Difference between revisions of "Drem Lorsken's Character Sheet"

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{{statsbox|default.png|2|[[Dwarf]]|[[Paladin]] 2|Agile Breastplate|Greatsword|Somewhere, Gildenhome (?)}}
+
{{statsbox|Drem_Portrait.jpg|6|[[Dwarf]]|[[Paladin]] 6|Agile Halfplate|Greatsword|[[Gate]], [[Temporal Authority]] (?)}}
  
 
There is a spreadsheet of this character : [https://docs.google.com/spreadsheet/ccc?key=0Aq9SJ3hBk4VkdFJ4RVJnR1o3YmwtbURkRHl6UlctYkE#gid=1]
 
There is a spreadsheet of this character : [https://docs.google.com/spreadsheet/ccc?key=0Aq9SJ3hBk4VkdFJ4RVJnR1o3YmwtbURkRHl6UlctYkE#gid=1]
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|Strength || 14  (+2)
 
|Strength || 14  (+2)
 
|-
 
|-
|Dexterity || 8 (-1)  
+
|Dexterity || 9 (-1)  
 
|-
 
|-
 
|Constitution || 12 (+1)
 
|Constitution || 12 (+1)
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===Secondary===
 
===Secondary===
 
{|
 
{|
|Hit Points || 21 = 10 (Fighter 1st HD) + 1 Con + 9 (Fighter HD) + 1 Con + 0 Favored Level Bonus
+
|Hit Points || 63 = 10 (Fighter 1st HD) + 1 Con + <(9 (Fighter HD) + 1 Con) x 5> + 2 Favored Level Bonus
 
|-
 
|-
|Armor Class |||| 15 |||| = 10 + 6 Armor - 1 Dex
+
|Armor Class |||| 19 |||| = 10 + 8 Armor + 1 Deflection Bonus + 1 Natural Armor- 1 Dex
 
|-
 
|-
|Base Attack Bonus |||| +2
+
|Base Attack Bonus |||| +6/+1
 
|-
 
|-
|Initiative |||| +2
+
|Initiative |||| -1
 
|-
 
|-
 
|Base Speed |||| 20'
 
|Base Speed |||| 20'
 
|-
 
|-
|Fort Save |||| +7 |||| +3 Paladin + 1 Con + 3 Aura
+
|Fort Save |||| +10 |||| +5 Paladin + 1 Con + 3 Divine Grace + 1 Cloak of Resistance
 
|-
 
|-
|Reflex |||| +2 |||| +3 Paladin - 1 Dex + 3 Aura
+
|Reflex |||| +5 |||| +2 Paladin - 1 Dex + 3 Divine Grace + 1 Cloak of Resistance
 
|-
 
|-
|Will Save |||| +7 |||| +3 Paladin + 1 Wis + 3 Aura
+
|Will Save |||| +10 |||| +5 Paladin + 1 Wis + 3 Divine Grace + 1 Cloak of Resistance
 
|}
 
|}
  
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===Purchased Feats===
 
===Purchased Feats===
 
*1st: Weapon Focus (Greatsword)
 
*1st: Weapon Focus (Greatsword)
 +
*3rd: Extra Lay on Hands (+2/day)
 +
*5th: Power Attack
  
 
===Class Feats & Abilities===
 
===Class Feats & Abilities===
Line 48: Line 50:
 
*Aura of Good
 
*Aura of Good
 
*Detect Evil
 
*Detect Evil
*Smite Evil (1/day)
+
*Smite Evil (2/day)
*Add Chr Mod to Saves
+
*Divine Grace: Add Chr Mod to Saves
*Lay on Hands 4/day (1d6)
+
*Lay on Hands 6/day (half level+cha modifier+extra lay on hands feat) (1d6)
 +
*Aura of Courage: Immune to Fear, Allies within 10 ft gain +4 bonus on saving throws vs. fear
 +
*Divine Health: Immune to all disease
 +
*Mercy (sickened): Target of Lay on Hands has sickened condition removed for 1 hour
 +
*Mercy (diseased): As Remove Disease spell; use paladin level as caster level
 +
*Channel Positive Energy
 +
*Divine Bond (weapon)
  
