Quick March

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Quick March
Transmutation
Level: Pal 2 Clr 2
Components: V, S, F
Casting time: 1 swift action
Range: Medium 100 ft + 10 ft/lvl
Area: Allies in a 20-ft.-radius burst
Duration: 1 round
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

Description

Upon casting this spell, your feet and those of your allies glow with a yellow nimbus of light.

Quick march increases your allies’ base land speed by 30 feet. (This adjustment is considered an enhancement bonus.)

There is no effect on other modes of movement, such as burrow, climb, fly, or swim. As with any effect that increases a creature’s speed, this spell affects maximum jumping distance.

Source: Spell Compendium, p.164