Mefighter beta team eighth session notes

From Sourcebook Wiki
Revision as of 23:49, 23 June 2013 by Detarame (Talk | contribs)

Jump to: navigation, search

Looting the Toll Booth

  • While all the stuff is sorted out, Byll goes off and scouts around
  • He comes back with a hobgoblin at crossbow-point
  • Much wondering and confusion happens.
    • It comes out that her name is Gub, she speaks Ubrekti and Goblin (
      • Byll also speaks Goblin, which is how he has spoken to her before now. He is shocked that she speaks Ubrekti.
    • She says she is on a quest to find a red door. Well, kind of. It is esoteric and complicated.
    • Byll is carrying her bow and arrows. Thurmin admires the craftsmanship (certainly not Hobgoblin make) and so Byll gives Thurmin the gear.
      • Other than the bow, the hobgoblin's only possessions were ratty old robes and underclothes. (Maybe?)
    • She likes blood. Yum.

The Roadhouse

  • They continue on the path and find a roadhouse
  • It is occupied. Thurmin hands Gub her bow and tells Byll he can take care of her if she turns out to be dangerous
  • Thurmin and Uhanimara "sneak" up to the roadhouse. They are crappy at it, and stuff starts happening
  • Very large, one-eyed ogre with a beard pops out ("Gramps"). Two juveniles pop out just after ("Thelma" and "Henderson")
  • Uhanimara webs the entrance, keeps Thelma and Henderson from being too active and delays Gramps's charge just long enough for the Dwarves to get their asses on the front line
  • Slugging and shooting happens. Gub gets crap for rolls and misses a bunch. Brunnar dodges swing after swing with the grace of a gazelle. Drem gets swatted on the first hit (Thelma hits hard!) and has to step back
  • Byll is as deadly as usual, and Brunnar gets some good hits
  • Brunnar gets a pretty great stop with his feat, stymieing Gramps and Henderson for a bit
  • Uhanimara vomits up spiders. Groooooooss. But it keeps Henderson out of the fight for a solid turn
  • Gramps goes down, then Thelma, and Henderson is last. He gets one more solid blow before it happens, and Uhanimara goes to negatives in one shot (which Thurmin quickly stabilizes)
  • Looting commences. There is a stew in the pot of an obvious humanoid. Nobody but Gub is interested. She probably eats some, though
  • Party sleeps (Byll goes off by his lonesome like usual)

The CITY

  • They continue. Uhanimara uses her Geography knowledge to point out that an approach via the hill to the West might be prudent
  • They find a burned-out manor with a great view. Unfortunately, it is foggy
  • Byll does some preliminary scouting. He can't see much, but does see a half-assed senry
  • They formulate a plan: Thurmin and the Dwarves will consolidate a position at the top of the hill, and watch for the pattern of movement at the gate. Byll and Gub will approach that gate, and if it looks likely, Gub will infiltrate. Uhanimara will do something I don't remember.

Rewards

  • Ogres:
    • 480 xp (240/240 for Thurmin/Kib)
    • 500 gp
    • 25 pp
    • A silver whistle
    • A silver holy symbol
    • A masterwork saddle for some huge beast
  • (50/50) bonus XP -- Thurmin for remembering Comprehend Languages
  • 1000 plot XP (500/500 for Thurmin/Kib): Finding the city
  • 100 bonus XP for... Gub I think? For great RP
  • Brunnar gets the "Kill an Ogre" achievement