Difference between revisions of "Kaleesarynn's Character Sheet (Pathfinder)"

From Sourcebook Wiki
Jump to: navigation, search
(Talents (DC 15))
m
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{statsbox|River.jpg|11|[[Half-elf]]|Psion (Telepath)[http://www.d20pfsrd.com/psionics-unleashed/classes/psion]|Mithril Shirt +2|Crossbow|[[Cebridon]], [[Odessa]]}}
+
{{statsbox|River.jpg|13|[[Half-elf]]|Psion (Telepath)[http://www.d20pfsrd.com/psionics-unleashed/classes/psion]|Mithril Shirt +2|Crossbow|[[Cebridon]], [[Odessa]]}}
  
 
==Attributes==
 
==Attributes==
Line 7: Line 7:
 
|Dexterity || 10 (+0)
 
|Dexterity || 10 (+0)
 
|-
 
|-
|Constitution || 10 (+0)
+
|Constitution || 10/14 (+0/+2) [/Belt of Constitution +4]
 
|-
 
|-
|Intelligence || 18/20 (+4/+5) [/Headband of Intellect]
+
|Intelligence || 19/21 (+4/+5) [/Headband of Intellect +2] [+1 @ 12th Level]
 
|-
 
|-
 
|Wisdom || 14 (+2)  
 
|Wisdom || 14 (+2)  
Line 18: Line 18:
 
==Secondary Attributes==
 
==Secondary Attributes==
 
{|
 
{|
|Hit Points || 85 = (6 Starting) + (5 x 10 Level Advancement) + (9 x 2 Psionic Body) + 11 Favored Class
+
|Hit Points || 125 = (6 Starting) + (5 x 12 Level Advancement) + (10 x 2 Psionic Body) + 13 Favored Class + (2  x 13 Belt of Constitution)
 
|-
 
|-
 
|Armor Class || 18 (10 +6 Armor +1 Natural +1 Deflection)
 
|Armor Class || 18 (10 +6 Armor +1 Natural +1 Deflection)
 
|-
 
|-
|Combat Maneuver Defense || 16 (15 Fl) (10 +5 BaB +1 Deflection)
+
|Combat Maneuver Defense || 17 (16 Fl) (10 +6 BaB +1 Deflection)
 
|-
 
|-
|Combat Maneuver Bonus || +5 (+5 BaB)
+
|Combat Maneuver Bonus || +6 (+6 BaB)
 
|-
 
|-
|Base Attack Bonus || +5
+
|Base Attack Bonus || +6/+1
 
|-
 
|-
 
|Base Speed || 30 Feet
 
|Base Speed || 30 Feet
 
|-
 
|-
|Concentration Check || +19 (+11 Manifester, +5 Int, +3 psicrystal)
+
|Concentration Check || +21 (+13 Manifester, +5 Int, +3 psicrystal)
 
|-
 
|-
|Fort Save || +3 (+3 Psion)
+
|Fort Save || +6 (+4 Psion, +2 Con)
 
|-
 
|-
|Reflex || +3 (+3 Psion)
+
|Reflex || +4 (+4 Psion)
 
|-
 
|-
|Will Save || +9 (+7 Psion, +2 Will)
+
|Will Save || +10 (+8 Psion, +2 Wis)
 
|}
 
|}
  
Line 48: Line 48:
 
*Petaran (from linguistics)
 
*Petaran (from linguistics)
 
*Malusian (from linguistics)
 
*Malusian (from linguistics)
 +
*Japanese (from linguistics)
  
 
==Feats==
 
==Feats==
Line 72: Line 73:
 
*9th: Expanded Knowledge (Escape Detection)^
 
*9th: Expanded Knowledge (Escape Detection)^
 
*11th: Expanded Knowledge (Psionic Revivify)^
 
*11th: Expanded Knowledge (Psionic Revivify)^
 +
*13th: Craft Cognizance Crystal^
  
 
===Other===
 
===Other===
 
*Alertness - only if psicrystal is with me
 
*Alertness - only if psicrystal is with me
 +
 +
===Trait===
 +
'''Focused (Psionic)'''<br>
 +
You are able to close out distractions, both during long, difficult tasks and when it's do or die time.<br>
 +
+1 to Autohypnosis checks. Autohypnosis is a class skill for you.<br>
 +
You may take a 10 on Autohypnosis check even when you otherwise could not.
  
