Difference between revisions of "Arabelle Adventurers Quest Notes 2011-08-21"

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[[Category: Quest Notes]]
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[[Category: Arabelle Adventures]]
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Characters Involved: {{Book}}, {{Nora}}, {{Merry}}, {{Tempest}}, {{Ugly}}, {{Mahina}}, {{Rust}}, {{Lock}}, {{Stock}}, {{Barrel}}
 
Characters Involved: {{Book}}, {{Nora}}, {{Merry}}, {{Tempest}}, {{Ugly}}, {{Mahina}}, {{Rust}}, {{Lock}}, {{Stock}}, {{Barrel}}
  
 
==From Last Game==
 
==From Last Game==
  
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See [[Arabelle_Adventurers_Cottage_With_Jux_RP]]
  
  
 
==Questing==
 
==Questing==
 
===Day One===
 
===Day One===
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{{Merry}} leaves {{Lock}} & {{Barrel}}, takes {{Stock}}.
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{{Mahina}} stays with {{Ugly}} to watch the captives
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{{Rust}} opens the door himself when party gets there.
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Party exchanges pleasantries, {{Rust}} says he was just talking about {{Tempest}}.
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{{Tempest}} introduces the party who is there with her: {{Nora}}, {{Book}} & {{Merry}}.
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{{Merry}} gives {{Stock}} a command to stay outside.
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{{Tempest}} explains she met her new friends through various circumstances and that they want to help her with {{Rust}}'s problem.
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{{Rust}} invites them inside.
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Hard to tell how old {{Rust}} is but carries himself as if he could be 45 or 50.
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{{Rust}} is nervous that {{Tempest}} showed up with people he doesn't know because his investments have caused him some drama. He states that they have gotten more investors because he has reassured them that {{Tempest}} has been guarding their plans.
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{{Rust}} offers another, more posh cottage to {{Tempest}} on the other side of town if she needs it.
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{{Merry}} tells {{Rust}} about ambush in vague terms and {{Rust}} is thrilled, saying it's another story he can give about how great {{Tempest}} is at thwarting rogues.
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{{Merry}} leverages this to see if {{Rust}} can figure out who might have sent someone to ambush them because he's afraid it is someone high up in the city and thinks there might be some security issues with keeping the rogues in the town jail. {{Rust}} says he'll make a big stink to keep them secure and it would help his cause immensely.
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{{Rust}} is confused when they tell him that the captives are at the cottage, and {{Book}} reassures him that they are in the shed. {{Rust}} is still not thrilled that they are at his property. He calls for one of his servants.
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'''Malcolm''' is briefed by the party about the captives ('''H Trick''' & '''Jux'''). {{Tempest}} goes with '''Malcolm''' to get town guard. '''Malcolm''' explains these brigands attacked Tempest, the town heroine, and easily gets them to comply.
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{{Merry}} moves his dogs into a clearing nearby.
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'''Malcolm''' speaks to the guard and explains that {{Tempest}} was attacked again by {{Rust}}'s enemies, and that she "kindly accosted" them (since she could have killed them easily).  The guard go with '''Malcolm''' and {{Tempest}} to the cottage.
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                                                         '''GAME ADJOURNED'''
 
                                                         '''GAME ADJOURNED'''

Revision as of 18:16, 21 August 2011


Characters Involved: BookToken.PNG Book, NoraToken.PNG Nora, MerryToken.PNG Merry, TempestToken.PNG Tempest, UglyToken.PNG Ugly, MahinaToken.PNG Mahina,  RustToken.JPG Rust,  LockToken.PNG Lock,  StockToken.PNG Stock,  BarrelToken.PNG Barrel

From Last Game

See Arabelle_Adventurers_Cottage_With_Jux_RP


Questing

Day One

MerryToken.PNG Merry leaves  LockToken.PNG Lock &  BarrelToken.PNG Barrel, takes  StockToken.PNG Stock. MahinaToken.PNG Mahina stays with UglyToken.PNG Ugly to watch the captives  RustToken.JPG Rust opens the door himself when party gets there.

Party exchanges pleasantries,  RustToken.JPG Rust says he was just talking about TempestToken.PNG Tempest. TempestToken.PNG Tempest introduces the party who is there with her: NoraToken.PNG Nora, BookToken.PNG Book & MerryToken.PNG Merry. MerryToken.PNG Merry gives  StockToken.PNG Stock a command to stay outside.

TempestToken.PNG Tempest explains she met her new friends through various circumstances and that they want to help her with  RustToken.JPG Rust's problem.  RustToken.JPG Rust invites them inside.

Hard to tell how old  RustToken.JPG Rust is but carries himself as if he could be 45 or 50.

 RustToken.JPG Rust is nervous that TempestToken.PNG Tempest showed up with people he doesn't know because his investments have caused him some drama. He states that they have gotten more investors because he has reassured them that TempestToken.PNG Tempest has been guarding their plans.

 RustToken.JPG Rust offers another, more posh cottage to TempestToken.PNG Tempest on the other side of town if she needs it.

MerryToken.PNG Merry tells  RustToken.JPG Rust about ambush in vague terms and  RustToken.JPG Rust is thrilled, saying it's another story he can give about how great TempestToken.PNG Tempest is at thwarting rogues.

MerryToken.PNG Merry leverages this to see if  RustToken.JPG Rust can figure out who might have sent someone to ambush them because he's afraid it is someone high up in the city and thinks there might be some security issues with keeping the rogues in the town jail.  RustToken.JPG Rust says he'll make a big stink to keep them secure and it would help his cause immensely.

 RustToken.JPG Rust is confused when they tell him that the captives are at the cottage, and BookToken.PNG Book reassures him that they are in the shed.  RustToken.JPG Rust is still not thrilled that they are at his property. He calls for one of his servants.

Malcolm is briefed by the party about the captives (H Trick & Jux). TempestToken.PNG Tempest goes with Malcolm to get town guard. Malcolm explains these brigands attacked Tempest, the town heroine, and easily gets them to comply.

MerryToken.PNG Merry moves his dogs into a clearing nearby.

Malcolm speaks to the guard and explains that TempestToken.PNG Tempest was attacked again by  RustToken.JPG Rust's enemies, and that she "kindly accosted" them (since she could have killed them easily). The guard go with Malcolm and TempestToken.PNG Tempest to the cottage.


                                                       GAME ADJOURNED

Final GM Message

Experience

Why
+ 20 
Experience Points
Recipients:
ALL