 
===Race Abilities===
 
===Race Abilities===
Line 65: Line 73:
 
*Ubrekti
 
*Ubrekti
 
*Dwarven
 
*Dwarven
*B Lang 1
 
  
 
==Skills==
 
==Skills==
*Diplomacy (+7) : '''1 ranks''' + 3 attribute + 3 class skill bonus  
+
*Diplomacy (+7) : '''2 ranks''' + 3 attribute + 3 class skill bonus  
*Heal (+5) : '''2 ranks''' + 3 class skill bonus   
+
*Heal (+7) : '''4 ranks''' + 3 class skill bonus   
*Knowledge (Religion) (+6) : '''2 ranks''' + 1 attribute + 3 class skill bonus
+
*Knowledge (Religion) (+8) : '''4 ranks''' + 1 attribute + 3 class skill bonus
  
{{GM}}: ''You only have 5 ranks here and I think you should have six? Also: you get +1 skill point OR +1 HP every level of Paladin you take, and you do not seem to have taken these points.''
+
== Level Progression ==
 +
 
 +
=== Level 1: Paladin ===
 +
 
 +
Hit Points: 10+1 (Con)+1 Favored level Bonus = 12 <br />
 +
Base F/R/W: +2/+0+2 <br />
 +
BAB: +1 <br />
 +
Feat: Weapon Focus (Greatsword) <br />
 +
Class Abilities: Aura of Good, Detect Evil, Smite Evil 1/day <br />
 +
Languages: Dwarven , Ubrekti <br />
 +
Skills: (2+0) = 2 points
 +
 
 +
Diplomacy 1 rank
 +
Knowledge (Religion) 1 Rank
 +
 
 +
=== Level 2: Paladin ===
 +
 
 +
Hit Points: 9 (max-1)+1(Con) = 10 <br />
 +
Base F/R/W: +3/+0/+3 <br />
 +
BAB: +2 <br />
 +
Class Abilities: Divine Grace, Lay on Hands 4/day (1d6) <br />
 +
Skills: (2+0) = 2 points
 +
 
 +
Heal 2 Rank <br />
 +
Knowledge (Religion) 1 Rank
 +
 
 +
=== Level 3: Paladin ===
 +
 
 +
Hit Points: 9(max-1)+1(Con) = 10 <br />
 +
Base F/R/W: +3/+1/+3 <br />
 +
BAB: +3 <br />
 +
Feat: Extra Lay on Hands (+2/day) <br />
 +
Class Abilities: Aura of Courage, Divine Health, Mercy (sickened) <br />
 +
Skills: (2+0) = 2 points
 +
 
 +
Heal 1 Rank <br />
 +
Knowledge (Religion) 1 Rank
 +
 
 +
=== Level 4: Paladin ===
 +
 
 +
Hit Points: 9(max-1)+1(Con) = 10 <br />
 +
Base F/R/W: +4/+1/+4 <br />
 +
BAB: +4 <br />
 +
Ability Score: +1 to Dex (now 9) <br />
 +
Class Abilities: Smite Evil 2/day, Channel Positive Energy <br />
 +
Skills: (2+0) = 2 points
 +
 
 +
Heal 1 Rank <br />
 +
Knowledge (Religion) 1 rank
 +
 
 +
Spells per day:
 +
 
 +
1st Level: (0+1) = 1
 +
 
 +
=== Level 5: Paladin ===
 +
 
 +
Hit Points: 9(max-1)+1(Con) = 10 <br />
 +
BAB: +5 <br />
 +
Feat: Power Attack <br />
 +
Class Abilities: Divine Bond (weapon) <br />
 +
Skills (2+0) = 2
 +
 
