Difference between revisions of "LE's Character Sheet"

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<b>Sorcerer 8 / "[[DireCiple]]" 1</b>
+
<b>Sorcerer 10 / "[[DireCiple]]" 2</b>
{{statsbox|LE.png|9|Human|Sorcerer/"[[DireCiple]]"|Ring of Force Shield|Light (?) Crossbow|A Ruined Village}}
+
{{statsbox|LE.png|12|Human|Sorcerer/"[[DireCiple]]"|Mage Armor|Quarterstaff|A Ruined Village}}
  
LE is a Human Female, aged 19 (now 20, everyone's birthday is on New Year's. -ed) She is only 5'1". A very wan figure, she has deep set eyes, such that the color is difficult to make out.  
+
LE is a Human Female, aged 21. She is only 5'1". A very wan figure, she has deep set eyes, such that the color is difficult to make out.  
  
  
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|Wisdom || 12 (+1)
 
|Wisdom || 12 (+1)
 
|-
 
|-
|Charisma || 21  (+5) ''(20 Base, +1 from [[LE's_Character_Sheet#Bethanalay.27s_Roguish_Cloak|Cloak]])''
+
|Charisma || 24 (+7) ''(18 Base, +3 from leveling, +2 from DireCiple, +1 from [[LE's_Character_Sheet#Bethanalay.27s_Roguish_Cloak|Cloak]])''
 
|}
 
|}
  
 
==Secondary Attributes==
 
==Secondary Attributes==
 
{|
 
{|
|Hit Points || 37
+
|Hit Points || 54 = (4x2) + (3x8) + (11x2)
 
|-
 
|-
|Armor Class || 15 (+2 Ring of Force Shield, +1 Attribute, +2 Natural) [Casting <i>Mage Armor</i> from scroll increases by +4]
+
|Armor Class || 17 (+1 Deflection, +1 Dexterity, +2 Natural, +4 Mage Armor <strike>[autofire every morning & evening, using pearl]</strike>)
 
|-
 
|-
|Base Attack Bonus || +4
+
|Base Attack Bonus || +6
 
|-
 
|-
 
|Base Speed || 30 Feet
 
|Base Speed || 30 Feet
 
|-
 
|-
 
|-
 
|-
|Fort Save || +4 (Base, Base)
+
|Fort Save || +6 (Base, Base)
 
|-
 
|-
|Reflex || +3 (+2 Base, +1 Stat)
+
|Reflex || +4 (+3 Base, +1 Stat)
 
|-
 
|-
|Will Save || +12 (+7 Base, Base +5 Stat)
+
|Will Save || +15 (+8 Base, +7 Forceful Personality)
 
|}
 
|}
  
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===Bonus===
 
===Bonus===
 
*Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)
 
*Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)
*[http://www.dandwiki.com/wiki/SRD:Augment_Summoning Augment Summoning] (Has <i>Fiendish</i> type always)
+
*[http://www.dandwiki.com/wiki/SRD:Augment_Summoning Augment Summoning] (if used, summoned creature has <i>Fiendish</i> sub-type)
 
*[Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. "Friendly" becomes "Indifferent", etc.)
 
*[Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. "Friendly" becomes "Indifferent", etc.)
  
Line 51: Line 51:
 
*Weapon Proficiency: Simple
 
*Weapon Proficiency: Simple
 
*[http://www.dandwiki.com/wiki/Alertness Alertness] (From Familiar)
 
*[http://www.dandwiki.com/wiki/Alertness Alertness] (From Familiar)
 +
*DireCiple1: 1 Free Spell (Phantasmal Killer)
 +
*DireCiple1: +2 Natural Armor Class
 +
*DireCiple2: Darkvision 60'
 +
*DireCiple2: Light Sensitivity (-1 to hit and some skills in bright light/sunlight)
  
