Difference between revisions of "Edi's Character Sheet"

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(level 8: priest 8)
(level 8: priest 8)
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===level 8: priest 8===
 
===level 8: priest 8===
* favored class: +1 hp
+
* favored class: +1 skill point
 
* attribute: +1 dexterity
 
* attribute: +1 dexterity
 
* 1 diplomacy
 
* 1 diplomacy
* 1 heal
+
* 1 knowledge (planes)
* 1 knowledge (???)
+
 
* 1 knowledge (religion)
 
* 1 knowledge (religion)
 
* 1 perception
 
* 1 perception
 +
* 2 ride
 
* 1 sense motive
 
* 1 sense motive
 
* 1 perform (oration)
 
* 1 perform (oration)

Revision as of 12:18, 18 March 2017

Player    MSAllen
Name    Edi
Classes/Levels    Priest 7
Race    Halfling
Alignment    Chaotic Good
Origin    Celstia
Residence    Celstia

Attributes

Primary

Strength    8 (-1)
Dexterity    15 (+2) [+2 halfling]
Constitution    12 (+1)
Intelligence    12 (+1)
Wisdom    16 (+3)
Charisma    18 (+3) [+2 halfling, +2 headband]

Secondary

Hit Points    41    7 + 5 + 5 + 6 + 6 + 6 + 6
Armor Class 18 +5 mithril shirt (+1), +2 dex, +1 size
Melee Attack Bonus +3 +3 priest 7, -1 str, +1 size
Ranged Attack Bonus +6 +3 priest 7, +2 dex, +1 size
Initiative +2 +2 dex
Base Speed 20 ft. light armor
Fort Save +8 +5 priest 7, +1 con bonus, +1 halfling, +1 cloak
Reflex Save +7 +2 priest 7, +2 dex bonus, +1 deft dodger, +1 halfling, +1 cloak
Will Save +10 +5 priest 7, +3 wis bonus, +1 halfling, +1 cloak
Will Save (Fear) +12 +5 priest 7, +3 wis bonus, +3 halfling, +1 cloak

Feats and Abilities

Ability    Source    Description
aura priest 1 detects as good
bit of luck domain 1 a creature you touch can roll 2 dice and take the best for any d20 check 6/day
channel energy priest 1 30-foot radius blast of positive energy heals living or harms undead for 4d8 damage (DC 15) 9/day
deft dodger level 1 +1 to reflex saves
extra channel level 7 2 extra channels!
fire bolt domain 1 30 ft. ranged touch attack +4 to do 1d6+3 fire damage 6/day
fire resistance domain 6 resist fire 10
good fortune domain 6 reroll d20 1/day before results are revealed
helpful (halfling) level 1 +4 to aid another
lore priest 1 +3 to all knowledge skills
lore keeper domain 1 touch attack to learn about enemy as if rolled 20 on appropriate knowledge check
lucky halfling level 1 make a save for an ally 1/day
remote viewing domain 6 use clairaudience/clairvoyance as spell like ability 6 rounds/day
scribe scroll level 5 does what is says on the tin
selective channel level 3 exclude 4 targets from channel energy
spontaneous casting (fire) priest 1 lose any prepared, non-domain spell to cast any (fire) domain spell the same spell level or lower.

Languages

  • Ubrekti (free, common equivalent)
  • Celstian (origin)
  • Peteran (bonus int)
  • Kobold (linguistics 1)
  • Old Ubrekti (linguistics 2)