 +
Heal 1 Rank <br />
 +
Diplomacy 1 Rank
 +
 
 +
Spells per day:
 +
 
 +
1st level: (1+1) = 2
 +
 
 +
=== Level 6: Paladin ===
 +
 
 +
Hit Points: 9(max-1)+1(Con) = 10 <br />
 +
BAB: +6/+1 <br />
 +
Base F/R/W: +9/+2/+5 <br />
 +
Class Abilities: Mercy (Diseased) <br />
 +
Skills (2+0) = 2
 +
 
 +
Heal 1 Rank <br />
 +
Diplomacy 1 Rank
 +
 
 +
Spells per day:
 +
 
 +
1st level: (1+1) = 2
  
 
==Cool Items==
 
==Cool Items==
 +
*Hourglass of Vigilance (see [[Travelers]]) <br />
 +
*Ring of Protection +1 <br />
 +
*Amulet of Natural Armor +1 <br />
 +
*Masterwork Greatsword
 +
**(provides +1 to attack)<br />
 +
*Ring of Vigilance
 +
**Acts as Ring of Sustenance. 
 +
**+5 enhancement bonus to Perception.
 +
** [1/day] See Invisibility.
 +
** [1/day] Detect Poison.
 +
*Cloak of Resistance +1
 +
*Breakfast's Collar
 +
 
===Mundane Items===
 
===Mundane Items===
*Go Here
+
-Bedroll <br />
 +
-Handaxe <br />
 +
-Holy Symbol <br />
 +
-Holy Text <br />
 +
-Rope, Hemp, 50 ft <br />
 +
-Signal Whistle <br />
 +
-Flint & Steel <br />
  
 
===Expendables===
 
===Expendables===
*Go Here
+
-Chalk (10) <br />
 +
-Potion of Cure Moderate Wounds (2) <br />
 +
-Trail Rations (20)
  
  
 
[[Category:PC Character Sheets]]
 
[[Category:PC Character Sheets]]

Latest revision as of 15:11, 26 April 2015

Character Stats
Drem Portrait.jpg
Level 6
Race Dwarf
Class Paladin 6
Armor Agile Halfplate
Weapon(s) Greatsword
Hometown Gate, Temporal Authority (?)

There is a spreadsheet of this character : [1]

Attributes

Primary

Strength 14 (+2)
Dexterity 9 (-1)
Constitution 12 (+1)
Intelligence 10 (--)
Wisdom 12 (+1)
Charisma 16 (+3)

Secondary

Hit Points 63 = 10 (Fighter 1st HD) + 1 Con + <(9 (Fighter HD) + 1 Con) x 5> + 2 Favored Level Bonus
Armor Class 19 = 10 + 8 Armor + 1 Deflection Bonus + 1 Natural Armor- 1 Dex
Base Attack Bonus +6/+1
Initiative -1
Base Speed 20'
Fort Save +10 +5 Paladin + 1 Con + 3 Divine Grace + 1 Cloak of Resistance
Reflex +5 +2 Paladin - 1 Dex + 3 Divine Grace + 1 Cloak of Resistance
Will Save +10 +5 Paladin + 1 Wis + 3 Divine Grace + 1 Cloak of Resistance

Feats and Abilities

Purchased Feats

  • 1st: Weapon Focus (Greatsword)
  • 3rd: Extra Lay on Hands (+2/day)
  • 5th: Power Attack

Class Feats & Abilities

  • Paladin Weapons & Armor
  • Aura of Good
  • Detect Evil
  • Smite Evil (2/day)
  • Divine Grace: Add Chr Mod to Saves
  • Lay on Hands 6/day (half level+cha modifier+extra lay on hands feat) (1d6)
  • Aura of Courage: Immune to Fear, Allies within 10 ft gain +4 bonus on saving throws vs. fear
  • Divine Health: Immune to all disease
  • Mercy (sickened): Target of Lay on Hands has sickened condition removed for 1 hour
  • Mercy (diseased): As Remove Disease spell; use paladin level as caster level
  • Channel Positive Energy
  • Divine Bond (weapon)