 
===Purchased===
 
===Purchased===
*[http://www.dandwiki.com/wiki/Endurance Endurance]
+
*Human: [http://www.dandwiki.com/wiki/Endurance Endurance]
*[http://www.dandwiki.com/wiki/Diehard Diehard]
+
*1st: [http://www.dandwiki.com/wiki/Diehard Diehard]
*[http://www.dandwiki.com/wiki/Spell_Focus Spell Focus] : [http://www.dandwiki.com/wiki/SRD:Conjuration_School Conjuration] [+1 DC to Conjuration school spells]
+
*Flaw: [http://www.dandwiki.com/wiki/Spell_Focus Spell Focus] : [http://www.dandwiki.com/wiki/SRD:Conjuration_School Conjuration] [+1 DC to Conjuration school spells]
*[http://www.dandwiki.com/wiki/Apothecary_%283.5e_Feat%29 Apothecary]
+
*3rd: [http://www.dandwiki.com/wiki/Apothecary_%283.5e_Feat%29 Apothecary]
*Forceful Personality
+
*6th: Forceful Personality
 +
*9th: Extend Spell
 +
*12th: True Name
  
 
==Skills==
 
==Skills==
 
{|
 
{|
|Languages||&nbsp;&nbsp;||||&nbsp;&nbsp;||Ubrekti, Flannarian
+
|[http://www.dandwiki.com/wiki/SRD:Bluff_Skill Bluff]||||+9||||2 ranks, +7 stat <strike>'''Gives +2 synergy on Diplomacy checks'''</strike>
 
|-
 
|-
|[http://www.dandwiki.com/wiki/SRD:Bluff_Skill Bluff]||||+7||||2 ranks, +5 stat '''Gives +2 synergy on Diplomacy checks'''
+
|[http://www.dandwiki.com/wiki/SRD:Concentration_Skill Concentration]||||+8||||8 Ranks
 
|-
 
|-
|[http://www.dandwiki.com/wiki/SRD:Concentration_Skill Concentration]||||+6||||6 Ranks
+
|[http://www.dandwiki.com/wiki/SRD:Craft_Skill Craft]: Alchemy||||+9||||8 ranks, +1 stat '''Gives +2 Synergy on Appraisal w/Alchemy''';'''Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary'''
 
|-
 
|-
|[http://www.dandwiki.com/wiki/SRD:Craft_Skill Craft]: Alchemy||||+8||||7 ranks, +1 stat '''Gives +2 Synergy on Appraisal w/Alchemy''';'''Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary'''
+
|[http://www.dandwiki.com/wiki/SRD:Knowledge_Skill Knowledge]: Arcana||||+12||||11 ranks, +1 stat
 
|-
 
|-
|[http://www.dandwiki.com/wiki/SRD:Knowledge_Skill Knowledge]: Arcana||||+2||||1 ranks, +1 stat
+
|[http://www.dandwiki.com/wiki/SRD:Knowledge_Skill Knowledge]: Wydmoor||||+3||||2 ranks, +1 stat
 
|-
 
|-
 
|[http://www.dandwiki.com/wiki/SRD:Profession_Skill Profession]: Herbalist||||+6 (+8)||||5 ranks, +1 stat (+2 in Wydmoor Region); '''Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary'''
 
|[http://www.dandwiki.com/wiki/SRD:Profession_Skill Profession]: Herbalist||||+6 (+8)||||5 ranks, +1 stat (+2 in Wydmoor Region); '''Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary'''
 
|-
 
|-
|[http://www.dandwiki.com/wiki/SRD:Sense_Motive_Skill Sense Motive]||||+6||||5 ranks, +1 stat '''Gives +2 synergy on Diplomacy checks'''
+
|[http://www.dandwiki.com/wiki/SRD:Sense_Motive_Skill Sense Motive]||||+4||||3 ranks, +1 stat <Strike>'''Gives +2 synergy on Diplomacy checks'''</strike>
 
|-
 
|-
|[http://www.dandwiki.com/wiki/SRD:Spellcraft_Skill Spellcraft]||||+5||||4 ranks, +1 stat
+
|[http://www.dandwiki.com/wiki/SRD:Spellcraft_Skill Spellcraft]||||+11||||10 ranks, +1 stat
 
