Magth

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Dwarven runecrafter from Gildenhome who worked for the Odessan army during one of their attacks on Wydmoor. He was captured by orcs where he was pressed into service creating runes for them. The Silverwalkers rescued Magth at the Turtle Temple and he agreed to help them out as thanks. Later, he entered into the service of Wydmoor after a private discussion with Naprid.

Magth crafted powerful pass-wall runes that the orcs and Silverwalkers used to walk through the glassteel dome that imprisoned Adrillathellior Teldandilion.