 
==Skills==
 
==Skills==
Line 81: Line 89:
 
'''Class Skills:''' Autohypnosis, Bluff, Craft, Diplomacy, Knowledge (All), Profession, Psicraft, Sense Motive
 
'''Class Skills:''' Autohypnosis, Bluff, Craft, Diplomacy, Knowledge (All), Profession, Psicraft, Sense Motive
  
*Autohypnosis: +9                            (4 ranks, +2 stat, +3 class skill)
+
*Autohypnosis: +11                          (5 ranks, +2 stat, +3 class skill, +1 trait)
*Bluff: +17/+20                                 (11 ranks, +3 stat, +3 class skill, +3 psicrystal)
+
*Bluff: +19/+22                                 (13 ranks, +3 stat, +3 class skill, +3 psicrystal)
*Diplomacy: +17                               (11 ranks, +3 stat, +3 class skill)
+
*Diplomacy: +19                               (13 ranks, +3 stat, +3 class skill)
 
*Disguise: +13                                  (7 ranks, +3 stat, +3 racial mod)
 
*Disguise: +13                                  (7 ranks, +3 stat, +3 racial mod)
*Knowledge (Psionics): +14/+15       (7 ranks, +4/+5 stat +3 class skill)
+
*Knowledge (Psionics): +16/+17       (9 ranks, +4/+5 stat +3 class skill)
*Knowledge (The Planes): +10/+11   (3 ranks, +4/+5 stat, +3 class skill)
+
*Knowledge (The Planes): +12/+13   (5 ranks, +4/+5 stat, +3 class skill)
*Linguistics: +6/+7                           (2 ranks, +4/+5 stat)
+
*Linguistics: +7/+8                           (3 ranks, +4/+5 stat)
 
*Perception: +2/+4                            (0 ranks, +2 stat, +2 if psicrystal is with me)
 
*Perception: +2/+4                            (0 ranks, +2 stat, +2 if psicrystal is with me)
*Psicraft: +13/+14                             (6 ranks, +4/+5 stat, +3 class skill)
+
*Psicraft: +14/+15                             (7 ranks, +4/+5 stat, +3 class skill)
*Sense Motive: +16/+20                   (11 ranks, +2 stat, +3 class skill, +4 if psicrystal is with me)
+
*Sense Motive: +18/+22                   (13 ranks, +2 stat, +3 class skill, +4 if psicrystal is with me)
 
*Spellcraft: +7/+8                              (3 ranks, +4/+5 stat)
 
*Spellcraft: +7/+8                              (3 ranks, +4/+5 stat)
 
*Swim +1                                          (1 rank, +0 stat)
 
*Swim +1                                          (1 rank, +0 stat)
Line 101: Line 109:
  
 
==Powers==
 
==Powers==
:'''Manifester Level''': 11
+
:'''Manifester Level''': 13
 
:DC = 10 + Int Mod + Power Level
 
:DC = 10 + Int Mod + Power Level
:PSPs (128/133) [106 Base + 22/27 Bonus]
+
:PSPs (173/179) [147 Base + 26/32 Bonus]
  
 
<i>Despite the fact that almost every power has a display, a psionic character can always choose to manifest the power without the flashy accompaniment. To manifest a power without any display (no matter how many displays it might have), a manifester must make a Concentration check (DC 15 + the level of the power). This check is part of the action of manifesting the power. If the check is unsuccessful, the power manifests normally with its display.</i>
 
<i>Despite the fact that almost every power has a display, a psionic character can always choose to manifest the power without the flashy accompaniment. To manifest a power without any display (no matter how many displays it might have), a manifester must make a Concentration check (DC 15 + the level of the power). This check is part of the action of manifesting the power. If the check is unsuccessful, the power manifests normally with its display.</i>
Line 114: Line 122:
 