|-
 
|-
 
|[http://www.dandwiki.com/wiki/SRD:Survival_Skill Survival]||||+3||||2 ranks, +1 stat
 
|[http://www.dandwiki.com/wiki/SRD:Survival_Skill Survival]||||+3||||2 ranks, +1 stat
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|[http://www.dandwiki.com/wiki/SRD:Swim_Skill Swim]||||+2||||0 ranks, -1 stat, +3 [[LE's_Character_Sheet#Ring_of_the_Turtle_Priest|Ring of the Turtle Priest]]
 
|[http://www.dandwiki.com/wiki/SRD:Swim_Skill Swim]||||+2||||0 ranks, -1 stat, +3 [[LE's_Character_Sheet#Ring_of_the_Turtle_Priest|Ring of the Turtle Priest]]
 
|-
 
|-
|[http://www.dandwiki.com/wiki/SRD:Spot_Skill Spot]||||+3||||0 ranks, +1 stat, +2 Alertness
+
|[http://www.dandwiki.com/wiki/SRD:Spot_Skill Spot]||||+4||||0 ranks, +1 stat, +3 Alertness
 
|-
 
|-
|[http://www.dandwiki.com/wiki/SRD:Listen_Skill Listen]||||+3||||0 ranks, +1 stat, +2 Alertness
+
|[http://www.dandwiki.com/wiki/SRD:Listen_Skill Listen]||||+3||||0 ranks, +1 stat, +2 Alertness (wrong in fg??)
 
|}
 
|}
  
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===<b>Cantrips</b>===  
 
===<b>Cantrips</b>===  
  
<i>6/day</i>; <i>DC 15</i>
+
<i>6/day</i>; <i>DC 17</i> (9 Known)
  
[http://www.dandwiki.com/wiki/Arcane_mark Arcane Mark]
+
[http://www.d20srd.org/srd/spells/arcaneMark.htm Arcane Mark]
  
[http://www.dandwiki.com/wiki/Detect_magic Detect Magic]
+
[http://www.d20srd.org/srd/spells/detectMagic.htm Detect Magic]
  
[http://www.dandwiki.com/wiki/Detect_poison Detect Poison]
+
[http://www.d20srd.org/srd/spells/detectPoison.htm Detect Poison]
  
 
Enumerate
 
Enumerate
  
[http://www.dandwiki.com/wiki/Ray_of_frost Ray of Frost]
+
[http://www.d20srd.org/srd/spells/mageHand.htm Mage Hand]
  
[http://www.dandwiki.com/wiki/Read_magic Read Magic]
+
[http://www.d20srd.org/srd/spells/rayOfFrost.htm Ray of Frost]
 +
 
 +
[http://www.d20srd.org/srd/spells/readMagic.htm Read Magic]
 +
 
 +
[http://www.d20srd.org/srd/spells/resistance.htm Resistance]
  
 
===<b>Level One</b>===
 
===<b>Level One</b>===
  
<i>6 (+1 Bonus)/day</i>; <i>DC 16</i>
+
<i>6 (+1 Bonus)/day</i>; <i>DC 18</i> (5 known)
  
[http://www.dandwiki.com/wiki/Charm_person Charm Person]
+
[http://www.d20srd.org/srd/spells/charmPerson.htm Charm Person]
  
[http://www.dandwiki.com/wiki/Magic_Missile Magic Missile]
+
[http://www.d20srd.org/srd/spells/mageArmor.htm Mage Armor] (Conjuration)
  
[http://www.dandwiki.com/wiki/Ray_of_enfeeblement Ray of Enfeeblement]
+
[http://www.d20srd.org/srd/spells/magicMissile.htm Magic Missile]
  
[http://www.dandwiki.com/wiki/SRD:Summon_Monster_I Summon Monster I]
+
[http://www.d20srd.org/srd/spells/rayOfEnfeeblement.htm Ray of Enfeeblement]
 +
 