Race Abilities

  • 60' Darkvision
  • +1 to-hit goblins & orcs
  • +4 AC Dodge v Giants
  • +2 Save vs poison/spell/spell-like
  • +1 Save vs Fear
  • +4 CMD vs Trip
  • +2 Appraise metal & gem
  • +2 Perception with Stonework. Autocheck within 10'

Languages

  • Ubrekti
  • Dwarven

Skills

  • Diplomacy (+7) : 2 ranks + 3 attribute + 3 class skill bonus
  • Heal (+7) : 4 ranks + 3 class skill bonus
  • Knowledge (Religion) (+8) : 4 ranks + 1 attribute + 3 class skill bonus

Level Progression

Level 1: Paladin

Hit Points: 10+1 (Con)+1 Favored level Bonus = 12
Base F/R/W: +2/+0+2
BAB: +1
Feat: Weapon Focus (Greatsword)
Class Abilities: Aura of Good, Detect Evil, Smite Evil 1/day
Languages: Dwarven , Ubrekti
Skills: (2+0) = 2 points

Diplomacy 1 rank Knowledge (Religion) 1 Rank

Level 2: Paladin

Hit Points: 9 (max-1)+1(Con) = 10
Base F/R/W: +3/+0/+3
BAB: +2
Class Abilities: Divine Grace, Lay on Hands 4/day (1d6)
Skills: (2+0) = 2 points

Heal 2 Rank
Knowledge (Religion) 1 Rank

Level 3: Paladin

Hit Points: 9(max-1)+1(Con) = 10
Base F/R/W: +3/+1/+3
BAB: +3
Feat: Extra Lay on Hands (+2/day)
Class Abilities: Aura of Courage, Divine Health, Mercy (sickened)
Skills: (2+0) = 2 points

Heal 1 Rank
Knowledge (Religion) 1 Rank

Level 4: Paladin

Hit Points: 9(max-1)+1(Con) = 10
Base F/R/W: +4/+1/+4
BAB: +4
Ability Score: +1 to Dex (now 9)
Class Abilities: Smite Evil 2/day, Channel Positive Energy
Skills: (2+0) = 2 points

Heal 1 Rank
Knowledge (Religion) 1 rank

Spells per day:

1st Level: (0+1) = 1

Level 5: Paladin

Hit Points: 9(max-1)+1(Con) = 10
BAB: +5
Feat: Power Attack
Class Abilities: Divine Bond (weapon)
Skills (2+0) = 2

Heal 1 Rank
Diplomacy 1 Rank

Spells per day:

1st level: (1+1) = 2

Level 6: Paladin

Hit Points: 9(max-1)+1(Con) = 10
BAB: +6/+1
Base F/R/W: +9/+2/+5
Class Abilities: Mercy (Diseased)
Skills (2+0) = 2

Heal 1 Rank
Diplomacy 1 Rank

Spells per day:

1st level: (1+1) = 2

Cool Items

  • Hourglass of Vigilance (see Travelers)
  • Ring of Protection +1
  • Amulet of Natural Armor +1
  • Masterwork Greatsword
    • (provides +1 to attack)
  • Ring of Vigilance
    • Acts as Ring of Sustenance.
    • +5 enhancement bonus to Perception.
    • [1/day] See Invisibility.
    • [1/day] Detect Poison.
  • Cloak of Resistance +1
  • Breakfast's Collar

Mundane Items

-Bedroll
-Handaxe
-Holy Symbol
-Holy Text
-Rope, Hemp, 50 ft
-Signal Whistle
-Flint & Steel

Expendables

-Chalk (10)
-Potion of Cure Moderate Wounds (2)
-Trail Rations (20)