Edi's Character Sheet

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Revision as of 16:37, 2 January 2016 by Msallen (Talk | contribs) (Skills)

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Player    MSAllen
Name    Edi
Classes/Levels    Priest 5
Race    Halfling
Alignment    Chaotic Good
Origin    Celstia
Residence    Celstia

Attributes

Primary

Strength    8 (-1)
Dexterity    15 (+2) [+2 halfling]
Constitution    12 (+1)
Intelligence    12 (+1)
Wisdom    16 (+3)
Charisma    16 (+3) [+2 halfling]

Secondary

Hit Points    29    7 + 5 + 5 + 6 + 6
Armor Class 18 +5 mithril shirt (+1), +2 dex, +1 size
Melee Attack Bonus +2 +2 priest 3, -1 str, +1 size
Ranged Attack Bonus +5 +2 priest 3, +2 dex, +1 size
Initiative +2 +2 dex
Base Speed 20 ft. light armor
Fort Save +7 +4 priest 3, +1 con bonus, +1 halfling, +1 cloak
Reflex Save +6 +1 priest 3, +2 dex bonus, +1 deft dodger, +1 halfling, +1 cloak
Will Save +9 +4 priest 3, +3 wis bonus, +1 halfling, +1 cloak
Will Save (Fear) +11 +4 priest 3, +3 wis bonus, +3 halfling

Feats and Abilities

Ability    Source    Description
aura priest 1 detects as good
bit of luck domain 1 a creature you touch can roll 2 dice and take the best for any d20 check 6/day
channel energy priest 1 30-foot radius blast of positive energy heals living or harms undead for 3d8 damage (DC 15) 6/day
deft dodger level 1 +1 to reflex saves
fire bolt domain 1 30 ft. ranged touch attack +4 to do 1d6+2 fire damage 6/day
helpful (halfling) level 1 +4 to aid another
lore priest 1 +2 to all knowledge skills
lore keeper domain 1 touch attack to learn about enemy as if rolled 20 on appropriate knowledge check
lucky halfling level 1 make a save for an ally 1/day
scribe scroll level 5 does what is says on the tin
selective channel level 3 exclude 3 targets from channel energy
spontaneous casting (fire) priest 1 lose any prepared, non-domain spell to cast any (fire) domain spell the same spell level or lower.

Languages

  • Ubrekti (free, common equivalent)
  • Celstian (origin)
  • Peteran (bonus int)
  • Kobold (linguistics 1)
  • Old Ubrekti (linguistics 2)

Skills

Skill    Bonus    Bonus Derivation
Acrobatics 4 0 ranks, +2 dex, +2 halfling
Climb 1 0 ranks, -1 str, +2 halfling
Diplomacy 8 2 rank, +3 class skill, +3 cha
Heal 11 5 ranks, +3 class skill, +3 wis
Knowledge (arcana) 7 1 rank, +3 class skill, +1 int, +2 lore
Knowledge (dungeoneering) 7 1 rank, +3 class skill, +1 int, +2 lore
Knowledge (engineering) 7 1 rank, +3 class skill, +1 int, +2 lore
Knowledge (geography) 7 1 rank, +3 class skill, +1 int, +2 lore
Knowledge (history) 7 1 rank, +3 class skill, +1 int, +2 lore
Knowledge (local) 7 1 rank, +3 class skill, +1 int, +2 lore
Knowledge (nature) 7 1 rank, +3 class skill, +1 int, +2 lore
Knowledge (planes) 8 2 rank, +3 class skill, +1 int, +2 lore
Knowledge (religion) 11 5 ranks, +3 class skill, +1 int, +2 lore
Linguistics 3 2 rank, +1 int
Perception 8 3 rank, +3 wis, +2 halfling
Perform (oration) 11 5 ranks, +3 class skill, +3 cha
Sense Motive 8 2 rank, +3 class skill, +3 wis
Spellcraft 9 5 ranks, +3 class skill, +1 int

Spells

Spell Level    Prepared Spells    Domain Spells    Available Spells
0 5 -
1 5 2 burning hands, comprehend languages, true strike
2 3 2 produce flame, detect thoughts, aid
3 2 2 fireball, speak with dead, protection from energy

Utility Set

  • level 0 - detect magic, light, resistance, stabilize
  • level 1 - bless, cure light wounds, summon monster I
  • domain 1 - burning hands, comprehend languages
  • level 2 - cure moderate wounds
  • domain 2 - aid, detect thoughts

Combat Set

  • level 0 - detect magic, light, resistance, stabilize
  • level 1 - bless, cure light wounds
  • domain 1 - burning hands, burning hands
  • level 2 - cure moderate wounds
  • domain 2 - aid, aid

Equipment

character spreadsheet

Notable items

Advancement

  • favored class: priest
  • traits: deft dodger and helpful halfling

level 1: priest 1

  • favored class: +1 skill point
  • feat: lucky halfling
  • domains: fire, knowledge, and luck
  • 1 diplomacy
  • 1 heal
  • 1 knowledge (history)
  • 1 knowledge (local)
  • 1 knowledge (religion)
  • 1 perform (oration)
  • 1 sense motive
  • 1 spellcraft

level 2: priest 2

  • favored class: +1 skill point
  • 1 heal
  • 1 knowledge (arcana)
  • 1 knowledge (dungeoneering)
  • 1 knowledge (nature)
  • 1 knowledge (religion)
  • 1 perception
  • 1 perform (oration)
  • 1 spellcraft

level 3: priest 3

  • favored class: +1 skill point
  • feat: selective channeling
  • 1 heal
  • 1 knowledge (geography)
  • 1 knowledge (planes)
  • 1 knowledge (religion)
  • 1 linguistics (kobold)
  • 1 perception
  • 1 perform (oration)
  • 1 spellcraft

level 4: priest 4

  • favored class: +1 hp
  • attribute: +1 charisma
  • 1 heal
  • 1 diplomacy
  • 1 knowledge (religion)
  • 1 perception
  • 1 perform (oration)
  • 1 sense motive
  • 1 spellcraft

level 5: priest 5

  • favored class: +1 hp
  • feat: extra channel
  • 1 heal
  • 1 knowledge (engineering)
  • 1 knowledge (planes)
  • 1 knowledge (religion)
  • 1 linguistics (old ubrekti)
  • 1 perform (oration)
  • 1 spellcraft
  • other: channel 3d8, 3rd level spells

Notes for Future Levels

level 6: priest 6

  • favored class: +1 hp
  • 1 heal
  • 1 diplomacy
  • 1 knowledge (religion)
  • 1 perception
  • 1 perform (oration)
  • 1 sense motive
  • 1 spellcraft
  • other: lore +1, fire bolt damage +1, 6th level domain abilities (!)