 +
[http://www.d20srd.org/srd/spells/summonMonsterI.htm Summon Monster I] (Conjuration)
  
 
===<b>Level Two</b>===
 
===<b>Level Two</b>===
  
<i>5 (+1 Bonus)/day</i>; <i>DC 17</i>
+
<i>6 (+1 Bonus)/day</i>; <i>DC 19</i> (4 Known)
  
[http://www.dandwiki.com/wiki/SRD:Detect_Thoughts Detect Thoughts]
+
[http://www.d20srd.org/srd/spells/blindnessDeafness.htm Blindness] f
  
[http://www.dandwiki.com/wiki/SRD:Hideous_Laughter Hideous Laughter]
+
[http://www.d20srd.org/srd/spells/falseLife.htm False Life]
 +
 
 +
[http://www.d20srd.org/srd/spells/spectralHand.htm Spectral Hand]
 +
 
 +
[http://www.d20srd.org/srd/spells/touchOfIdiocy.htm Touch of Idiocy]
  
 
===<b>Level Three</b>===
 
===<b>Level Three</b>===
  
<i>3 (+1 Bonus)/day</i>; <i>DC 18</i>
+
<i>6 (+1 Bonus)/day</i>; <i>DC 20</i> (3 Known)
 +
 
 +
[http://www.d20srd.org/srd/spells/holdPerson.htm Hold Person] w
  
[http://www.dandwiki.com/wiki/SRD:Hold_Person Hold Person]
+
[http://www.d20srd.org/srd/spells/fireball.htm Fireball] r
  
[http://www.danddwiki.com/wiki/SRD:Fireball Fireball]
+
[http://www.d20srd.org/srd/spells/rayOfExhaustion.htm Ray of Exhaustion] f
  
 
===<B>Level Four</b>===
 
===<B>Level Four</b>===
  
[http://www.danddwiki.com/wiki/SRD:Confusion Confusion]
+
<i>5 (+1 Bonus)/day</i>; <i>DC 21</i> (2 Known)
  
Phantasmal Killer
+
[http://www.d20srd.org/srd/spells/confusion.htm Confusion] w
 +
 
 +
[http://www.d20srd.org/srd/spells/phantasmalKiller.htm Phantasmal Killer] w/f
 +
 
 +
[http://www.d20srd.org/srd/spells/invisibilityGreater.htm Invisibility, Greater]
 +
 
 +
===<B>Level Five</b>===
 +
 
 +
<i>3 (+1 Bonus)/day</i>; <i>DC 22</i> (1 known)
 +
 
 +
Hold Monster w
  
 
==Cool Items==
 
==Cool Items==
===Alchemist's Lab===
+
===[[Staff of Melkior]]===
====Alchemical Gear====
+
<b>Statistics Withheld by Request</b>
*2x Potion of Troll's Essence (Unknown effects, unknown formula)
+
*27 empty vials.
+
*1 vial with centipede (STILL "ALIVE"!)
+
  
===Edrell's Pearl of Power===
+
===<strike>Edrell's Pearl of Power</strike>===
*Allows the recall of up to 2 spells levels of arcane magic per day.
+
<strike>*Allows the recall of up to 2 spells levels of arcane magic per day.</strike>
  
 
===Bethanalay's Roguish Cloak===
 
===Bethanalay's Roguish Cloak===
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*3/day <i>Air Bubble</i> as a swift action. Autocasts on self when drowning.
 
*3/day <i>Air Bubble</i> as a swift action. Autocasts on self when drowning.
  
===Ring of Force Shield===
+
===Ring of Protection +1===
*[http://www.dandwiki.com/wiki/SRD:Ring_of_Force_Shield Does what it says on the tin.]
+
*+1 AC (deflection)
  
===LE's Sack o'Wands===
+
===Alchemist's Lab===
*Everwand of Light (5/day)
+
*2x Potion of Troll's Essence
*Wand of Sleep (7 Charges)
+
*27 empty vials.
 