:Must maintain psionic focus to manifest OR spend 1 PSP</i>
 
:Must maintain psionic focus to manifest OR spend 1 PSP</i>
 
*Mind Thrust (1d6)
 
*Mind Thrust (1d6)
*Conceal Thoughts (self only)
+
*Conceal Thoughts
 
*Detect Psionics (permanent ability)
 
*Detect Psionics (permanent ability)
  
 
===Level 1 Powers (DC 16)===
 
===Level 1 Powers (DC 16)===
 
::<i>Concentration DC 16</i>
 
::<i>Concentration DC 16</i>
*Attraction <i>(1)</i>
+
*Call to Mind <i>(1)</i>
 +
*Catfall <i>(4)</i>
 
*Empathic Connection <i>(2)</i>
 
*Empathic Connection <i>(2)</i>
*Inertial Armor <i>(2)</i>
 
 
*Mind Thrust <i>(1)</i>
 
*Mind Thrust <i>(1)</i>
 
*Mind Link <i>(1)</i>
 
*Mind Link <i>(1)</i>
 +
*Suppress Compulsion <i>(2)</i>
  
 
===Level 2 Powers (DC 17)===
 
===Level 2 Powers (DC 17)===
 
::<i>Concentration DC 17</i>
 
::<i>Concentration DC 17</i>
*Aversion <i>(4)</i>
 
*Cloud Mind <i>(4)</i>
 
 
*Energy Missile <i>(7)</i>
 
*Energy Missile <i>(7)</i>
 
*Id Insinuation <i>(3)</i>
 
*Id Insinuation <i>(3)</i>
 +
*Natural Linguist <i>(Perm)</i>
 
*Read Thoughts <i>(3)</i>
 
*Read Thoughts <i>(3)</i>
 +
*Sense Minds <i>(4)</i>
  
 
===Level 3 Powers (DC 18)===
 
===Level 3 Powers (DC 18)===
 
::<i>Concentration DC 18</i>
 
::<i>Concentration DC 18</i>
 
*Body Adjustment <i>(5)</i>
 
*Body Adjustment <i>(5)</i>
*Empathic Transfer, Hostile <i>(6)</i>
 
 
*Escape Detection <i>(9)</i>
 
*Escape Detection <i>(9)</i>
 
*False Sensory Input <i>(5)</i>
 
*False Sensory Input <i>(5)</i>
 +
*Mindhunter <i>(6)</i>
 
*Solicit Psicrystal <i>(6)</i>
 
*Solicit Psicrystal <i>(6)</i>
  
 
===Level 4 Powers (DC 19)===
 
===Level 4 Powers (DC 19)===
 
::<i>Concentration DC 19</i>
 
::<i>Concentration DC 19</i>
*Death Urge <i>(8)</i>
+
*Correspond <i>(10)</i>
 +
*Detect Remote Viewing <i>(Perm)</i>
 
*Fold Space <i>(7)</i>
 
*Fold Space <i>(7)</i>
 
*Mind Control <i>(8)</i>
 
*Mind Control <i>(8)</i>
 +
*Psychic Reformation <i>(12)</i>
 +
*Psychokinetic Charge <i>(8)</i>
 
*Schism <i>(7)</i>
 
*Schism <i>(7)</i>
*Detect Remote Viewing <i>(10)</i>
 
  
 
===Level 5 Powers (DC 20)===
 
===Level 5 Powers (DC 20)===
Line 153: Line 164:
 
