Talk:Germain's Character Sheet

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Do synergy bonuses stack? I was under the impression that they didn't. -Slitherrr 12:09, 11 November 2009 (EST)

A little research suggests they don't as of 3.5. Booo. -Slitherrr 12:10, 11 November 2009 (EST)

Actually, scratch that. It looks like it went from being a "synergy bonus" to an "unnamed bonus", so despite the vague wording of the synergy bit in the skill, it evidently does, indeed, stack. -Slitherrr 12:13, 11 November 2009 (EST)

I am pretty sure they stack based only on the few character optimization posts I've read. Those nerds would have seen a rules violation from a mile away. That said, I think they shouldn't. Syn bonuses are definitely unbalanced and heavily abusable in 3.5, especially around diplomacy. I wouldn't abuse them like I have except that I self-identify as a munchkin and I feel no obligation to violate my lifestyle. -Msallen 13:03, 11 November 2009 (EST)

Diplomacy is impossible to unbalance because you can't talk your way out of a knife to the back. -gm
Only true if you completely disregard the "influence NPC reactions" table (which any good game master will do anyways). A real diplomancer would have at least +22 or so at my level, which would allow me to avoid all kinds of combat through talkin'. Also: [1]. -Msallen 14:03, 12 November 2009 (EST)
I *wish* I had that diplomancer in my group. He'd be dead in two sessions. I do not miss players like this, though I'm somewhat eager to encounter one again one day. Good luck out rules lawyering me in 3.5 : the Diplomancer concept has a fatal flaw that the player seems to willfully ignore. Namely : "Changing others’ attitudes with Diplomacy generally takes at least 1 full minute (10 consecutive full-round actions). In some situations, this time requirement may greatly increase." I suppose the counter would be to take a rushed one at -10, which I would patently disallow, because you can't do any meaningful diplomacy in six seconds. Since that would lead to some whinging and arguing, I'd give the "ok" and then move on to my next trick. After all, that's hardly the only fuckin' I could give. ". . . to influence the attitude of a nonplayer character, or wild empathy checks made to influence the attitude of </b>an animal or magical beast."

Notice that article? It's consistantly singular. That is, even with a hurried diplomacy action every round, you'd still only get to turn ONE NPCs reaction per round, not that of a whole group. And, the instant Mr Diplomancer convinces that one guy to oppose his fellows, I'll give you one guess as to who the rest of the opposition will concentrate fire on. -gm

Yeah, and what Jones is saying is basically what is flavoring the Professional discussion from my point of view, and what makes him so tough to balance. His power outside of combat stems a lot from talky-talky, and that power is so easy to cancel out that it's really hard to judge exactly how powerful it makes him. -Slitherrr

Whats crappy about the sync bonuses is how quickly they push other characters out of the dipl game. In general, a player that wants to be top-notch at a specific skill for player reasons can be with minimal investment. However, if you don't go ape-shit with diplomacy getting all the support skills, its really hard to have much impact compared to a diplomancer type. --Msallen 13:16, 14 January 2010 (EST)


Ranger! Crazy talk! -Slitherrr

FAVORED ENEMY: HUMAN! --192.147.58.6 13:11, 14 January 2010 (EST)

Potential changes from Fighter -> Professional respec:

  • HP -2
  • Fort Save -1
  • Remove: Evasion
  • Add: Insightful Defense
  • Skills: 6 pts (can't raise any skills past level 3 max)
    • 1 listen
    • 1 spot
    • 2 search
    • 2 intimidate

No changes occur to:

  • Feats: lost fighter bonus, gained prof bonus--since I took skill feats with 2 human starting feats and
  • BaB: Prof level 2->3 gets a +1 BaB

An unintended consequence of our changes is that my goofy earring, which gives skill bonuses or eagle's splendor, gets a little cooler at mid levels --Msallen

Hm?
Also, what'd you think of that new feat?