+
*1 vial with centipede ([http://www.youtube.com/watch?v=LFOqFy1xVv4 STILL "ALIVE"!])
===LE's Sack o'Scrolls===
+
*6x [http://www.dandwiki.com/wiki/Blur Blur]
+
*5x [http://www.dandwiki.com/wiki/Burning_hands Burning Hands]
+
*2x [http://www.dandwiki.com/wiki/Cat%27s_grace Cat's Grace]
+
*1x [http://www.dandwiki.com/wiki/Eagle%27s_splendor Eagle's Splendor]
+
*8x [http://www.dandwiki.com/wiki/Enlarge_person Enlarge Person]
+
*6x [http://www.dandwiki.com/wiki/Mage_armor Mage Armor]
+
*1x [http://www.dandwiki.com/wiki/True_strike True Strike]
+
  
 
===Mantatlus' Spellbook===
 
===Mantatlus' Spellbook===
Line 181: Line 198:
 
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]
 
*[http://www.dandwiki.com/wiki/Obscure_object Obscure Object]
 
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]
 
*[http://www.dandwiki.com/wiki/Summon_swarm Summon Swarm]
 
===Shopping List===
 
''Scroll of [http://www.dandwiki.com/wiki/SRD:Legend_Lore Legend Lore]''
 
  
 
==Coin and Valuables==
 
==Coin and Valuables==
Line 193: Line 207:
 
==[[Pip]]==
 
==[[Pip]]==
  
Hit Points : 18 (1/2 master's total, rounded down)
+
Hit Points : 27 (1/2 master's total, rounded down)
  
'''ST:''' 11  '''DX:''' 17  '''CN:''' 13  '''IN:''' 9   '''WS:'''12  '''CH:'''6
+
'''ST:''' 11  '''DX:''' 17  '''CN:''' 13  '''IN:''' 10   '''WS:'''12  '''CH:'''6
  
AC : 20 (+6 Natural, +3 Dex, +1 Size)
+
AC : 20 (+1 Natural, +5 Familiar Natural, +3 Dex, +1 Size)
  
 
Attack : Bite +1 (1d4)
 
Attack : Bite +1 (1d4)

Latest revision as of 19:55, 7 July 2012

Sorcerer 10 / "DireCiple" 2

Character Stats
LE.png
Level 12
Race Human
Class Sorcerer/"DireCiple"
Armor Mage Armor
Weapon(s) Quarterstaff
Hometown A Ruined Village

LE is a Human Female, aged 21. She is only 5'1". A very wan figure, she has deep set eyes, such that the color is difficult to make out.


Attributes

Strength 8 (-1)
Dexterity 12 (+1)
Constitution 10 (0)
Intelligence 12 (+1)
Wisdom 12 (+1)
Charisma 24 (+7) (18 Base, +3 from leveling, +2 from DireCiple, +1 from Cloak)

Secondary Attributes

Hit Points 54 = (4x2) + (3x8) + (11x2)
Armor Class 17 (+1 Deflection, +1 Dexterity, +2 Natural, +4 Mage Armor [autofire every morning & evening, using pearl])
Base Attack Bonus +6
Base Speed 30 Feet
Fort Save +6 (Base, Base)
Reflex +4 (+3 Base, +1 Stat)
Will Save +15 (+8 Base, +7 Forceful Personality)

Languages

  • Ubrekti
  • Flannari

Feats

Bonus

  • Regional Herbalist (+2 to Herbalism checks in Wydmoor Region)
  • Augment Summoning (if used, summoned creature has Fiendish sub-type)
  • [Flaw] Unnatural Aura (All non-familiar animals are one reaction category lower when dealing with you. "Friendly" becomes "Indifferent", etc.)