*Mind probe <i>(9)</i>
 
*Mind probe <i>(9)</i>
 
*Pierce the Veils <i>(9)</i>
 
*Pierce the Veils <i>(9)</i>
*Incarnate <i>(10)</i>
 
 
*Psionic Revivify <i>(11)</i>
 
*Psionic Revivify <i>(11)</i>
 +
*Psychic Crush <i>(10)</i>
  
 
===Level 6 Powers (DC 21)===
 
===Level 6 Powers (DC 21)===
 
::<i>Concentration DC 21</i>
 
::<i>Concentration DC 21</i>
 +
*Defer Fatality <i>(12)</i>
 
*Remote View Trap <i>(11)</i>
 
*Remote View Trap <i>(11)</i>
 +
 +
===Level 7 Powers (DC 22)===
 +
::<i>Concentration DC 22</i>
 +
*Bend Reality <i>(13)</i>
  
 
==Special Items==
 
==Special Items==
Line 169: Line 185:
 
*Mithril Shirt +2
 
*Mithril Shirt +2
 
*Ring of Protection +1
 
*Ring of Protection +1
 +
*Belt of Constitution +4
  
 
==[[Psicrystal]]==
 
==[[Psicrystal]]==
Line 181: Line 198:
 
|Constitution || Ø (+0)
 
|Constitution || Ø (+0)
 
|-
 
|-
|Intelligence || 11 (+0) [base 6 +5 Int adj]
+
|Intelligence || 12 (+1) [base 6 +6 Int adj]
 
|-
 
|-
 
|Wisdom || 10 (+0)  
 
|Wisdom || 10 (+0)  
Line 191: Line 208:
 
'''Secondary Attributes'''
 
'''Secondary Attributes'''
 
{|
 
{|
|Hit Points || 42 [1/2 Owner HP]
+
|Hit Points || 62 [1/2 Owner HP]
 
|-
 
|-
|Armor Class || 21 [+4 size, +2 Dex*, +5 Natural] / touch 21 / flat-footed 19
+
|Armor Class || 22 [+4 size, +2 Dex*, +6 Natural] / touch 21 / flat-footed 19
 
|-
 
|-
 
|Base Attack Bonus || +1 [¾ total Hit Dice, as cleric). (Can't attack, but can deliver touch attacks]
 
|Base Attack Bonus || +1 [¾ total Hit Dice, as cleric). (Can't attack, but can deliver touch attacks]
Line 221: Line 238:
 
*3rd: Deliver touch powers
 
*3rd: Deliver touch powers
 
*5th: Telepathic Speech
 
*5th: Telepathic Speech
*9th: Flight
+
*9th: Flight (50' movement rate)
*11th: Power/Spell resistance
+
*11th: Power/Spell resistance - 17 (CL 12 + 5)
 +
*13th: Sight Link (once per day, as Remote Viewing)
  
 
'''Skills'''  
 
'''Skills'''  
Line 228: Line 246:
 
<i>A psicrystal has the same skill ranks as its owner, except that it has a minimum of 4 ranks each in Perception and Stealth. (Even if its owner has no ranks in these skills, a psicrystal has 4 ranks in each.) A psicrystal uses its own ability modifiers on skill checks.</i>
 
<i>A psicrystal has the same skill ranks as its owner, except that it has a minimum of 4 ranks each in Perception and Stealth. (Even if its owner has no ranks in these skills, a psicrystal has 4 ranks in each.) A psicrystal uses its own ability modifiers on skill checks.</i>
  
*Autohypnosis: +4                     (4 ranks)
+
*Autohypnosis: +5                     (5 ranks, +0 Wis)
*Bluff: +11                                 (11 ranks)
+
*Bluff: +13                                 (13 ranks, +0 Cha)
 
*Climb: +10                                (0 ranks, +2 Dex*, +8 Racial) - can always take a 10
 
