Difference between revisions of "Talk:Field Marshall (3.5)"

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(Replaced content with "+5 BaB to +6 raises the 2/3's (Rogue, Professional, Cleric) min level to 8 from 7. Which you're probably fine with, just giving an FYI. -~~~ ---- Killed a bunch of interest...")
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+5 BaB to +6 raises the 2/3's (Rogue, Professional, Cleric) min level to 8 from 7. Which you're probably fine with, just giving an FYI. -[[User:Slitherrr|Slitherrr]]
 
+5 BaB to +6 raises the 2/3's (Rogue, Professional, Cleric) min level to 8 from 7. Which you're probably fine with, just giving an FYI. -[[User:Slitherrr|Slitherrr]]
 
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: Raises from 7 to 8 you mean? I'm ok with that, considering the relatively low number of skills required compared to the strength of the special abilities, I think getting putting it off is ok. Also, I think it makes more sense for a Field Marshall to require a stronger martial background than a mere +5. -gm
  
 
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Killed a bunch of interesting stuff here that's available in the history. -[[User:Slitherrr|Slitherrr]] 00:32, 12 December 2010 (EST)
 
Killed a bunch of interesting stuff here that's available in the history. -[[User:Slitherrr|Slitherrr]] 00:32, 12 December 2010 (EST)

Revision as of 15:30, 12 December 2010

+5 BaB to +6 raises the 2/3's (Rogue, Professional, Cleric) min level to 8 from 7. Which you're probably fine with, just giving an FYI. -Slitherrr

Raises from 7 to 8 you mean? I'm ok with that, considering the relatively low number of skills required compared to the strength of the special abilities, I think getting putting it off is ok. Also, I think it makes more sense for a Field Marshall to require a stronger martial background than a mere +5. -gm

Killed a bunch of interesting stuff here that's available in the history. -Slitherrr 00:32, 12 December 2010 (EST)