Silverwalkers Quest Notes 2010-12-05

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Questing

In Our Last Episode

2 Period of Renewal

    • The lizard chieftain is revived! He is very grateful.
  • AlToken.PNG Al acquires lizard man tattoo, it takes the place of bracers forever

In this Episode

3 Period of Renewal

  • Edrell sends us a message
  • We wait
  • Naprid conversation
    • War room is in chaos
    • Big questions about who is in charge
    • Ralth is unwilling to declare himself leader
    • Big question is one of civil order
    • Mayor was 20-30 years head of the strongest block of noble families
    • Now noble families are infighting to decide who is going to be the leader
    • Defense of city is being handled outside of the city, so outside of internal chaos
    • City guard is keeping street fights under control
    • Refugees are being run off and ignored by both armies, pinned-in at the landing
      • Slings/rocks drive the refugees off
  • Guardian(s) are alive in the evil temple, according to Chieftain
    • Probably bad for people, will kill us
NewDay.jpg
New Day Begins
NewDay.jpg
  • Party begins heading over to the temple
  • Party finds a very charred body, charred beyond recognition
    • Found marks in the mud where something came up out of the water
  • Party keeps going and finds a dead body that choked on poison gas
  • Party finds BLUE GUARDIAN which is a huge turtle
    • Blue headed and clawed turtle
    • Probably >10 Tonnes in weight, larger than a dumptruck.
    • Turtle opens huge maw and issues blast of electrical energy [12d6 Damage, DC 21 Reflex for 1/2]
    • Hits most of the party, knocks Kimika unconscious
    • Germain hastes everyone
    • Mose picks up Kimika
    • Quinalin runs down from tree
    • PARTY RUNS AWAY
  • Party makes camp
  • Party is ambushed by entangle in mid night
    • Mose summons Way
    • Al turns into a bear and rushes them
    • Flaming sphere burns on LE
    • Orc attack entangles people and hurts a bunch, but we kill many of them and they run away
  • Edrell sends a message:
    • WILL DISPATCH MAT TO RECOVER. DANGEROUS TO KEEP. HOLD LOCATION UNTIL ARRIVAL.
  • Party goes back to bed
    • Near dawn, there's more sound coming
    • Party is surrounded again by orc warriors
  • All the party is awakened by another ambush
  • Orc ambush lots of entangle
    • Al almost dies
    • Way almost dies
    • Party smashes a lot of orcs
    • Helen makes awesome ranged heals buried in vines
    • Orcs and party runs away from guardians
NewDay.jpg
New Day Begins
NewDay.jpg
  • Party heads off to outside the swamp to the Alexian plains
    • We bury ourselves in a big badger warren underground and try to get sleep
    • We hear digging and prepare for battle
  • Greeted by a halfling member of the Dark Carinval and his dog, Garndr
  • Party is really sad about the fact that our casters (Kimika) can't get enough sleep to get their spells back
  • Garndr gives us direction to the Carnival and we can go there soon.
NewDay.jpg
New Day Begins
NewDay.jpg
  • Finally everyone is rested.
  • Party wants to go to the Carnival
    • Population: of ~200 halflings with 3-4 dozen dogs, and a dozen or more ponies, two dozen carts, 18 halfling outriders with lances, roving salesman
    • Rolling homestead
    • They sell potions and scrolls of 3rd level or below, no markup,
    • OOC: Members of the Carnival (and others) on the mainland are on the lookout for elves. Some particular elf.


XP Awards: 60xp for escape turtle 70xp for Germain and Kimika 133xp 175xp for lower 400xp 500xp for lower

Total: 593xp 745xp for lower level


GAME ADJOURNED

Final GM message

  • Germain also went into town, and can buy items or even fence art or other valuable items.
  • If Quinalin wants to retcon some purchases with the new funds, this is possible.

XP

Achievements

Maps and Pictures

Lizardman camp