Difference between revisions of "Tenpence"

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(Grapple calculation never updated for ST bump)
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|Armor Class:||14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
 
|Armor Class:||14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
 
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|Base Attack/Grapple:||+4/+11
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|Base Attack/Grapple:||+4/+12
 
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|Attack:||Hoof +6 melee (1d4+4)
 
|Attack:||Hoof +6 melee (1d4+4)

Revision as of 11:42, 17 February 2011

Tenpence is Kib Absold's Fresian warhorse [Light Warhorse].

Tenpence.jpg

Size/Type: Large Animal
Hit Dice: 4d8+12 (32 hp)
Initiative: +1
Speed: 60 ft. (12 squares)
Armor Class: 14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple: +4/+12
Attack: Hoof +6 melee (1d4+4)
Full Attack: 2 hooves +6 melee (1d4+4) and bite +1 melee (1d3+2)
Space/Reach: 10 ft./5 ft.
Special Qualities: Low-light vision, scent
Saves: Fort +7, Ref +5, Will +2
Abilities: Str 18 (two more than normal for breeding), Dex 13, Con 17, Int 2, Wis 13, Cha 6
Skills: Listen +5, Spot +4
Feats: Endurance, Run


Light load is 300 lbs or less, medium is 301-600, heavy is 601-900.

Tenpence is a chestnut dun Fresian, with powerful lines and features. He has shown himself to be short-tempered and more than a little willful, but also fearless.

As a warhorse, he has been trained with the following tricks (the "Combat Riding" purpose): Attack, come, defend, down, guard, and heel.