 Gnome Tinker | ||
+ | |||
+ | ==Gear== | ||
+ | :Gold: 1000 | ||
+ | <b>Weight</b> : 0 lbs | ||
+ | * Buy Heavy Repeater & Masterwork Backpack | ||
+ | * Probably some nice armor and maybe a goat | ||
− | == | + | ==Spells== |
− | + | <i>Per Day</i> | |
− | + | : Cantrip = Unlimited | |
− | + | : Level 1 = 3 | |
− | + | ||
− | == | + | === Cantrips / DC 15 === |
− | + | *Dancing Lights | |
− | * | + | *Lullaby |
− | * | + | *Sift |
− | * | + | *Unwitting Ally |
+ | === Level 1 / DC 14=== | ||
+ | *Cure Light Wounds (1d8+Bard Level = Max +5) | ||
+ | *Innocence | ||
− | [[Category: | + | [[Category: Character Sheets]] |
Revision as of 22:18, 27 September 2011
Bard Favored Class
Bard 1 / Rogue 1
Contents
Attributes
Primary
Strength | 7 (-2) |
Dexterity | 14 (+2) |
Constitution | 12 (+1) |
Intelligence | 14 (+2) |
Wisdom | 10 (--) |
Charisma | 20 (+5) |
Secondary
Hit Points | 19 | 8 + 1 + 1 + 8 + 1 | ||
Armor Class | ?? | 10 +2 Dex (+4 vs Giant type) | ||
Base Attack Bonus | +0 | |||
Initiative | +2 | |||
Base Speed | 20 ft. (15 ft. encumber or medium armor) | |||
Fort Save | +1 | +0 Oracle, +1 stat | ||
Reflex | +6 | +2 Bard, +2 Rogue Oracle, +2 Stat | ||
Will Save | +2 | +2 Bard, +0 Stat |
- Combat Maneuver Bonus : -3 = +0 BaB + -2 Str -1 Size
- Combat Maneuver Defense : 9 = 10 +0 BaB - 2 Str + 2 Dex -1 Size
Combat
- Masterwork Heavy X-Bow
- 1d8 Damage / +3 to Hit (+0 BaB +2 Dex +1 MW)
Feats and Abilities
Class
- Sneak Attack: +1d6
- Trapfinding (+1/2 Rogue Level to Perception to find Traps)
- Bardic Knowledge (+Bard Level to all Knowledge Checks)
- Bardic Performance 15 Rounds/day (4 Base + 5 CHR + 6 Feat)
- Countersong
- Distraction
- Fascinate
- Inspire Courage (+1)
Racial
- Low-Light Vision
- Detect Magic and/or Read Magic (CHR times per day, replaces Prestidigitation, Ghost Sound, and Speak with Animals)
- Dancing Lights
- Defensive Training (+4 vs Giant Type)
- Hatred (+1 to hit Humans)
- Illusion Resistance (+2 Save vs. Illusion)
- Keen Senses (+2 Perception Checks)
- Magical Tinkering (+2 to UMD, may use untrained; Replaces Gnome Magic)
- Obsessive (Craft or Prof Here)
- Weapon Familiarity
Feats
- Level 1: Extra Performance
- Flaw: Exotic Weapon - Heavy Repeating Crossbow
- Class Proficiency (Weapon): Simple, Bard, Rogue
- Class Proficiency (Armor): Light, Shield
Flaw
- Prejudiced (Humans)
- Penalty: The character suffers a -3 penalty to all Diplomacy checks with members of their disliked race(s), and a -1 penalty to Sense Motive.
- Buying Off the Flaw: The character must invest 3 skill points in Diplomacy and 2 points in Sense Motive.
Languages
- Ubrekti (B)
- Dwarven (I)
- Gnomish (B)
- Goblin (I)
- Orc (S)
B=birth language I=intel point language S=skill point language
Skills
18 to Spend
- Acrobatics (+7) = 2 Ranks + 2 Dex + 3 Class Skill
- Appraise (+6) = 1 Rank + 2 Int + 3 Class Skill
- Bluff (+10) = 2 Rank + 5 Chr + 3 Class Skill
- Diplomacy (+10) = 2 Rank + 5 Chr + 3 Class Skill
- Knowledge-History (+7) = 1 Rank + 2 Int + 3 Class Skill + 1 Bardic Lore
- Linguistics (+6) = 1 Rank + 2 Int + 3 Class Skill
- Perception (+6) = 1 Rank + 3 Class Skill + 2 Keen Senses
- Perform (+10) = 2 Rank + 5 Chr + 3 Class Skill
- Sense Motive (+5) = 2 Rank + 3 Class Skill
- Spellcraft (+6) = 1 Rank + 2 Int + 3 Class Skill
- Stealth (+10) = 1 Rank + 2 Dex + 3 Class Skill + 4 Size
- Use Magic Device (+12) = 2 Rank + 5 Chr + 3 Class Skill + 2 Gnome Tinker
Gear
- Gold: 1000
Weight : 0 lbs
- Buy Heavy Repeater & Masterwork Backpack
- Probably some nice armor and maybe a goat
Spells
Per Day
- Cantrip = Unlimited
- Level 1 = 3
Cantrips / DC 15
- Dancing Lights
- Lullaby
- Sift
- Unwitting Ally
Level 1 / DC 14
- Cure Light Wounds (1d8+Bard Level = Max +5)
- Innocence