Class

  • Weapon Proficiency: Simple
  • Alertness (From Familiar)
  • DireCiple1: 1 Free Spell (Phantasmal Killer)
  • DireCiple1: +2 Natural Armor Class
  • DireCiple2: Darkvision 60'
  • DireCiple2: Light Sensitivity (-1 to hit and some skills in bright light/sunlight)

Purchased

Skills

Bluff +9 2 ranks, +7 stat Gives +2 synergy on Diplomacy checks
Concentration +8 8 Ranks
Craft: Alchemy +9 8 ranks, +1 stat Gives +2 Synergy on Appraisal w/Alchemy;Gives +2 Synergy to Profession (Herbalism) Rolls for Apothecary
Knowledge: Arcana +12 11 ranks, +1 stat
Knowledge: Wydmoor +3 2 ranks, +1 stat
Profession: Herbalist +6 (+8) 5 ranks, +1 stat (+2 in Wydmoor Region); Gives +2 Synergy to Craft (Alchemy) Rolls for Apothecary
Sense Motive +4 3 ranks, +1 stat Gives +2 synergy on Diplomacy checks
Spellcraft +11 10 ranks, +1 stat
Survival +3 2 ranks, +1 stat
Swim +2 0 ranks, -1 stat, +3 Ring of the Turtle Priest
Spot +4 0 ranks, +1 stat, +3 Alertness
Listen +3 0 ranks, +1 stat, +2 Alertness (wrong in fg??)

Spells

Cantrips

6/day; DC 17 (9 Known)

Arcane Mark

Detect Magic

Detect Poison

Enumerate

Mage Hand

Ray of Frost

Read Magic

Resistance

Level One

6 (+1 Bonus)/day; DC 18 (5 known)

Charm Person

Mage Armor (Conjuration)

Magic Missile

Ray of Enfeeblement

Summon Monster I (Conjuration)

Level Two

6 (+1 Bonus)/day; DC 19 (4 Known)

Blindness f

False Life

Spectral Hand

Touch of Idiocy

Level Three

6 (+1 Bonus)/day; DC 20 (3 Known)

Hold Person w

Fireball r

Ray of Exhaustion f

Level Four

5 (+1 Bonus)/day; DC 21 (2 Known)

Confusion w

Phantasmal Killer w/f

Invisibility, Greater

Level Five

3 (+1 Bonus)/day; DC 22 (1 known)

Hold Monster w

Cool Items

Staff of Melkior

Statistics Withheld by Request

Edrell's Pearl of Power

*Allows the recall of up to 2 spells levels of arcane magic per day.

Bethanalay's Roguish Cloak

  • +1 to Charisma [1/day: Lose charisma bonus for 24 hours, cast Invisibility on self as 9th level caster]

Ring of the Turtle Priest

  • +3 to Swim Checks
  • 3/day Air Bubble as a swift action. Autocasts on self when drowning.

Ring of Protection +1

  • +1 AC (deflection)

Alchemist's Lab

  • 2x Potion of Troll's Essence
  • 27 empty vials.
  • 1 vial with centipede (STILL "ALIVE"!)

Mantatlus' Spellbook

Coin and Valuables

  • Gold 1,527 (20 30 lbs! [30.54 to be exact])

Maybe I'll trade some of this in for some lighter-weight platinum pieces.

  • Copper 48

Pip

Hit Points : 27 (1/2 master's total, rounded down)

ST: 11 DX: 17 CN: 13 IN: 10 WS:12 CH:6

AC : 20 (+1 Natural, +5 Familiar Natural, +3 Dex, +1 Size)

Attack : Bite +1 (1d4)

Skills

  • jump +7
  • listen +5
  • spot +5
  • survival +4 (+12 when tracking by scent)

Special Abilities (Hunting Dog)

  • Scent (2x Range)
  • low-light vision
  • Track Feat

Special Abilities (Familiar)

  • Alertness (for self and master)
  • Improved Evasion (self)
  • Share Spells
  • Empathic Link
  • Deliver Touch Spells
  • Speak with Master
  • Speak with Canines