Anise's Character Sheet (Pathfinder)

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Revision as of 02:37, 16 February 2013 by Feantari (Talk | contribs) (Level 6: Ranger)

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Character Stats
Anise.jpg
Level 7
Race Elf
Class Ranger
Armor Masterwork Studded Leather
Weapon(s) Pavor Nocturnus, Longsword
Hometown Someplace, Sidhe-Praxen

--warning hard hat area, construction in progress--
Player: Feantari
Name: Alassea Pilindalarca
Classes/Levels: Ranger 7
Experience: 26570
Race: Elf
Alignment: CN
Origin: Someplace, Sidhe-Praxen
Residence: Currently none

Attributes

Primary

STR: 14
DEX: 17
CON: 6 (+2 item bonus = 8)
INT: 14
WIS: 14
CHA: 10

Secondary

Hit Points 50 (57) (10-2) + <(9-2) x 6> (+ 7 with Amulet)
Armor Class 16 +3 MW Studded Leather, +3 Dex bonus
Base Attack Bonus +7/+2 +7/+2 Ranger
Initiative +3 +3 Dex
Base Speed 30 ft
Fort Save +4 +5 Ranger, -1 Stat
Reflex Save +8 +5 Ranger, +3 Stat
Will Save +4 +2 Ranger, +2 Stat

Languages

Sidhe, Odessan, Ubrekti, Dwarven

Skills

Skill Bonus Bonus Derivation
Climb 4 2 +2 Stat +3 Class Skill
Craft (Bowyer) 8 4 ranks + Masterwork tools (+2) +2 Stat +3 Class Skill
Disguise 8 6 ranks + Disguise kit (+2)
Handle Animal 4 1 ranks +3 Class Skill
Heal 7 5 ranks +2 Stat +3 Class Skill
Knowledge (dungeoneering) 4 2 ranks +2 Stat +3 Class Skill
Knowledge (nature) 7 3 ranks +2 Stat +3 Class Skill
Knowledge (geography) 10 8 ranks +2 Stat +3 Class Skill
Profession (Watercraft) 3 1 ranks +2 Stat +3 Class Skill
Ride 6 3 ranks +3 Stat +3 Class Skill
Perception 7 3 ranks + 2 racial bonus +2 Stat +3 Class Skill
Stealth 13 10 ranks +3 Stat +3 Class Skill
Survival 12 10 ranks, +2 Stat +3 Class Skill

Rare Spells

Level 4: Climb Walls
Level 6: Marked Man

Feats and Special Abilities

Standard Feats

Point Blank Shot
Precise Shot
Mounted Combat

Ranger Bonus Feats

Track
Endurance

Class abilities

Armor Prof. (Light)
Martial Weapon Proficiency
Simple Weapon Proficiency
Wild Empathy
1st Favored Enemy (animals)
Combat Style (Archery): Rapid Shot
Animal Companion
2nd Favored Enemy (undead) (+4)
Improved Combat Style (Archery): Manyshot
Woodland Stride

Elven race abilities

Low-Light Vision
Immunity to magic sleep effects, and a +2 racial saving throw bonus against enchantment spells or effects
Weapon Proficiency: longsword, rapier, longbow (including composite longbow), and shortbow (including composite shortbow)
+2 racial bonus on Listen, Search, and Spot checks
An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.

Level Progression

Level 1: Ranger

Base F/R/W: +2/+2/+0
BAB: +1
Feats: Point Blank Shot, Track, Light Armor Proficiency, Martial Weapon Proficiency
Class Abilities: Wild Empathy, Favored Enemy (animals)
Languages: Sidhe, Odessan, Ubrekti, Dwarven
Skills: (6 + 2) = 8 points

Climb 1 rank
Craft (Bowyer) 1 rank
Heal 1 rank
Knowledge (nature) 1 rank
Knowledge (geography) 1 rank
Perception 1 rank
Stealth 1 rank
Survival 1 rank

Level 2: Ranger

Base F/R/W: +3/+3/+0
BAB: +2
Class Abilities: Combat Style (Archery): Rapid Shot
Skills: 6 + 2= +8 points

Climb +1 rank
Hide +1 rank
Disguise +.5 ranks, CC
Knowledge (geography) +1 rank
Listen +1 rank
Move Silently +1 rank
Spot +1 rank
Survival +1 rank

Level 3: Ranger

Base F/R/W: +3/+3/+1
BAB: +3
Class Abilities: Endurance
Skills: 6 + 2 = +8 points

Disguise +1 rank
Knowledge (geography) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank

Level 4: Ranger

Base F/R/W: +4/+4/+1
BAB: +4
Class Abilities: Animal Companion
Attribute Point: +1 Dex (17)
Skills: 6 + 2 = +8 points

Heal +1 rank
Disguise +1 rank
Knowledge (geography) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank

Level 5: Ranger

BAB: +1 to +5
Class Abilities: 2nd Favored Enemy
Skills: 6 + 2 = +8 points

Heal +1 rank
Disguise +1 rank
Knowledge (geography) +1 rank
Knowledge (nature) +1 rank
Perception +1 rank
Stealth +1 rank
Survival +1 rank

Level 6: Ranger

BAB: +1 to +6/+1
Class Abilities: Improved combat style (Manyshot)
Feat: Mounted combat
Skills: 6 + 2 = +8 points

Heal +1 rank
Disguise +1 rank
Knowledge (dungeoneering) +1 rank
Perception +1 rank
Ride +1 rank
Stealth +1 rank
Survival +1 rank

Level 7: Ranger

BAB: +1 to +7/+2
Class Abilities: Woodland Stride
Skills: 6 + 2 = +8 points

Disguise +.5 ranks, CC
Handle Animal +1 rank
Listen +1 rank
Profession (Watercraft) +1 rank
Ride +2 ranks
Spot +1 rank
Survival +1 rank

Trappings and Items of Note

Aliases of Note

Anise Breckt

Currently used, this alias was used a few times in Gildenhome and used upon meeting Kib Absold and his band of adventurers.

Alice Duvaccet

This alias was used during service in the Odessan Army.

Charis Lorren

This alias was used with some regularity in the Heartwood Forest region of Odessa. Possibly connected to the Heartwood Breakfast Killer, an opportunistic bandit that gained some local notoriety for taking advantage of travelers as they went about their morning routine.