Skills

Skill    Bonus    Bonus Derivation
Acrobatics 4 0 ranks, +2 dex, +2 halfling
Climb 1 0 ranks, -1 str, +2 halfling
Diplomacy 10 3 ranks, +3 class skill, +4 cha
Heal 13 7 ranks, +3 class skill, +3 wis
Knowledge (arcana) 8 1 rank, +3 class skill, +1 int, +3 lore
Knowledge (dungeoneering) 8 1 rank, +3 class skill, +1 int, +3 lore
Knowledge (engineering) 8 1 rank, +3 class skill, +1 int, +3 lore
Knowledge (geography) 8 1 rank, +3 class skill, +1 int, +3 lore
Knowledge (history) 8 1 rank, +3 class skill, +1 int, +3 lore
Knowledge (local) 8 1 rank, +3 class skill, +1 int, +3 lore
Knowledge (nature) 8 1 rank, +3 class skill, +1 int, +3 lore
Knowledge (nobility) 8 1 rank, +3 class skill, +1 int, +3 lore
Knowledge (planes) 9 2 ranks, +3 class skill, +1 int, +3 lore
Knowledge (religion) 14 7 ranks, +3 class skill, +1 int, +3 lore
Linguistics 7 3 ranks, +3 class skill, +1 int
Perception 10 5 ranks, +3 wis, +2 halfling
Perform (oration) 14 7 ranks, +3 class skill, +4 cha
Sense Motive 9 3 ranks, +3 class skill, +3 wis
Spellcraft 11 7 ranks, +3 class skill, +1 int

Spells

Spell Level    Prepared Spells    Domain Spells    Available Spells
0 6 -
1 6* 2 burning hands, comprehend languages, true strike
2 4 2 produce flame, detect thoughts, aid
3 3 2 fireball, speak with dead, protection from energy
4 1 2 wall of fire, divination, freedom of movement
  • pearl of power

Equipment

character spreadsheet

Notable items

Advancement

  • favored class: priest
  • traits: deft dodger and helpful halfling

level 1: priest 1

  • favored class: +1 skill point
  • feat: lucky halfling
  • domains: fire, knowledge, and luck
  • 1 diplomacy
  • 1 heal
  • 1 knowledge (history)
  • 1 knowledge (local)
  • 1 knowledge (religion)
  • 1 perform (oration)
  • 1 sense motive
  • 1 spellcraft

level 2: priest 2

  • favored class: +1 skill point
  • 1 heal
  • 1 knowledge (arcana)
  • 1 knowledge (dungeoneering)
  • 1 knowledge (nature)
  • 1 knowledge (religion)
  • 1 perception
  • 1 perform (oration)
  • 1 spellcraft

level 3: priest 3

  • favored class: +1 skill point
  • feat: selective channeling
  • 1 heal
  • 1 knowledge (geography)
  • 1 knowledge (planes)
  • 1 knowledge (religion)
  • 1 linguistics (kobold)
  • 1 perception
  • 1 perform (oration)
  • 1 spellcraft

level 4: priest 4

  • favored class: +1 hp
  • attribute: +1 charisma
  • 1 heal
  • 1 diplomacy
  • 1 knowledge (religion)
  • 1 perception
  • 1 perform (oration)
  • 1 sense motive
  • 1 spellcraft

level 5: priest 5

  • favored class: +1 hp
  • feat: scribe scroll
  • 1 heal
  • 1 knowledge (engineering)
  • 1 knowledge (planes)
  • 1 knowledge (religion)
  • 1 linguistics (old ubrekti)
  • 1 perform (oration)
  • 1 spellcraft
  • other: channel 3d8, 3rd level spells

level 6: priest 6

  • favored class: +1 hp
  • 1 heal
  • 1 diplomacy
  • 1 knowledge (religion)
  • 1 perception
  • 1 perform (oration)
  • 1 sense motive
  • 1 spellcraft
  • other: lore +1, fire bolt damage +1, 6th level domain abilities (!)

level 7: priest 7

  • favored class: +1 hp
  • feat: extra channel
  • 1 heal
  • 1 knowledge (nobility)
  • 1 knowledge (religion)
  • 1 linguistics (???)
  • 1 perception
  • 1 perform (oration)
  • 1 spellcraft
  • other: channel 4d8, 4th level spells

Notes for Future Levels

level 8: priest 8

  • favored class: +1 skill point
  • attribute: +1 dexterity
  • 1 diplomacy
  • 1 knowledge (planes)
  • 1 knowledge (religion)
  • 1 perception
  • 2 ride
  • 1 sense motive
  • 1 perform (oration)