*Climb: +10                                (0 ranks, +2 Dex*, +8 Racial) - can always take a 10
*Diplomacy: +11                         (11 ranks)
+
*Diplomacy: +13                         (13 ranks, +0 Cha)
*Disguise: +7                              (7 ranks)
+
*Disguise: +7                              (7 ranks, +0 Cha)
*Knowledge (Psionics): +7           (7 ranks)
+
*Knowledge (Psionics): +8           (7 ranks, +1 Int)
*Knowledge (The Planes): +3       (3 ranks)
+
*Knowledge (The Planes): +6       (5 ranks, +1 Int)
*Linguistics: +2                           (2 ranks) - <i>assuming this does not grant extra languages</i>
+
*Linguistics: +4                           (3 ranks, +1 Int)
*Perception: +4                          (4 ranks*)
+
*Perception: +4                          (4 ranks*, +0 Wis)
*Psicraft: +6                               (6 ranks)
+
*Psicraft: +7                               (6 ranks, +1 Int)
*Sense Motive: +11                     (11 ranks)
+
*Sense Motive: +13                     (13 ranks, +0 Wis)
*Spellcraft: +3                             (3 ranks)
+
*Spellcraft: +4                             (3 ranks, +1 Int)
 
*Stealth: +18                              (4 ranks*, +2 Dex*, +12 Diminutive size modifier)
 
*Stealth: +18                              (4 ranks*, +2 Dex*, +12 Diminutive size modifier)
  
 
'''Languages known'''
 
'''Languages known'''
*Ubrekti
+
*Ubrekti - can speak
**Can understand all other languages, but not speak them.
+
**Can understand all other languages that Kaylee understands, but not speak them.
  
 
'''Feats'''
 
'''Feats'''

Latest revision as of 11:46, 6 March 2016

Character Stats
River.jpg
Level 13
Race Half-elf
Class Psion (Telepath)[1]
Armor Mithril Shirt +2
Weapon(s) Crossbow
Hometown Cebridon, Odessa

Attributes

Strength 10 (+0)
Dexterity 10 (+0)
Constitution 10/14 (+0/+2) [/Belt of Constitution +4]
Intelligence 19/21 (+4/+5) [/Headband of Intellect +2] [+1 @ 12th Level]
Wisdom 14 (+2)
Charisma 16 (+3) [+1 @ 4th, 8th Levels]

Secondary Attributes

Hit Points 125 = (6 Starting) + (5 x 12 Level Advancement) + (10 x 2 Psionic Body) + 13 Favored Class + (2 x 13 Belt of Constitution)
Armor Class 18 (10 +6 Armor +1 Natural +1 Deflection)
Combat Maneuver Defense 17 (16 Fl) (10 +6 BaB +1 Deflection)
Combat Maneuver Bonus +6 (+6 BaB)
Base Attack Bonus +6/+1
Base Speed 30 Feet
Concentration Check +21 (+13 Manifester, +5 Int, +3 psicrystal)
Fort Save +6 (+4 Psion, +2 Con)
Reflex +4 (+4 Psion)
Will Save +10 (+8 Psion, +2 Wis)

Languages

  • Sidhe
  • Ubrekti
  • Dwarven
  • Odessan
  • Gnomish
  • Celestian
  • Petaran (from linguistics)
  • Malusian (from linguistics)
  • Japanese (from linguistics)

Feats

Bonus

  • R: Low-Light Vision
  • R: Adaptability (+3 Disguise)
  • R: Elf Blood
  • R: Elven Immunities (Sleep, +2 vs enchantment)
  • R: Keen Senses (+2 Perception)
  • R: Multitalented (2nd Preferred Class)

Class

  • Detect Psionics
  • P1: Psicrystal Affinity (Single Minded)^
  • P5: Extend Power^
  • P10: Twin Power^

Purchased

  • 1st: Improved Psicrystal^ (Liar)
  • 3rd: Psionic Body^
  • 5th: Psionic Meditation^
  • 7th: Expanded Knowledge (Energy Missile)^
  • 9th: Expanded Knowledge (Escape Detection)^
  • 11th: Expanded Knowledge (Psionic Revivify)^
  • 13th: Craft Cognizance Crystal^

Other

  • Alertness - only if psicrystal is with me

Trait

Focused (Psionic)
You are able to close out distractions, both during long, difficult tasks and when it's do or die time.
+1 to Autohypnosis checks. Autohypnosis is a class skill for you.
You may take a 10 on Autohypnosis check even when you otherwise could not.

