Arabelle Adventurers Quest Notes 2012-10-27

From Sourcebook Wiki
Jump to: navigation, search


Characters involved: NoraToken.PNG Nora MerryToken.PNG Merry BookToken.PNG Book MahinaToken.PNG Mahina TempestToken.PNG Tempest UglyToken.PNG Ugly  LockToken.PNG Lock  StockToken.PNG Stock  BarrelToken.PNG Barrel


From Last Game

See Arabelle Adventurers Quest Notes 2012-09-22


Questing

MerryToken.PNG Merry goes back to try to round up everyone.

TempestToken.PNG Tempest gets MahinaToken.PNG Mahina back from the forest. She is annoyed that she doesn't have a bat companion yet.

MahinaToken.PNG Mahina leads the dogs back into the stables and stays in there.

The party starts talking about the talking rock that UglyToken.PNG Ugly found.


Rock Speakers

TempestToken.PNG Tempest tries to pick up the psi-crystal but it is squirmy. It says, "We must go. Let's go."

TempestToken.PNG Tempest tries to question the rock. It says, "Let's go, we can go if we hurry. He's too far now."

TempestToken.PNG Tempest instructs UglyToken.PNG Ugly to not throw the rock out of the window. She then gathers up her stuff and looks for other people.

MahinaToken.PNG Mahina and the dogs follow. That group runs into MerryToken.PNG Merry and NoraToken.PNG Nora.


Rescue Rangers

MerryToken.PNG Merry asks UglyToken.PNG Ugly to bring BookToken.PNG Book's note book to him and gives the dogs the scent so they can try to track him.

The party sets off to try to find BookToken.PNG Book.

They brave bridges and defeat giant wasps, continuing to follow the psi-crystal and Stock.

The party presses on but eventually has to rest. MahinaToken.PNG Mahina decides to push on ahead, tromping through the forest, eventually catching up with BookToken.PNG Book and his captors.


                                     GAME ADJOURNED

Final GM Message

XP Awards

In Character

Wasps
+ 300 
Experience Points
Recipients:
All


Out-of-Character

No scent
+ 5 
Experience Points
Recipients:
Sarah