Kimika's Character Sheet (Pathfinder)

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Pathfinder 20pt

Character Stats
Kimika1.jpg
Level 11
Race Halfling
Class Cleric
Armor Mithril Chain Shirt
Weapon(s) Darkwood Crossbow, Mithril Morningstar
Hometown Wydmoor


Attributes

Strength 7 (-2)
Dexterity 14 (+2)
Constitution 12 (+1)
Intelligence 12 (+1)
Wisdom 19 (+4)
Charisma 16 (+3)

Secondary Attributes

Hit Points 97 = (8) + (7 x 11) + (+1 CON/HD)
Armor Class  ?? (10 +2 Dexterity, +1 Size, +? Armor, +? Shield)
Combat Maneuver Defense 18 (15 Fl) (10 +9 BaB +2 Dexterity, -2 Str, -1 Size)
Combat Maneuver Bonus +6 (+9 BaB -2 Str -1 Size)
Base Attack Bonus +9 / +4
Base Speed 30 Feet
Concentration Check +20 (12 Caster Level +4 Wis +4 Combat Casting )
Fort Save +10 (+8 Cleric +1 Fort +1 Halfling Luck)
Reflex +7 (+4 Cleric, +2 Dex, +1 Halfling Luck)
Will Save +13 (+8 Cleric, +4 Wiz +1 Halfling Luck)
  • Spell Resistance 15 (From Shield)

Languages

  • Dwarven
  • Odessan
  • Ubrekti
  • Old Ubrekti

Feats

Class

  • Weapon Proficiency: Cleric
  • Deity's Favorite Weapon: Unarmed Strike

Domain: Travel, Magic

  • Aura of Good
  • Spontaneous Casting
  • Domain: Agile Feet (7/day)
  • Domain: Hand of the Acolyte (7/day)
  • Domain: Dimensional Hop (120'/day)
  • Domain: Dispelling Touch (2/day) (1 at 8th, +1 every 4 levels after)
  • Channel Energy (6d6) 8/day [3 + 3 Chr +2 Feat] [DC 19 = 10 + 6 1/2 CastHD + 3 Chr]

Purchased

  • 1st: Extra Channel
  • 3rd: Brew Potion
  • 5th: Reach Spell
  • 7th: Combat Casting
  • 9th: Craft Wand
  • 11th: Channeled Revival

Skills

4 Skill Points to Spend
  • Acrobatics (+8) = 1 +2 Dex +2 Halfling +3 Ring
  • Appraise (+5) = 1 +1 Int +3 Class Skill
  • Bluff (+3) = +3 Chr
  • Climb (--) = -2 Str +2 Halfling
  • Craft [Calligraphy] (+6) = 2 +1 Int +3 Class Skill
  • Diplomacy (+10) = 4 +3 Chr +3 Class Skill
  • Disguise (+3) = +3 Chr
  • Escape Artist (+2) = +2 Dex
  • Fly (+10) = 6 +2 Dex +2 Halfling
  • Knowledge [Arcana] (+5) = 1 +1 Int +3 Class Skill
  • Knowledge [Wydmoor] (+5) = 1 +1 Int +3 Class Skill
  • Knowledge [Religion] (+10) = 6 +1 Int +3 Class Skill
  • Perception (+6) = +4 Wis +2 Halfling
  • Sense Motive (+10) = 3 +4 Wis +3 Class Skill
  • Spellcraft (+10) = 6 +1 Int +3 Class Skill
  • Survival (+5) = 1 +4 Wis
  • Swim (-2) = -2 Str

Spells

Caster Level: 12
DC = 10 + Wis Mod + Spell Level
  • Oth = 4
  • 1st = 5 + 1D
    • Identify & Longstrider
  • 2nd = 5 + 1D
    • Magic Mouth & Locate Object
  • 3rd = 5 + 1D
    • Dispel Magic & Fly
  • 4th = 4 + 1D
    • Imbue w/Spell Ability & Dimension Door
  • 5th = 3 + 1D
    • Spell Resistance & Teleport
  • 6th = 2 + 1D
    • Antimagic Field & Find the Path

Rare Spellbook

Level 1: Detect Violence
Level 2: (Max 1st)
Level 3: Deific Vengeance
Level 4: (Max 2nd)
Level 5: (Max 3rd)
Level 6: (Max 3rd)
Level 7: Feed the Masses
Level 8: (Max 4th)
Level 9: (Max 5th)
Level 10: (Max 5th)
Level 11: (Max 6th)

Cool Items

Ladle of Plenty

  • Can create a thick, bland gruel - enough to feed one person - six times per day.
  • A gift from Edrell.

Ring of Minor Fire Resistance

  • DR 5 vs. Fire
  • Not Exactly Sure Where This Was Recovered From.

Ring of Jumping

  • +3 to Acrobatics Checks

Ring of the Ram

  • Pocketed
  • 3 charges remaining

Amulet of Divine Channel (Holy Symbol of Alexandria)

  • Gift from Bethanalay, given to Beth by former matriarch of the landing.
  • Powered by Channel Positive Energy uses.
    • Full Round Action: Channeling damages Evil Outsiders as Undead.
    • Move Action: Replace the range of a Cure spell you cast this round with Close.

Swanshield

See Swanshield.


Go back to Kimika's character page.