Skills

Max ranks: same as character level

Class Skills: Autohypnosis, Bluff, Craft, Diplomacy, Knowledge (All), Profession, Psicraft, Sense Motive

  • Autohypnosis: +11 (5 ranks, +2 stat, +3 class skill, +1 trait)
  • Bluff: +19/+22 (13 ranks, +3 stat, +3 class skill, +3 psicrystal)
  • Diplomacy: +19 (13 ranks, +3 stat, +3 class skill)
  • Disguise: +13 (7 ranks, +3 stat, +3 racial mod)
  • Knowledge (Psionics): +16/+17 (9 ranks, +4/+5 stat +3 class skill)
  • Knowledge (The Planes): +12/+13 (5 ranks, +4/+5 stat, +3 class skill)
  • Linguistics: +7/+8 (3 ranks, +4/+5 stat)
  • Perception: +2/+4 (0 ranks, +2 stat, +2 if psicrystal is with me)
  • Psicraft: +14/+15 (7 ranks, +4/+5 stat, +3 class skill)
  • Sense Motive: +18/+22 (13 ranks, +2 stat, +3 class skill, +4 if psicrystal is with me)
  • Spellcraft: +7/+8 (3 ranks, +4/+5 stat)
  • Swim +1 (1 rank, +0 stat)

Discipline Abilities

  • 1st: Talents (Mind Thrust [1d6] & Conceal Thoughts [Self])
  • 2nd: Mental Intrusion
    • As long as you maintain psionic focus, increase the save DC of any mind-affecting power you manifest by 1 for every 2 power points you spend augmenting the power, provided the augmentation does not already increase the power’s save DC. For the purpose of this ability, you may spend additional power points augmenting a mind-affecting power’s save DC even on a power that normally does not have any augment options.
  • 8th: Telepathy 430' (Detect Telepathy 30' - must maintain psionic focus)

Powers

Manifester Level: 13
DC = 10 + Int Mod + Power Level
PSPs (173/179) [147 Base + 26/32 Bonus]

Despite the fact that almost every power has a display, a psionic character can always choose to manifest the power without the flashy accompaniment. To manifest a power without any display (no matter how many displays it might have), a manifester must make a Concentration check (DC 15 + the level of the power). This check is part of the action of manifesting the power. If the check is unsuccessful, the power manifests normally with its display.

The number next to each power indicates the level it would have been obtained at for purposes of psychic reformation.

Talents (DC 15)

Concentration DC 15
Cannot be augmented
Must maintain psionic focus to manifest OR spend 1 PSP
  • Mind Thrust (1d6)
  • Conceal Thoughts
  • Detect Psionics (permanent ability)

Level 1 Powers (DC 16)

Concentration DC 16
  • Call to Mind (1)
  • Catfall (4)
  • Empathic Connection (2)
  • Mind Thrust (1)
  • Mind Link (1)
  • Suppress Compulsion (2)

Level 2 Powers (DC 17)

Concentration DC 17
  • Energy Missile (7)
  • Id Insinuation (3)
  • Natural Linguist (Perm)
  • Read Thoughts (3)
  • Sense Minds (4)

Level 3 Powers (DC 18)

Concentration DC 18
  • Body Adjustment (5)
  • Escape Detection (9)
  • False Sensory Input (5)
  • Mindhunter (6)
  • Solicit Psicrystal (6)

Level 4 Powers (DC 19)

Concentration DC 19
  • Correspond (10)
  • Detect Remote Viewing (Perm)
  • Fold Space (7)
  • Mind Control (8)
  • Psychic Reformation (12)
  • Psychokinetic Charge (8)
  • Schism (7)

Level 5 Powers (DC 20)

Concentration DC 20
  • Mind probe (9)
  • Pierce the Veils (9)
  • Psionic Revivify (11)
  • Psychic Crush (10)

Level 6 Powers (DC 21)

Concentration DC 21
  • Defer Fatality (12)
  • Remote View Trap (11)

Level 7 Powers (DC 22)

Concentration DC 22
  • Bend Reality (13)

Special Items

  • Invisibility Potion
  • Disguise kit
  • Masterwork quarterstaff
  • Amulet of Natural Armor +1
  • Headband of Intellect +2
  • Heavy crossbow of psychokinetic burst
  • Mithril Shirt +2
  • Ring of Protection +1
  • Belt of Constitution +4

Psicrystal

Psicrystal abilities are treated as though Kaylee is one level higher than she is due to the Improved Psicrystal feat

Attributes

Strength 1* (-5)
Dexterity 15* (+2)
Constitution Ø (+0)
Intelligence 12 (+1) [base 6 +6 Int adj]
Wisdom 10 (+0)
Charisma 10 (+0)
  • Str, Dex, and Move stats only when under self propulsion

Secondary Attributes

Hit Points 62 [1/2 Owner HP]
Armor Class 22 [+4 size, +2 Dex*, +6 Natural] / touch 21 / flat-footed 19
Base Attack Bonus +1 [¾ total Hit Dice, as cleric). (Can't attack, but can deliver touch attacks]
Base Speed 30 ft. walk, 20ft. climb, 50 ft. flight*
Saving Throws as Kaleesarynn
Hardness 8
Power resistance: 16
Spell resistance: 14
Construct Traits http://www.d20pfsrd.com/bestiary/rules-for-monsters/creature-types#TOC-Construct

Psion Granted Abilities

  • 1st: Alertness Feat (granted to Kaylee when psicrystal is within arm's reach)
  • 1st: Improved Evasion: Successful reflex save for no damage and only half damage on failed reflex save
  • 1st: Personality
  • 1st: Self-propulsion
  • 1st: Share powers
  • 1st: Sighted
    • Darkness (even supernatural darkness) is irrelevant, as are areas of supernatural silence, though a psicrystal still can’t discern invisible or ethereal beings. A psicrystal’s sighted range is 40 feet.
  • 1st: Telepathic link
  • 3rd: Deliver touch powers
  • 5th: Telepathic Speech
  • 9th: Flight (50' movement rate)
  • 11th: Power/Spell resistance - 17 (CL 12 + 5)
  • 13th: Sight Link (once per day, as Remote Viewing)

Skills

A psicrystal has the same skill ranks as its owner, except that it has a minimum of 4 ranks each in Perception and Stealth. (Even if its owner has no ranks in these skills, a psicrystal has 4 ranks in each.) A psicrystal uses its own ability modifiers on skill checks.

  • Autohypnosis: +5 (5 ranks, +0 Wis)
  • Bluff: +13 (13 ranks, +0 Cha)
  • Climb: +10 (0 ranks, +2 Dex*, +8 Racial) - can always take a 10
  • Diplomacy: +13 (13 ranks, +0 Cha)
  • Disguise: +7 (7 ranks, +0 Cha)
  • Knowledge (Psionics): +8 (7 ranks, +1 Int)
  • Knowledge (The Planes): +6 (5 ranks, +1 Int)
  • Linguistics: +4 (3 ranks, +1 Int)
  • Perception: +4 (4 ranks*, +0 Wis)
  • Psicraft: +7 (6 ranks, +1 Int)
  • Sense Motive: +13 (13 ranks, +0 Wis)
  • Spellcraft: +4 (3 ranks, +1 Int)
  • Stealth: +18 (4 ranks*, +2 Dex*, +12 Diminutive size modifier)

Languages known

  • Ubrekti - can speak
    • Can understand all other languages that Kaylee understands, but not speak them.

Feats

  • Pathfinder Psicrystals do not gain Hit Dice, and so do not gain feats.

A psicrystal has immunity to poison, sleep, paralysis, stunning, disease, death effects, necromancy effects, mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects), and any effect that requires a Fortitude save unless it also works on objects or is harmless. It is not subject to non-lethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. It cannot heal damage, but it can be repaired.

Psicrystals do not have the usual construct traits of darkvision and low-light vision.